Similar to how a batting cage hurls baseballs out like a pitcher, the Trainerbot sends ping pong balls at you like some sort of robotic Forest Gump. The only difference is that it’s entirely programmable through an accompanying app, letting players pick and choose almost every aspect of the type of game they want. With a Kickstarter crowdfunding campaign now underway, Digital Trends picked up a paddle and got a harsh lesson in how calculated this bot truly is.
Bucket of balls
The advanced prototype we got to try out is essentially going to be the final design, save for some operational hiccups we noticed along the way that will require fixing. It’s a bucket-style design that holds up to 30 balls, with five motors inside that spit them out at varying speeds based on intervals programmed through the app. Of the two versions that will be available, the Basic one sits on the table, while the Pro comes with a stand that clamps onto the end of the table. The latter is the one we got to play with.
Fairly lightweight, and small enough to fit into a backpack or duffle bag, the Trainerbot is definitely portable enough to take to a friend’s home or even to a rec center or place of business with a ping pong table. Both versions are universal that way, as any table should be compatible, and the setup only takes about a minute, assuming a power outlet is nearby.
Designed and co-founded by brothers Alexander and Harrison Chen, each of which left Taiwan and studied at different universities in California and Toronto, Trainerbot was born out of frustration. The two inventors came up with the idea because they weren’t able to play each other. Irritated by a lack of suitable and consistent opponents to keep improving, they figured a robot could step in instead.
“If you had a shot that kept beating me all the time, I could program that shot and spin into the app, secretly practice at home, and then counter it the next time we meet,” says Alexander Chen. “Catching a serve is one thing, but if there are only three ways to do so, you can learn how to handle all of them. Or you could set up a serve to practice your own returns.”
What’s most interesting about the Trainerbot is how the app customizes play by controlling the five motors inside. Dividing the player’s side of the table into nine sections, it’s possible to program a sequence where the ball will land in the same section each time, in a series of different sections, or even randomly. Topspin, backspin, sidespin, and five other spin types can also be chosen. And then there’s the interval at which the balls can be spit out, going as fast as 0.4 seconds between each one.
It’s a bucket-style design that holds up to 30 balls, with five motors inside that spit them out.
Beyond that is technique. Returning serve, overhand smashes, quick forehand-to-backhand rallies, and much more are within reach. The Chen brothers say the app is also meant to be a repository for members to design their own custom modes, where they could adjust shot frequency (time between each ball), angle, and table section. It’s an interesting way to try replaying a scenario that may have happened in an actual real-life match between pros.
Not to mention an arch-nemesis opponent. Trick shots used by others can be replicated — or at least you can try — through the app to practice how to deal with them. We figure these are the kind of features aspiring and advanced players will really take to, since ping pong is a such a game of inches when played at a high level.
“The cool part in using the robot is that it can be personalized to your level of play,” said Alexander Chen. “Some of the modes in the app are based on YouTube. We’d watch a video on there, see where and how quickly the ball lands, and add it so that we could practice how to better play that shot or sequence.”
Of course, the Trainerbot never told us how well or poorly we hit the ball. For that, we had to use our own eyes. So, in that respect, the unit was simply an automated server that shot the balls over to be hit in any which way. The spins used, however, were impressive. A sidespin was very much as advertised, fooling us completely on the first run. The rapid fire sessions, which the Chens called “crazy mode”, were also pretty overwhelming.
The app doesn’t seem to track anything because there’s no way for it to assess technique or performance in an empirical way. That’s why the Trainerbot functions more like a smart batting cage than app-based practice trackers from the likes of Zepp Labs and 94Fifty that measure the mechanics of swinging a golf club, bat, racquet or shooting a basketball.
The network is supposed to do that instead. By comparing notes with other players, in what they are calling “the first social and connected training for ping pong”, human feedback and assistance stands in for analytics.
Nuts and bolts
The unit wasn’t without a couple of hiccups, which the Chens assured us will be fixed in the final version going to backers. Trainerbot sometimes stuttered between shot intervals, and there was a noticeable delay before spitting out the first ball. The robot’s jerky motion when reorienting itself also wasn’t all that pretty, but these are all going to be remedied, the two co-founders said.
During sequences where the Trainerbot had to move from one side to another, or up or down to change the direction or trajectory of a shot, it was fairly quick, but could be faster. For example, really short intervals between balls are harder to do when the robot has to switch from one side to another. Making up for that are drills that spit out balls in rapid succession, based on the set interval time, to practice reaction time. While placement was less important in that particular case, at least for us, being quick and making good contact with the ball was the main purpose.
The app will be free for iOS and Android, and interestingly, both will be updated simultaneously because of the unified code they’re using. The user interface may get a slight facelift between now and the first batch of units that go to backers.
At the end of the day, the Trainerbot is definitely an enthusiast product, but we felt that it had a high enough “fun factor” to be attractive to ping pong players at any level. If you have a table at home, this is a nice way to get more action out of it when no human beings are around to play against. Assuming the co-founders address the issues we noted, it’s a robot we can see making some players better.
The Kickstarter campaign is live now, starting at $329 for a Basic model, and $379 for a Pro model, with shipping in March 2017.
- Lightweight and portable design
- Shot and spin selection
- App support is superb
- Bucket fits 30 balls at once
- Easy setup
- Not quite fast enough yet
- Initial delay in spitting first ball out