Skip to main content
  1. Home
  2. Gaming
  3. News

Overwatch 2 might fix its most controversial feature

Add as a preferred source on Google
Mauga, a large Samoan man with tattoos on his shoulders and chest, smiles in Overwatch 2.
Blizzard Entertainment

Blizzard Entertainment might test out a 6v6 format after removing it ahead of Overwatch 2‘s launch, although nothing is set in stone just yet.

In an approximately 3,600-word blog post posted Thursday, Overwatch 2 game director Aaron Keller said that the team is looking into “running a series of events” to test new “composition formats,” specifically 6v6, based on player feedback.

Recommended Videos

“The community has, juuuust once or twice, suggested a test,” he writes. “Why not put various forms of 6v6 in the game in order to gauge the results? We agree, and based on your feedback, we’re exploring how we can test different forms of 6v6 in the game to gauge the results.”

There are a lot of factors that go into whether Blizzard can bring back 6v6 in some way. Keller notes that Overwatch 2 was built for 5v5, so it has a different UI and other features that might impact performance. He also mentions that the team is trying to figure out what to do if 6v6 is successful enough to bring back.

“While we have some ideas now, there’s no guarantee that they will work. Is there a world where people are willing to live with long queue times to play this format? Maybe, but that’s a pretty risky move to make. We also have tens of millions of new players that have only played 5v5. We want to be openly mindful not to frustrate those who like the game as it is today,” he wrote.

There were a lot of changes made between the first Overwatch and Overwatch 2Besides going free-to-play and adding a battle pass, the other largest change was the move from 6v6 to 5v5 PVP. The hero shooter originally had six players on each team, which normally resulted in teams with two tanks, two supports, and two DPS (minus certain metas that added three tanks, for example).

The team switched to 5v5 for a number of reasons. Keller notes that it reduced queue times, but more importantly, the team wanted to remove a second tank, hoping that it would bring better team balance and let players in other roles, especially DPS, shine more. Removing a tank also made the game faster and more focused on dealing damage, which some veteran Overwatch players complained about when Overwatch 2 launched. Fans also said the change reduced variety from match to match, which Keller agrees with.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more