Skip to main content
  1. Home
  2. Gaming
  3. News

Check out the first gameplay for Bethesda’s zany shooter ‘Rage 2’

Add as a preferred source on Google
RAGE 2 – Official Gameplay Trailer

Bethesda has released a live-action and CG trailer for Rage 2, the sequel to Id Software’s 2011 post-apocalyptic shooter. It features a noticeably sillier tone than its predecessor, and we now have a look at how that would work in the game itself. Now that the first gameplay trailer has been released, it appears Rage 2 will be just as technically impressive as the original.

Recommended Videos

“When the asteroid hit, billions were gone in the blink of an eye,” says the narrator in the trailer, who is presumably player-character Walker. “Tribes rose up, alliances formed, territory was conquered. There was no one left alive to tell you ‘no,’ and in this wild, wide-open place, if you wanted something bad enough, it was yours for the taking. You see, in a world where there are no rules, insanity rules.”

That certainly seems to be the case when you look at what’s going on in the video. Characters play “dizzy bat” with a shotgun, launch from enormous ramps on all-terrain vehicles, and use special “Nanotrite” powers to blast enemies with their bare hands. Of course, there are still plenty of guns, and we see Walker put them to good use as he leaps dozens of feet into the air and lays waste to outlaws and robotic enemies alike. An ability dubbed “Overdrive” allows you to enhance your weapons. Chaining kills together will power a meter that is expended when Overdrive is active.

The asteroid mentioned in the trailer has resulted in Earth’s population being reduced by 80 percent, and the “Authority” organization has attempted to take control. As the last “Ranger,” Walker aims to stop them using all the ridiculous tools in his arsenal. The new game’s locations appear to be more diverse than the original game, with some shots of forests briefly visible, though the deserts still feature prominently.

Rage 2 is being developed by Avalanche Studios, the company responsible for the Mad Max game and Just Cause series, along with original Rage developer Id Software. The game will be available in spring 2019 for Xbox One, PlayStation 4, and PC. It will make an appearance at Bethesda’s E3 2018 presentation on June 11, where more gameplay will be shown.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Pusheen is getting its first game with Pusheen’s Place on Apple Arcade
Pusheen’s first official video game arrives on Apple Arcade alongside four more October additions
Book, Comics, Publication

Pusheen the Cat has been everywhere from plush toys to stickers, but the internet-famous cat has somehow never had an official video game. That changes on October 1, when Pusheen’s Place arrives exclusively on Apple Arcade.

The game headlines Apple Arcade’s October update alongside River City Survivors, Terraria+, Touchgrind BMX 2+, and 4 Pics 1 Word+. As usual for Apple Arcade releases, the games will be available without ads or in-app purchases.

Read more
The $260 SteelSeries pro controller makes switching between Xbox and PC ridiculously easy
SteelSeries Aeon Pro

If you own a gaming PC and an Xbox, you know the hassle. You either need two controllers or constantly have to re-pair the only one you have. You probably need a pro gaming controller that doesn’t throw as many tantrums across different gaming platforms. 

Enter SteelSeries, a company that has made headsets and mice for years. It’s entering the gaming controller market with a model that ships with a special dock that makes your life easier.

Read more
Arm thinks AI is the secret to better gaming on your phone
Arm’s new Mali GPU uses neural rendering to chase sharper visuals, smoother frame rates, and more ambitious ray tracing without pushing phones quite as hard.
Photography, Light, Person

PC gaming has spent the past few years leaning heavily on AI to squeeze better graphics and higher frame rates out of hardware. Now, Arm wants to bring a similar idea to the phones in our pockets.

Arm has unveiled the Mali G2-Ultra NX, its first mobile GPU designed with dedicated neural acceleration built directly into the graphics hardware. That sounds like a mouthful, but the idea behind it is surprisingly simple: instead of asking the GPU to brute-force every pixel and every frame, AI can help fill in some of the gaps. For mobile gaming, where battery life and heat matter as much as raw performance, that could be a pretty big deal.

Read more