Skip to main content

Netflix could add games to its platform within the next year

Following months of speculation, Netflix has signaled its intent to move into gaming after confirming the hiring of Mike Verdu, a major figure in the gaming industry with high-level experience at the likes of Facebook-owned Oculus, Electronic Arts,  Zynga, and Atari.

Verdu is being brought in to build and lead a team at Netflix geared toward game publishing, the video streaming giant confirmed to multiple media outlets on Wednesday, July 14.

Recommended Videos

Netflix is yet to make an official announcement about the precise nature of its gaming ambitions, but well-connected Mark Gurman of Bloomberg said the company is aiming to start offering games to subscribers on its platform “within the next year.”

Please enable Javascript to view this content

A person with knowledge of the matter told Gurman that Netflix isn’t planning to charge extra for the gaming content, meaning that current subscribers will get a lot more bang for their buck — if they’re into gaming, that is.

Verdu will be reporting to Netflix chief operating officer Greg Peters, who during a recent earnings call hinted at the company’s gaming ambitions, saying there was “no doubt that games are going to be an important form of entertainment and an important sort of modality to deepen that fan experience.”

The California-based streaming platform will be hoping that adding a completely new strand to its offerings will attract new people to its service and cement the loyalty of current subscribers as it continues to compete with numerous rivals, among them Disney+, Hulu, and Apple TV+.

In other efforts, Netflix has also expanded into the podcast space with shows linked to its content, recently doubling down on its efforts with the hiring of former Apple executive N’Jeri Eaton who’s been brought in to lead podcast operations at the streaming company.

In its last quarterly report in April, Netflix saw a slowdown in its global subscriber growth, adding only 4 million from the previous quarter to bring the current total to 208 million. The company claimed this was partly down to the pandemic disrupting new productions, leading to a drop in output that may have caused some folks to look elsewhere. It added that boosting its subscriber base for the quarter ending March 31 was always going to be a challenge as it gained so many new sign-ups during the height of the pandemic in 2020 when more people were staying home.

By diving into gaming, Netflix will be hoping to boost its base once again, especially in its home market where growth has been particularly sluggish.

Trevor Mogg
Contributing Editor
Not so many moons ago, Trevor moved from one tea-loving island nation that drives on the left (Britain) to another (Japan)…
Pokémon Trading Card Game Pocket adds trading next week, but there’s a catch
pokemon trading card game pocket announced lucario

Pokémon TCG Pocket: Space-Time Smackdown | Coming Soon!

Pokémon Trading Card Game Pocket is getting two major updates next week. Trading will finally come to the mobile card game on January 29, while new cards are coming on January 30 via the Space-Time Smackdown booster set. Those hoping that trading will let them quickly fill out their collection might be disappointed by how it works, though.

Read more
The Nintendo Switch 2 could sell 15 million consoles its first year, analysts say
Nintendo Switch.

Industry analysts have great expectations for the next Nintendo console, predicting it will sell as many as 15 million units its first year. The Nintendo Switch 2 saw its first official teaser today, although a full Nintendo Direct won't happen until April. The company hopes to outsell the original Switch, but given that it has sold 147 million units since 2017 — with a large boost of sales during the lockdown — that's going to be tough to do.

But it's possible, especially with an existing base of at least 105 million users, according to analyst George Jijiashvili. He says the most important factor in the success of the Switch 2 is the transition period. "However, the biggest challenge will be managing the transition effectively — convincing users to upgrade to the Switch 2 while ensuring those sticking with the original Switch remain supported and engaged," he told us.

Read more
This rare SNES game was lost to time. Now it’s getting a second life
Save State promotional image with Rendering Ranger: R² [REWIND] key art.

No game deserves to be lost to time, not even an obscure retro shooter that only ever came out in Japan. Ziggurat and Limited Run Games are bringing back Rainbow Arts' Rendering Ranger: R², and Digital Trends can exclusively confirm its [Rewind] re-release will launch during the first quarter of 2025.

Rendering Ranger: R² is a 2D platformer released by German developer Rainbow Arts in November 1995. It was a technical marvel for the Super Famicom, but because it came out so late during that console generation, it only got a very limited release in Japan. For most, its legacy is just that of being one of the rarest Super Famicom games, but it meant a lot more to others. Zigguraut and Limited Run Games, two of the companies partaking in the current wave of retro re-releases and revivals, are partnering to bring this game back as Rendering Ranger: R² [Rewind].

Read more