Developed in collaboration with Mega Man character artist and co-creator Keiji Inafune, Mighty No. 9 is a side-scrolling platformer that takes inspiration from classic 8-bit and 16-bit action games. In Mighty No. 9, players control Beck, a Mega Man-like robot who can acquire new weapons and abilities from the enemies he defeats during gameplay.
Mighty No. 9 earned nearly $4 million in backer pledges from a successful Kickstarter campaign that wrapped up in 2013. The game missed its projected 2015 release window, however, and last-minute setbacks delayed its worldwide launch past a previously announced February release date.
“The release date we are announcing is set in stone and there will be no further delays for the game,” Inafune assured fans as part of today’s announcement.
“It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world,” Inafune continued. “This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.”
Mighty No. 9 will launch through retail channels and digitally for the PlayStation 4, Xbox One, and Wii U on June 21 alongside digital-exclusive releases for the Xbox 360, PlayStation 3, and PC platforms. Ports for the Nintendo 3DS and PlayStation Vita are still in development, and will be released “at a later point,” according to Comcept.
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