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Tiny Tina’s Wonderland, a fantasy version of Borderlands, coming in early 2022

Gearbox and 2K revealed Tiny Tina’s Wonderlands, a Borderlands spinoff adventure, at Geoff Keighley’s Summer Game Fest on Thursday. The game features a star-studded cast, including Andy Samberg, Will Arnett, Wanda Sykes, and Ashley Burch, who will be reprising her Borderlands voice role of Tiny Tina.

Tiny Tina’s Wonderlands is a high-fantasy take on Borderlands that, according to Burch, should remind players of the Borderlands 2 DLC Assault on Dragon Keep. While the game will include elements and characters from past entries in the Borderlands franchise, it is a stand-alone title. Tiny Tina’s Wonderlands‘ announcement shouldn’t come as a huge surprise, as the game’s existence was leaked recently.

Shoot 🔫, loot 💎, slash ⚔️, and cast ✨ your way to defeating the Dragon Lord 🐲 in Tiny Tina’s Wonderlands 🏰 arriving early 2022!

🦄🌈💥 https://t.co/HukTP2kt9d pic.twitter.com/tLkQrsjucU

— Tiny Tina's Wonderlands 🦄 (@PlayWonderlands) June 10, 2021

The game’s packed cast of talented voices wasn’t expected at all, however. Samberg will be voicing Captain Valentine, while the robot Frette will be voiced by Sykes. Arnett will lend his gravelly voice to the game’s antagonist, the Dragon Lord.

Playing to its high-fantasy theme, players can expect to find spellcasting and character customization (likely wizard robes and barbarian armor) in Tina Tina’s Wonderlands. According to the game’s description, “bullets, magic, and broadsword collide across a chaotic fantasy world brought to life by the utterly unpredictable Tiny Tina, who makes the rules, changes the world on the fly, and guides players on their journey.” In all, Tiny Tina’s Wonderlands sounds like a game of Dungeons & Dragons, just with machine guns and Tina as your dungeon master.

Tiny Tina’s Wonderlands doesn’t have a set release date, but will come out in early 2022 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam and the Epic Games Store.

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Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
To embody Wonderlands’ Tiny Tina, motion capture actor had to become a gremlin
Tiny Tina looks straight ahead in Tiny Tina's Wonderlands.

Released in March 2022 (and finally available on Steam this week), Tiny Tina’s Wonderlands serves as a long-awaited successor to Borderlands 2: Tiny Tina’s Assault on Dragon Keep. In a similar vein to that DLC, the larger story of Wonderlands takes place during a game of Bunkers & Badasses that is run by Tiny Tina as she sets up and guides player’s characters through the fantasy landscape.

And while Tiny Tina has been voiced by Ashly Burch (also known for her voice work as Aloy in the Horizon series and Chloe Price in Life is Strange) since her initial introduction in Borderlands 2, the fan-favorite character truly came to life in Wonderlands thanks to the art of motion capture.

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2022’s Xbox and Bethesda Showcase is vital for Microsoft
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On June 12, Microsoft will hold its second annual Xbox & Bethesda Games Showcase. Following a series of delays and reports about development issues at Xbox studios, it is shaping up to be one of the most pivotal shows for Xbox ever.
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The back half of 2022 is looking pretty dire for Microsoft in terms of first-party games it's directly developing or publishing. Originally, it seemed like Microsoft was relying on Bethesda to provide it with two blockbuster titles, but that strategy went out the window when those games were delayed. While Microsoft has announced plenty of games since the Xbox Series X's reveal in 2020, none of them are publicly dated to release this year. It's relying on third-party exclusives like Warhammer 40K: Darktide and S.T.A.L.K.E.R. 2, the latter of which could have its release date impacted further by Russia's war on Ukraine.

This isn't a good situation for Xbox, so the Xbox and Bethesda Games Showcase is the best place for the companies to reassure fans that first-party games are actually coming. So, what could possibly be in store? We know for sure that Redfall, Starfield, and Contraband won't release this year. State of Decay 3 and Perfect Dark also seems unlikely due to the reported development trouble both titles are facing. That said, other Microsoft titles could sneak in a 2022 release. To start, Grounded will likely leave early access this year. 
When you consider that Forza Horizon 5 wasn’t revealed until E3 2021 and managed to be one of the best games of the year, it seems likely, if unconfirmed, that Microsoft will put out the next mainline Forza Motorsport this year. The next entry in the series has been in development at Turn 10 for some time and is rumored to be beta testing.
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Forza Motorsport - Official Announce Trailer
Other parties
If Microsoft is truly unable to provide that many compelling first-party exclusives this year -- which is a very real possibility -- then it will need to add some extremely noteworthy heavy-hitters to Xbox Game Pass on day one in the back half of 2022. In the 2021 conference, all but two games featured were to be included in Xbox Game Pass. Microsoft needs to repeat that this year, and it would certainly help if many of those games are launching in 2022. Managing to net some of this fall’s big titles like Saints Row, Sonic Frontiers, Gotham Knights, or Call of Duty: Modern Warfare 2 to be on the service day one would make the lack of exclusives and first-party games would sting less for Xbox fans.
The worst-case scenario for Microsoft here is having no compelling AAA games launch day one on Xbox Game Pass this fall, first-party or not. It might be able to fall back on Xbox Game Studios Publishing, which has partnered with developers outside of Xbox Game Studios to create Xbox-exclusive titles. If Microsoft is not able to provide anything compelling for this year across the board, 2022 could be one of the most disappointing first-party years for Microsoft since 2017.
Gotham Knights would be a very compelling Xbox Game Pass title in 2022. Image used with permission by copyright holder
Whether it’s with secret first- and second-party exclusives or some compelling Xbox Game Pass deals, this is a very important showcase for Xbox. It has spent years acquiring studios to bolster its exclusive lineup but still doesn’t have much in the way of palpable results to show for it. In a tweet after Redfall and Starfield's delay, Head of Xbox Phil Spencer tweeted "These decisions are hard on teams making the games & our fans. While I fully support giving teams time to release these great games when they are ready, we hear the feedback. Delivering quality & consistency is expected, we will continue to work to better meet those expectations." 
While Microsoft having that mindset in the future is appreciated, it could come at a real cost of there not being that many compelling games on the system this year. And if it’s bad, the Xbox and Bethesda Games Showcase will leave us questioning if we can ever expect consistent results from Xbox. As such, Xbox Game Studios and Bethesda both need to come out strong during this showcase with lots of games. Not just ones for years to come, but for 2022 as well. 

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Usually, there’s an established rhythm to the video game industry. Fall, for instance, tends to be when publishers release their biggest games to pump up their holiday sales. Summer, on the other hand, has always been about hype thanks in no small part to E3, the Super Bowl of video game showcases. So when the Entertainment Software Association canceled E3 2022, it left a vacuum in the usual hype cycle. Companies were going to have all these exciting games to show, but no spotlight to shine them under. E3 wasn’t going to happen, but the industry wouldn’t just let the summer marketing potential fly by.

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