Skip to main content
  1. Home
  2. Gaming
  3. News

When will we see Star Citizen’s FPS module? Chris Roberts doesn’t know yet

Add as a preferred source on Google

Few games are as ambitious as Star Citizen. Created by Wing Commander mastermind Chris Roberts, the game has raised more than $84 million to date, and promises everything you’d ever want in a space sim: dogfights, trading, spaceships big and small, and even a built-in FPS.

So far, we’ve seen very little of Star Citizen. Right now, only the game’s Hanger and Arena Commander modules are available. The FPS module, titled Star Marine, was slated to be the next module released. Gameplay from the module was shown at PAX Australia, and while it didn’t look super-polished, it certainly looked as if it was close to being ready for release.

Recommended Videos

Unfortunately, that doesn’t seem to be the case for the time being. The FPS module has been delayed for the foreseeable future, according to a post by Chris Roberts on the Roberts Space Industries (RSI) blog. The post goes into plenty of technical detail, but the basic reason is that the “current build doesn’t feel like it lives up to the standards” that RSI wants to achieve.

Star Citizen PAX FPS DEMO

Roberts describes a “mix of technical blockers and gameplay issues” currently plaguing the module, one of which is the networking component. After some attempts to use the code currently in place, RSI decided to rewrite both the game’s Launcher and Matchmaker components. “Those efforts are all going well,” Roberts writes, “but they’ve all taken additional time for our engineers.”

So when will we see Star Marine? “Tonight, I don’t have an absolute answer for you,” Roberts writes. “What I will tell you is that we know exactly what we have to do, and we’re already well on our way to doing it.”

Roberts says that only 15 percent of the team is working on Star Marine, so the entirety of Star Citizen hasn’t stalled due to the FPS module’s snags. Still, it will have some impact, as “integrating the FPS properly will help move every part of Star Citizen forward, as the tech will help form the blood and sinews of the whole game,” Roberts writes.

For more on the technical aspects of the delay, see the (long) post on the Roberts Space Industries blog.

Kris Wouk
Former Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more
Claude helped bring a PS2 emulator to the browser, and it can run GTA San Andreas
TabStationToo adapts PCSX2 for browser play, with the developers reporting near-full-speed performance in some games
TabStationToo on laptop

Two friends have used Claude to help bring the open-source PS2 emulator PCSX2 to a browser. Their project, TabStationToo, has been tested with games including GTA San Andreas and Final Fantasy XII.

The developers say Claude did most of the programming while they directed the work and tested the results. It’s still experimental, but games run locally without installing a desktop emulator.

Read more