Skip to main content

Kinect is discontinued, but developers haven’t abandoned it yet

two new kinect exclusives announced microsoft xbox one review console angle 2 1500x1000
Digital Trends
Microsoft recently announced the discontinuation of Kinect for Xbox One, the camera that was synonymous with the console at the start of the generation. But just because the peripheral is no longer being produced don’t mean developers have abandoned it. Studio Virtual Air Guitar has two Kinect-exclusive projects in the works, and it has no plans to drop support.

“Even though manufacturing has stopped, that doesn’t mean all the Kinect [units] out there have suddenly stopped existing,” said Virtual Air Guitar lead designer Aki Kanerva. “We continue to support Kinect, and we’ll keep making Kinect games for as long as enough people keep buying them.”

Right now, the two Xbox One systems being produced — the Xbox One S and the Xbox One X — don’t support Kinect by default. They require the use of a special adapter, and while this was initially available for free to those who owned an older Xbox, that deal has since ended. This means that anyone interested in getting an Xbox One and playing these games will have to either find an older model or purchase the adapter separately for $40.

The next Kinect game from Virtual Air Guitar will be Boom Ball 3, a ping-pong game featuring 50 levels and three difficulty settings; “normal,” “fast,” and “turbo.” The game also allows you to take a photo of “anything” with your Kinect and stick it on your in-game paddle. We can only hope players will use this tool as a force for good and not evil. It launches via ID@Xbox in December for $10.

Another project, titled Kinect Funhouse, will also release in spring 2018, though no details were provided on the game yet. One of the studio’s project from earlier this year was Air Guitar Warrior, a shoot-’em-up sidescrolling game which places you in the action with a variety of six-string axes to use as literal axes.

Though Virtual Air Guitar has carried the Kinect torch, Microsoft itself doesn’t seem too willing to support it in games anymore. While it was used in launch titles like Dead Rising 3, it’s now rare to see it used for anything other than voice recognition.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Xbox and Bethesda’s Developer_Direct is their most important showcase ever
A screen capture from the Redfall gameplay reveal.

Xbox Game Studios and Bethesda just announced that their first-ever Developer_Direct showcase will be held January 25, giving Microsoft footing in the game showcase space outside of events like E3 and Gamescom. After a rough year for Xbox first-party studios, this Developer_Direct will finally give us another very deep look at games like Redfall, Forza Motorsport, and Minecraft Legends, whichwill start to form its game lineup for this year, whetting our appetites for what's to come to Xbox Series X, Xbox Series S, and Xbox Game Pass in 2023. Although the seeming lack of any brand new first-party announcement might make this Developer_Direct not feel that exciting to the average player, this is a critical showcase for Microsoft if it wants to win jaded fans back.
So far this console generation, Microsoft has been inconsistent in terms of both content and transparency about the state of its games. We've gotten a couple of exhilarating bursts of info on new upcoming exclusives at the past couple of Xbox summer showcases, and fall 2021 had a solid lineup of releases in Deathloop, Forza Horizon 5, and Halo Infinite. But these flurries of excitement are overshadowed by large droughts in terms of releases and reports that cast doubt over the state of some first-party games' development. That's why Developer_Direct will be so crucial for Microsoft. This show will allow it to refocus players on a (hopefully) more consistent release lineup and start to give fans a consistent showcase cadence to be excited for. 

The content factor
Digital Trends has done plenty of writing highlighting how 2022 was a very weak year for Microsoft. The delay of Redfall and Starfield in 2022 really ruined that year, even though Pentiment and As Dusk Falls were good games. For more mainstream gaming fans, though, Xbox Game Studios and Bethesda's 2023 looks way more exciting. Games like Redfall, Forza Motorsport, Minecraft Legends, and Starfield have 2023 release windows, while long-announced games like Senua's Sacrifice: Hellblade II, Contraband, and Avowed seem like they've been in development long enough to not be too far off. However, Xbox Game Studios and Bethesda haven't shown us how this year will be paced out in terms of releases, and players were not pleased with Microsoft's lackluster presence at The Game Awards 2022
That's the first major task of Developer_Direct. While no release dates were technically promised in its announcement, this show is a prime spot to let Xbox fans know precisely when they can get their hands on these long-awaited first-party titles. One of the most exciting parts of a Nintendo Direct is consistently seeing Nintendo's lineup for the next few months take form in real time, giving fans a bunch of neat titles to experience before the next inevitable showcase. Xbox is sorely in need of something like that, and Developer_Direct provides the perfect opportunity to do so, mainly because it seems to be focused less on the number of announcements and more on delivering info about games people are already interested in. 

Read more
New Xbox service lets players submit accessibility feedback to developers
A tv shows the new Xbox Game Pass that comes to Samsung Gaming Hub soon.

Xbox hosted its second annual Xbox Accessibility Showcase this morning as part of its month-long celebration of the Disability community, showcasing personal stories from gamers and announcing brand new features coming to their console and future titles. The updates include the introduction of a new service that lets players with disabilities submit feedback to developers.

Xbox has been a leader in inclusive gaming for years. It developed an adaptive controller to allow those with physical impairments a customizable way to play games, partnered with Special Olympics to host the yearly Gaming for Inclusion Esports event, and has implemented tons of accessibility features into its systems and first-party titles.

Read more
Hellblade developer Ninja Theory confirms it won’t replace voice actors with AI
Senua's Saga: Hellblade 2

Ninja Theory, the developer behind the Hellblade series, denies that it will replace human voice actors with AI.

In a response to a Twitter user asking if the studio would do such a thing, Ninja Theory stated: "No. For clarity, we use this AI tech for placeholder content only to help us understand things like timing and placement in early phases of development. We then collaborate with real actors whose performances are at the heart of bringing our stories to life."

Read more