Skip to main content
  1. Home
  2. Gaming
  3. News

Wonky facial animations in ‘Mass Effect: Andromeda’ might not be fixed

Add as a preferred source on Google

Mass Effect: Andromeda is the first game in BioWare’s science-fiction series to make use of the Frostbite 3 engine, allowing for beautiful environments and hyperdetailed characters. Unfortunately, the facial animations we’ve seen thus far are off-putting at best and downright disturbing at worst, and it’s unclear if the studio will be improving them through future updates.

Replying to a question on Twitter, Mass Effect: Andromeda lead designer Ian Frazier said that there would be no “Day-One” patch to improve the characters’ facial animations, and that the team hadn’t decided what would be going into future game updates.

Recommended Videos

Fans first noticed that oddly stiff facial animations late last year, when the official Mass Effect YouTube channel posted a video that featured the female Ryder protagonist aiming a gun while holding a facial expression that looked like a cross between a smile and a constipated grimace. Responding to the lukewarm reception to the animations, producer Michael Gamble reassured fans that the game was still being polished and that the team would work on it “until someone comes and rips it from us.”

The game is now available to EA Access subscribers in a special 10-hour trial, and unfortunately, the characters still look like androids pretending to be humans. A video of a character (contains some early-game spoilers) uttering the phrase “my face is tired” while her eyeballs move like they’re fake cutouts in a haunted house painting has begun making the rounds, as has a still of the character Peebee holding — and firing — her pistol with the barrel pointed at her face.

The animations in 2014’s Dragon Age: Inquisition weren’t anything to write home about, but they weren’t distracting like the ones we’ve seen from Mass Effect: Andromeda thus far. We’re hoping the rest of the game is polished enough to make up for it.

Mass Effect: Andromeda is out for Xbox One, PlayStation 4, and PC on March 21.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
GTA 6 pre-loads begin on November 10, and it’ll eat 212 GB of your console’s storage
On launch day, Rockstar Games will also release an official cover art poster and map, available as a free download or as a double-sided physical print for $0.99 from the official Rockstar Store.
Grand Theft Auto GTA VI 6 gameplay screenshot drinks Ambrosia

Rockstar Games has just announced that preloads for Grand Theft Auto 6, aka GTA 6, will kick off at midnight on November 10 for the PlayStation 5, Xbox Series X, and Xbox Series S. If you’re buying the game from a retailer, code-in-box versions will be available starting November 12, ahead of the game's release on November 19.

"Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT," the studio said in a press statement.

Read more
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more