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Latest by A. Agnello

Grand Knights History for PSP won’t be released in English

XSEED cancels localization of Vanillaware's PSP RPG as development resources are stretched thin.

Bethesda brings Kinect support to Skyrim hinting at a promising voice command future

The depth and breadth of Kinect voice command integration in The Elder Scrolls V: Skyrim is in actuality a rough map of the series future with hands-free devices.

Former Bioshock, XCOM devs form The Fullbright Company

Some of Take-Two's best and brightest strike out on their own to found a new studio devoted to making a "nonviolent game in an unfantastical locale."

Uncharted designer’s departure from Naughty Dog raises questions about series’ future

One of the chief architects behind the Uncharted series leaves Naughty Dog to take up teaching, but his altruistic ambitions cast doubt on the future of Sony's popular series.

Halo 4: Forward Unto Dawn webseries revives hope for Halo movie

343 Industries and Microsoft bring Halo back to the world of live action video with a new five week webseries airing on Machinima later this year.

Vivendi may spin off Activision Blizzard off into new company

Vivendi considering splitting its media businesses and content distribution business into separate entities leading to a mild shake up for Activision Blizzard.

Crytek’s TimeSplitters 4 seen running in the wild

Free Radical lives on in rumored new TimeSplitters developed by Crytek.

Nintendo brings Pikmin 2 back, but what’s left for Wii ahead of Wii U?

Nintendo is bringing over one more remodeled Gamecube game for the U.S. Wii, but what about all the games still waiting abroad?

Former Call of Duty staffer Robert Bowling opens studio Robotoki

One-time Infinity Ward creative strategist Robert Bowling opens a new studio that places creativity and world creation over marketable play.

Noitu Love 2 creator talks Steam release, Noitu Love 3, and The Iconoclasts

Four years after its first release, Konjak's idiosyncratic Noitu Love 2 comes to Steam. The creator talks about his game's round about journey to Valve's service and his future projects.

Super Mario Bros. 2 for 3DS announcement features some answers, but raises more questions

Nintendo turns around a sequel to the 26 million selling New Super Mario Bros. in record time, reinstating a style of play to the series not seen in twenty years.

Ubisoft working on Rayman Origins 2 according to marketing survey

Marketing firm lets loose details on Rayman Origins 2, but an early look at the game reveals a troubling shift away from the original's delightful surreality.

Epic kicks, whips, then cancels Bulletstorm 2

Epic Games says that a follow up to People Can Fly's Bulletstorm has been killed off after the series failed to meet EA's sales expectations.

Metal Gear Solid 4 producer starts Kickstarter campaign for République

Production studio Logan (Halo, Skyrim, and F.E.A.R.) and former Kojima Productions producer team for ambitious iOS game.

THQ dead in six months says Take-Two boss

Take-Two's CEO says that WWE, Saints Row publisher THQ isn't long for this world. Considering the company's recent history, he may be right.

Shadowrun Returns latest classic RPG to seek Kickstarter resurrection

The writers behind the original cyberpunk fantasy look to bring the series back to video games as an RPG for the first time since 1995.

New Mass Effect 3 endings may not involve Commander Shepard

FemShep voice actress Jennifer Hale said in a Wednesday interview that BioWare hasn't invited her back to record new dialogue.

Suda 51 working on love story Killer is Dead

Grasshopper manufacturer returns to sword-fighting well in its next game.

Exclusive: Robot Entertainment president talks Orcs Must Die! 2

Patrick Hudson talks why it's already time for a sequel to last year's award-winning strategy game, the clamor for co-op, and making changes after leaving behind a legendary studio.

Team Meat brings new Super Meat Boy to iPhone

Since their original indie hit was impossible to reproduce on a touch screen, Team Meat decided to make a whole new game for iPhone.

Superbrothers: Sword & Sorcery EP journeys from iOS to Steam

Superbrothers: Sword & Sorcery EP, winner of nearly every independent video game award in 2011, leaves the touch screen world behind and journeys to PC, so says a leaked registration document.

Madden NFL vs. Retired Players: Class action lawsuit may change EA’s famous football franchise

Retired players bring EA to court over Madden NFL likenesses and may change how the publisher compensates athletes in the future.

SoulCalibur V missing three-fourths of planned story says producer

Project Soul's Daishi Odashima says that if SoulCalibur V feels light on the solo modes, that's because it's missing a whole lot of what was planned.

Activision pulls leaked Call of Duty: Black Ops 2 details from official forum

Activision lends some legitimacy to leaked details about its next Call of Duty by removing them from the official Black Ops forum.

Journey breaks PSN sales records as thatgamecompany president leaves studio

Flower creators strike gold with Journey but are moving on without one of their founding leaders.

Dragon’s Crown still in development says Vanillaware illustrator

Vita brawler confirmed to still be on the way after Amazon cancels pre-orders.

Rez, Shenmue staffer brings weird rhythm to Vita with Orgarhythm

Sega and Q Games alumni's new studio preps its first game for Sony's Vita.

Free-to-Play Skyrim: The future of buffet-style gaming

Ngmoco executive lays out the free-to-play future of massive single-player games.

Sony shuts down SOCOM, Unit 13 studio Zipper Interactive

After ten years working on Sony's tactical shooters, Zipper Interactive will close its doors.

The mouse goes musical in Epic Mickey 2: The Power of Two

Disney and Warren Spector's Junction Point Studios pick back up their paint brushes for Epic Mickey 2: The Power of Two.

Bioware’s Baldur’s Gate resurrected on iPad by Overhaul Studios

Overhaul Studios resurrects Bioware's first hit for Apple's iPad.

Pendleton Ward teams with WayForward for Adventure Time DS

The 2D maestros behind Shantae and A Boy and His Blob are making Adventure Time, one last great game for the Nintendo DS.

Splinter Cell: Retribution explores series’ roots

After a couple of years off, the Splinter Cell series is ready to take another stab at evolving its particular brand of stealth play.

Social game Final Fantasy Brigade hits 2 million users

Growing at a rate of one million users per month, Final Fantasy Brigade's success hints at the series' social future.

Shadows of the Damned may get unexpected sequel says Yamaoka

Composer Akira Yamaoka says that we likely haven't seen the last of Shadows of the Damned's Garcia Hotspur.

Angry Birds Space first, then Angry Birds theme parks

Rovio breaks away from smartphones and browsers into the real world with Angry Birds parks.

Square-Enix plots possible Soul Reaver resurrection

New rumor suggests that Square-Enix will continue its trend of bringing back the hits of 2000 with a brand new Soul Reaver.

Sega strengthens Steam presence with Binary Domain

PC gamers will get to tell AI partners they love them while simultaneously shooting robots when Binary Domain comes to Steam in April.