nintendo-3ds-sales-crash

Nintendo is taking drastic measures to save the 3DS, including an $80 price cut. But will it be enough? Here's why the Nintendo 3DS has failed to connect with gamers so far, and why a lower $170 price tag won't be enough to save it.

Something has gone wrong. Earlier this year, the 3DS was hailed by Nintendo as its most successful handheld launch to date. However, after the hordes of Nintendo devotees were finished picking up their system at midnight, sales began to decline fairly rapidly. So rapidly, in fact, that by April 27, one month after the system’s March 27 launch, Nintendo President Satoru Iwata explained to investors that the fledgling system had already failed to meet the company’s expectations. Since then, things have gotten a lot worse. Unlike nearly all previous Nintendo handhelds, the 3DS has had trouble getting off the ground. Our big question is why? Even through the hardest times at Nintendo, when consoles like the GameCube continually struggled to stay alive, Nintendo’s Game Boy and DS handhelds have retained dominance over the handheld game industry — an industry Nintendo created decades ago.

The 3DS is selling so poorly that Nintendo has announced that it will cut the price of the 3DS from $250 to $170 on August 11, and President Iwata will cut his own salary by 50 percent, along with the salaries of several other high-ranking Nintendo executives. ”I feel greatly accountable for having to make the markdown shortly after the launch, for having damaged our consumers’ trust, for having made a significant impact upon the financial forecasts, for the annual dividend now being expected to be significantly less than originally expected and for now forecasting that there will be no interim dividend,” said Iwata.

So, if the 3DS is selling this poorly, we have to ask: why? Nintendo’s line of DS products has been popular for seven years. What’s different now? We have some theories. Below are a few reasons why Nintendo’s new handheld is bombing.

It’s too expensive

bobomb-mario-kartThe original Game Boy launched at $90 in 1989; the Game Boy Advance launched at $150 in 2001; the Nintendo DS launched at $150 in 2004; the Nintendo DS Lite launched at $130 in 2006; and the DSi launched for $150. Games were priced at $30 or less until the Nintendo DS, when prices rose to an average of $40 for new titles. With the 3DS, Nintendo decided to take a different, more expensive route. The 3DS launched for $250 in the United States, making it the most expensive handheld the company has ever released. Even the new reduced price of $170, while $80 cheaper, will be relatively expensive compared to Nintendo’s history. With the price of video game consoles, cell phones, and everything creeping higher and higher, perhaps many weren’t prepared to shell out so much for a new handheld system.

The only good comparison to the 3DS price would be the Sony PlayStation Portable, which struggled due to its high price of $250, among other things.

3D is a lame selling feature

anti 3DPeople don’t seem to mind 3D, but unfortunately for Nintendo, they aren’t lining up to experience it like they were a couple years back. Recent NPD data backs up this trend, showing that consumers aren’t buying 3DTVs. When I play the 3DS, I find myself turning the feature off due to eye strain. Others seem to enjoy it more, but I’d gamble that few people are blown away by 3D and would pay $250 solely for a handheld that provides it. While many may enjoy the added dimension at one point or another, the 3DS’s big gimmick is glasses-free 3D, and it doesn’t seem to be paying off.

If you remove the 3D, the 3DS looks, well, exactly like every DS before it. Nintendo hasn’t progressed its hardware in many other ways. Sure, it has a bit more juice, there is an eShop now, and the system has an analog joystic, but the vision behind the 3DS seems less about game innovation and more about a 3D screen. Nintendo even failed to update the touch technology of the DS line to match the responsive finger touching you find in most smartphones. Nintendo actually chose to use an old resistive-style touchscreen in its 3DS despite the entire smartphone and tablet market moving toward capacitive touchscreen technology, which lets you use your fingers and multitouch gestures. There are probably good reasons for this, but the verdict is in on styluses: Most people don’t really want to use them.

Showing 12 comments

  1. Joe Lachiana at 9:13am 7th September 2011 Fix the play in the hinge not add a cradle to make it more sony like. That's crazy and I'm worried for these idiots.
  2. Eric Asianman Quach at 5:27am 31st July 2011 lol if you don't know what 3ds is, then you've been living under a rock. I've seen so many ads of this the week it came out. I got hella annoyed
  3. Eric Asianman Quach at 5:27am 31st July 2011 lol if you don't know what 3ds is, then you've been living under a rock. I've seen so many ads of this the week it came out. I got hella annoyed
  4. Eric Asianman Quach at 5:27am 31st July 2011 lol if you don't know what 3ds is, then you've been living under a rock. I've seen so many ads of this the week it came out. I got hella annoyed
  5. Wasteland Wanderer at 9:54pm 30th July 2011 I for one was waiting for a price drop before seriously putting thought into getting a 3DS (plus it would allow for more time for a more diverse selection of games to come out, unlike when I first adopted the original DS). I mean, the 3DS originally cost just as much as the Wii when it first came out. And I don't know this for a fact, but I'm sure a LOT of people were waiting for a price drop before picking up a 3DS. Given our economic woes, $250 seems like too much money to blow on one portable system.
    1. Ian Bell at 10:58pm 30th July 2011 Agreed. $250 seems way too high for a Nintendo handheld. Wasn't the Sony PSP $250 or $299 when it came out though?
  6. Scotty Quill at 4:38am 31st July 2011 What's a Nintendo 3DS?
  7. Scotty Quill at 4:38am 31st July 2011 What's a Nintendo 3DS?
  8. Scotty Quill at 4:38am 31st July 2011 What's a Nintendo 3DS?
  9. Mike Dunn at 7:49am 30th July 2011 That is a pretty ugly list of launch titles. How could they launch a new system without a Mario game? I agree with what you are saying. For the past several years Nintendo has been more about amazing software on not that amazing hardware, and it looks like they are trying to change that, but without the amazing hardware.
  10. Dcj91x at 5:23am 30th July 2011 I really hope people reading this article do not take it for fact. Most people complaining about the 3DS have never given it a chance or even experienced one for themselves. Unlike the article says if you take out the 3D you do not get a regular 3DS. You still have a highly advanced and enjoyable game system with features you can't find anywhere else. Let's also look at the facts here. In 4 months the 3DS has sold 800,000 copies on the US and 5 million world wide in 5 months. Aside from the DS line and the Wii compared to all other video game systems the average sales of a game system is 5 million copies ever 6 months. The 3DS beat the average in 5. Also nintendo to show its loyalty to those who did buy a 3DS befor the price drop are giving them 10 free NES game downloads on the 3DS and 10 free GBA game downloads on the 3DS. I have never heard of any other company giving away 20 free games to people just because they lowered the price. I encourage everyone to not take everything they read about the 3DS as truth and experience it for themselves. With the price changing to $170 usd on August 12th. There's no reason not to. And I also want to add that his pricing on the other systems is way off. At $250 the 3DS is worth it. At $170 you can't miss it.
    1. Jeffrey Van Camp at 11:22am 30th July 2011

      This is an opinion piece. It has some facts, but it is clearly that. As it should be obvious, I do not hate the 3DS and am as big a Nintendo fan as they come. However, the 3DS is not doing well. Most of those sales you cite are from the system's first month (I believe it sold 3.6 million from March 27ish to April 27ish), which means it has only sold 1.4 million in the three months since. Someone can please correct my math if I'm wrong, but that would mean that the system is not performing nearly as well as Nintendo expects. This is made obvious by the immense and unprecedented action the company has taken to right the course of the system. Slashing the price by 1/3 ($80) and giving early adopters free downloadable games is a sign of desperation. It also may be a very smart move.

      I have spent plenty of time with the 3DS and I made my judgement on its 3D having used it. There is enjoyment in it, but it's not the system-defining, mind-blowing feature Nintendo painted it as, just as 3D movies aren't nearly as monumental as we thought they were. However, Having played Mario 3D at E3, I think it will go a long way toward proving that 3D can make a difference and be used in creative ways, but it is not out yet. It should have launched with the 3DS. It did not.

      Without 3D, the 3DS is a beefed up DS. That's about it. Now that it is priced more in line with previous DS systems, it may begin to sell better. That's what Nintendo is hoping.

      I look down on no one who purchases a 3DS. I think there are some very fun games and I am looking forward to Resident Evil (got to play it, awesome), Mario, and Luigi's Mansion 2 with great anticipation. With that said, Nintendo should not forget that original ideas and creative new games are what will attract new groups of people to this system, outside of those who love Mario and Zelda already.

      The 3DS will use sophisticated polygonal graphics in almost all of its titles, it looks like (and yes, I know DS could do 3D). This is a good and bad thing, as the move to 3D polygonal graphics tends to scare away a lot of casual gamers because games seem and tend to get more complex. Nintendo needs to make sure that it keeps its software accessible and universally appealing, something it failed to do with its second generation polygonal home console, the GameCube. It needs to challenge itself to create new experiences like Nintendogs and Brain Age, just as it needs to continue to create core franchise titles and throwbacks like Kid Icarus.So I'm with you: Go buy a 3DS. I never told anyone they shouldn't now that it's cheaper.

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