Skip to main content

‘Super Smash Bros. Ultimate’ goes all-in on fan service, and it’s better for it

Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch

Nintendo is billing the Switch-exclusive Super Smash Bros. Ultimate as the definitive franchise experience, packing in over 100 different stages, several different modes, and dozens over characters – including every single character ever included in previous installments. More fighters were just announced on August 8 during a special Nintendo Direct event, and it can be easy to poke fun at Nintendo for overstuffing the game with the likes of Marth, Ike, and Chrom from Fire Emblem.

The huge character list is causing competitive Smash players a panic attack, but the game’s director, Masahiro Sakurai, hasn’t lost sight of why the Super Smash Bros. series became popular. It wasn’t balance and competitive tournaments that made the fighting game irresistible.  Instead, the game rode the wave of fans eager to see their favorite characters pummel each other to smithereens. Super Smash Bros. Ultimate’s huge character list is simply a fulfillment of the game’s original promise.

The chance to see Samus wail on Mario is the hook.

Early advertisements for the original Super Smash Bros. barely touched on the game’s fighting mechanics. “Introducing Super Smash Bros., where all your favorite characters go toe-to-toe in one four-player, star-studded slam-fest,” the ad announced. At the time, it was a stretch to say all your favorite characters were included in the game — but it was designed to be a piece of fan service first and foremost. The chance to see Samus wail on Mario is the hook.

Super Smash Bros. Ultimate takes this appeal to its logical conclusion. Nintendo realizes it can make fans of less popular characters very happy simply by including them on the roster. That’s regardless of whether or they’ll bring anything new to the table, because it simply doesn’t matter to fans. Is there a reason why Chrom has to be in the game when he shares his moves with another Fire Emblem hero? Do Simon and Richter Belmont both need to be present? Not really. But the beauty of Smash Bros. is that none of it needs to be there. It t prides itself on excess.

Image used with permission by copyright holder

Nintendo struck gold with Super Smash Bros. Melee, which increased the character roster and caught on with the competitive scene due to its faster, deeper combat. Melee continues to be played at fighting game tournaments in 2018 – most recently Evo – with many professional players simply ignoring more recent games in the series.

Melee is always going to be there, and despite matches that often feature just a few characters, the competitive Melee community remains committed to playing the game at the highest level. Building on the framework of that game might seem the obvious approach for a new installment, but a spiritual successor still wouldn’t be Melee, and it would risk undermining the fanservice fun that gives the game its appeal.

With the number of characters Nintendo is including in Ultimate – and you can bet more will follow as DLC – attempting to keep it fair would be a losing battle. There’s no way a game with this many options could be as balanced as Street Fighter V or even Dragon Ball FighterZ. Instead of emulating those games, Nintendo is shrugging its shoulders to ask — who cares?

That’s a lot of stuff in Ultimate, but if anything, the game should add more.

Tons of assist trophies, Pokémon, and other items are being added, alongside the list of new characters. The game contains 103 stages, and new modes force you to make use of more than one character, putting you out of the comfort zone of your favorite fighter.

That’s a lot of stuff in Ultimate, but if anything, the game should add more. Nintendo should add Waluigi. Add 37 more Fire Emblem characters that all use swords. Add obscure Pokémon no one has thought about in a decade. Add items that temporarily pause the match and force players to complete a dancing mini-game in order to survive.

Nintendo should go nuts.

Super Smash Bros. is a ridiculous concept that gives Nintendo fans a wink and a nod. Maybe the game will find a competitive scene. Maybe it won’t. What really matters, though, is good, dumb fun.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Nintendo is officially sponsoring a Smash Bros tournament series
nintendo official smash tournament super smashh bros

In a somewhat historic first, Nintendo is partnering with Panda Global on an officially licensed series of Super Smash Bros. esports tournaments. There will be official tournaments for Super Smash Bros Ultimate and, shockingly, GameCube classic Super Smash Bros. Melee.

The relationship between Nintendo and the Smash Bros competitive community has never been a smooth one. Throughout the years, the company has called for many cease and desist orders against various community events, giving it a bad image in the eyes of the tournament faithful. That rocky past makes this inaugural licensed tournament circuit even more monumental.

Read more
How Super Smash Bros.’ Sora actually compares to other anime sword fighters
sora carrying keyblade in reveal trailer

Kingdom Hearts fans rejoiced when Sora finally joined Super Smash Bros. Ultimate as its final DLC character. He didn’t even seem like one of the realistic choices for the final fighter, but he made the cut. One more anime sword fighter to close out the roster.

Sword fighters, anime or otherwise, comprise about 25% of Smash characters. That can mean too much, too little, or just enough depending on who you ask. Sora meets the general criteria since he's a JRPG protagonist who fights with a sword (that just happens to look like a giant key). Thankfully, his move set takes inspiration from his original Kingdom Hearts design to separate him from your average Fire Emblem hero.

Read more
All 12 Super Smash Bros. Ultimate DLC character reveals ranked
Sora and Mario shake hands in Super Smash Bros. Ultimate.

Super Smash Bros. Ultimate's final fighter has been revealed. Sora from Kingdom Hearts will be the last fighter in the game's roster, putting years of speculation to bed. It's a real "end of an era moment," as it's unclear when -- or if -- we'll get another Super Smash Bros. game. It could be another five to 10 years before we see a new character announcement trailer.

Before the ennui sets in, let's take a step back and look at the the final roster. Ultimate's 12 DLC characters were a mixed bag, to say the least. While dream characters like Sora did make their way to the game, some of the additions underwhelmed fans. Characters like Byleth spawned a meme about Smash having too many "anime swordfighters." Meanwhile, heavily requested fan favorites like Waluigi were robbed of a roster spot in the end. It was an unpredictable batch of fighters that defied all expectations.

Read more