Skip to main content

Sony announces PS5 name, release, and haptic feedback features

Up to this point, Sony hadn’t officially confirmed the name or when to expect the release of its next-generation game console. That changed today, however, with confirmation that its next-generation console will indeed be called the PlayStation 5 and it’s scheduled to release in the holiday season of 2020. While we won’t get our hands on it for about a year, it’s packing some very interesting technology under the hood.

In a story by Wired, Sony Interactive Entertainment CEO Jim Ryan said that the console will stick to the simple naming conventions of past consoles, and it will release in the holiday season of next year. Ryan was joined for the interview by system architect and Knack mastermind Mark Cerny, who clarified that ray tracing will be possible on the system through GPU acceleration.

The PS5 will come with a 4K Blu-ray player and discs will be 100GB in size. This should eliminate most needs for more than one disc on retail releases, though certain titles could cross that threshold — this generation’s Red Dead Redemption 2 narrowly missed being that large at launch last year. You’ll be able to choose what you install from a game, however, meaning if you are only interested in the campaign, you won’t have to waste time with the rest of the game and have it take up space.

Image used with permission by copyright holder

The PlayStation controller will be getting something of an overhaul for the PS5, as well. It will feature “adaptive triggers” with resistance based on your activities as well as haptic feedback that is more lifelike than the rumble found on most controllers today. This can even affect the analog sticks, and the larger battery being installed in each controller should help with the poor battery life that has plagued the DualShock 4 this generation.

The PlayStation 5 is shaping up to be a powerhouse that can go toe-to-toe with Xbox Scarlett, and development kits are in the hands of developers right now. Among them is longtime Sony partner Bluepoint Games, which said it is working on a “big one,” but did not clarify what that meant. Past projects have included remastered and remade versions of games like Uncharted: Drake’s Fortune and Shadow of the Colossus. Some have speculated its next project could be a new version of Demon’s Souls, which is celebrating its 10th anniversary this year.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
The new 1TB PS5 has more usable storage space than the Xbox Series X
The new slimmer PS5 models.

It's out with the old and in with the new for the PlayStation 5, as Sony has replaced its old 2020 model with a slimmer redesign. The new model fixes one of its predecessor's biggest issues thanks to its 1TB storage upgrade. As is the case with any console, not all of that space is actually usable. In testing our own review unit, we've been able to break down just how much of an upgrade it actually is.

When popping into the storage menu, the new PS5 says it has 848GB of space. You'll find that some of that is already taken up by a few things, including Astro's Playroom, which comes installed on the system out the box. That'll leave you with 830.6GB, though you can delete the game to get 11.06GB back. The only thing you can't cut is 6.33GB of system files. All in all, that means you have roughly 842.2GB of usable space.

Read more
An internet connection is required to connect the new PS5’s disc drive
A PS5 consxole is opened up, showing its removable hard drive.

The new, slimmer PS5 and PS5 Digital Edition models are starting to ship out ahead of their intended release in November, and the fine print on the back of the box revealed something important but previously unknown about the Ultra HD Blu-ray Disc Drive that players can attach to the console: it requires an internet connection.

Sony revealed these new versions of the PS5 earlier this month, and one of the biggest visual changes is that instead of having a single console cover on each side, the console now has four separate cover panels. The new PS5 Digital Edition obviously can't play physical media by default, but Sony will allow people to remove one of the cover panels and replace it with an Ultra HD Blu-ray Disc Drive like they would when swapping parts on gaming PCs. This back-of-the-box fine print revealed that this swapping process will require an internet connection actually work, though.

Read more
Don’t ignore Spider-Man 2’s side missions. They’re the best parts of the game
Miles checking his phone in spider-man 2.

With Marvel’s Spider-Man 2 out, you might be tempted to devour Insomniac’s new superhero adventure as fast as possible like a hungry Venom. I wouldn’t blame you. The sequel’s sprawling story is a complicated web of threads that beg to be untangled. It’s tempting to zoom from mission to mission, ignoring all other side activities until New York City has been properly saved from Kraven’s wrath.

If you find yourself in that boat, consider this a PSA: Don’t skip out on Spider-Man 2’s side missions. Though they aren’t as glitzy as the main campaign, the sequel’s best moments are consistently tucked away in quieter quests that emphasize compassion and community support over comic book violence. They’re the moments that best illustrate what it truly means to be a superhero.
Community support
Just like the previous two Spider-Man games, Insomniac’s open-world take on New York City is filled with optional storylines. Early on, Peter and Miles can stop to clean up a mess left by Sandman or take up jobs as local photographers. These aren’t just empty checklists to complete; even something as simple as collecting every Spider-bot in town leads to some kind of narrative payoff that’s usually worth seeing through to the end (especially since a 100% completion only takes around 35 hours).

Read more