Skip to main content

Piecing together Ubisoft’s debut toys-to-life game, ‘Starlink: Battle for Atlas’

The toys-to-life genre may very well be past its glory days, with Disney Infinity gone and Skylanders taking a year off for the first time, but that doesn’t mean that developers will stop trying to make the next big hit in potential-filled genre. At E3 2017, Starlink: Battle for Atlas, a different kind of toys-to-life game than recent attempts, became Ubisoft’s most interesting surprise reveal.

Developed by Ubisoft Toronto, Starlink is quite a delineation from the studio’s previous work, which includes the Far Cry Assassin’s Creed, and Watch Dogs franchises, among others. Nevertheless, the premise of Starlink is novel, and based on the little bit we’ve seen so far, Starlink could reinvigorate a genre on the decline. Here’s everything we know about Starlink: Battle for Atlas so far.

A grand space adventure

From the reveal trailer we know that “Nova” brought Starlink to the Atlas Star System, a wondrous area of space with seven large planets. What Starlink didn’t know was that a foreboding evil called “Legion” threatens Atlas, and it’s Starlink’s job to take Legion out once and for all. The trailer shows enemies deployed by Legion called “extractors” which wield hulking weapons and giant shields. Other creatures, who may or may not be friendly, inhabit the planets. There’s even animals that appear to be dinosaurs roaming the land (weird, right?).

Starlink: Battle for Atlas: E3 2017 Official Conference Presentation | Ubisoft [US]

Players have the opportunity to explore each of the seven unique planets, as well as open space when rocketing from planet to planet. According to Ubisoft, the star system will “evolve” in response to your actions. All combat and exploration, as shown so far, will be done inside your ships. From the trailer, though, the ships can basically scrape planet surfaces, so expect to spend as much time close to ground as you do up in the stars.

Attachable ships

As a toys-to-life game, Starlink lets players attach toy ships to Xbox One, PlayStation 4, and Nintendo Switch controllers. As of now, there’s four primary ships, each with their own unique abilities. What’s most interesting about the ships, though (besides the fact that they are toys that attach to your controller), is that the parts and pilot can be swapped around to your liking. That includes setting your guns to shoot backwards, flipping the wings around, or basically making a ship that theoretically shouldn’t be able to fly.

As Starlink producer Matt Rose told CNET, “We never want to tell kids they’re being creative wrong.” When you make a change to your ship, however absurd the alteration, your modifications are instantly reflected on screen.

Image used with permission by copyright holder

While it’s unclear how many additional ships will be sold beyond the four shown above, Rose claimed that unlike other toys-to-life games, nothing in the game will be restricted for those who just buy the starter pack. He also told CNET that he thinks players will “achieve” the entire collection, and that Ubisoft doesn’t want to release additional ships that don’t offer something not found in existing ships.

The toy ships aren’t required

While many will certainly enjoy the feeling of mixing and matching ship parts in real life to change the ship’s appearance on screen, you won’t have to play with the ships attached to your controller if you don’t want to. All ships will be available digitally as well, meaning that players can simply alter their ship’s structure in the game.

Better on Switch

At this point, it’s hard to say how the game will play on PS4, Xbox One, and Switch, but based on the premise, Starlink appears to be in development with the Nintendo Switch in mind. Thanks to the Switch’s unique hardware, the ship dock peripheral slides right into the Switch’s Joy-Con controllers.

Image used with permission by copyright holder

There’s also the fact that the Switch version can be played on the go. And unless the game somehow gets a major overhaul graphically before launch, there’s no reason to believe that Starlink will look any better on the more powerful Xbox One and PS4 consoles.

Two ships are better than one

When Starlink launches, you can link up with a friend in split-screen multiplayer to take out Legion forces together. Ubisoft hasn’t revealed if Starlink will have online modes, or competitive multiplayer. Still, given that you don’t need to have the peripheral attached to play Starlink, at least you can easily play some couch co-op without paying for a second dock.

When can you start tinkering with your ships?

Starlink: Battle for Atlas is slated for fall 2018 for Nintendo Switch, Xbox One, and PlayStation 4. Ubisoft has yet to announce pricing for the starter pack or for additional ships.

Editors' Recommendations

Topics
Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Helldivers 2 just showed the highs and lows of live service in one chaotic weekend
A soldier in silhouette in Helldivers 2.

Helldivers 2 was on top of the world. Released in February to surprise acclaim, PlayStation and Arrowhead's co-op shooter quickly became the kind of success story that any gaming company would want to emulate. In a world of live service risks, this one was paying off thanks to a dedicated community whose commitment to democracy showed no signs of slowing down.

Then it all came crashing down in an instant.

Read more
The wait is over: Hades 2 is out now in early access on Steam
Hades 2 key art from its first trailer.

Hades 2 -- the highly anticipated sequel to a roguelike that Digital Trends considers to be one of the best games of all time -- is out now.

Developer Supergiant Games surprise released the game at 10 a.m. PT on Monday following a positively received Technical Test in April. It costs $30, a price that Supergiant Games says it "may raise" in the future depending on the scope of content added between now and Hades 2's full launch. As for how long that will take, the Steam page says that thegame will "be in Early Access development at least through the end of 2024." Supergiant Games isn't committing to a specific 1.0 launch date at this time.

Read more
Do you need a PSN account to play Helldivers 2?
A scene from Helldiver 2's opening cutscene.

Helldivers 2 has been a huge hit this yea,r with a consistent player base since its launch in February and a peak of over 450,000 players. Fighting for Super Earth, players have been waging war against monstrous insects and deadly robots and laying down their lives for democracy. But the game's reputation took a hit recently when it was announced that PC players would have to register for a PlayStation Network account to continue playing the game — a move that would have left players in parts of the world with no PSN support high and dry.

In  response, there was a major outcry (and review bombing of the game on Steam) in response, which led Sony and Arrowhead Game Studios to swiftly alter their policies to appease the player base. The entire ordeal has been a bit of a whirlwind, so it's OK if you're a little lost. Here's what you need to know.
Do you need a PSN account to play Helldivers 2?
No, you don't need a PSN account to play Helldivers 2 right now.

Read more