Skip to main content
  1. Home
  2. Gaming
  3. Cars
  4. Legacy Archives

In order to film Need for Speed, the filmmakers made their cameras very, very fast

Add as a preferred source on Google

Need for Speed camerasThe film version of Need for Speed hits theaters on March 14, starring Aaron Paul, Imogen Poots, Dominic Cooper, and a whole lot of cars that most of us would be lucky to take a picture of, let alone drive. As with the games the films are based on, there will be a lot of driving at very high speeds, most likely while a carefully chosen soundtrack untz untzes along in an effort to get your blood pumping.

In order to sell that to an audience though, you can’t fake it. Filmmakers can’t just take a Lamborghini and a Bugati and drive them past a camera at 30 mph, then speed up the film. They need to get the viewer right into the heart of the race, and that means the cars need to be going extremely fast. But in order to accurately film cars at speed, you need a car with a camera equipped that can keep up with those cars that will eventually appear on screen. A modified Toyota Corolla just isn’t going to cut it.

Recommended Videos

The filmmakers knew this going in, and so the cars equipped with cameras are the equals of most of the race cars you’ll see in the film. These camera cars include a Mustang GT modified with Saleen parts, a Mercedes SUV equipped with a crane arm, and an Audi A6. Oh, and a Ferrari. Because why not. While the action is playing out in front of the lens, these cars will keeping up and filming in order to offer as much footage of the action as possible.

There will likely be several other modified cars as well, but to see them all you may have to wait for a behind-the-scenes features-laden home media release.

Ryan Fleming
Former Gaming/Movies Editor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Topics
Xbox might let you digitize your game discs, and the timing makes perfect sense
Sony gave disc owners no lifeline. Microsoft's Disc2Digital would be exactly that.
Book, Publication, Comics

Earlier today, Sony announced it will stop making physical game discs for new PlayStation titles starting in January 2028. It looks like Microsoft is heading in the same direction, but with a consumer-friendly approach: Xbox owners may not have to leave their disc collections behind.

According to The Verge's Tom Warren, Microsoft has been quietly working on a disc-to-digital feature for Xbox. It's called Disc2Digital internally, and lets players convert their physical games into permanent digital licenses.

Read more
Sony is shutting down the PS3 and PS Vita stores after a very long run
PS3 and PS Vita stores will stop selling new digital content by July 2027
PlayStation 3.

Sony is closing the PlayStation Store on PS3 and PS Vita, ending new digital purchases on two of its most beloved older platforms after a remarkably long run.

The PS3 launched in 2006 and 2007, depending on the region, while the PS Vita arrived in Japan in late 2011 before reaching North America and Europe in February 2012. By the time the final closures happen in July 2027, Sony will have supported PS3 store purchases for nearly two decades, and PS Vita purchases for more than 15 years.

Read more
Sony kills physical PlayStation games. The era of discs comes to an end for Team Blue
The disc era is ending, and they're calling it a natural transition.
Book, Publication, Adult

Merely a few days ago, Rockstar courted plenty of flak for not releasing a physical copy of GTA VI, despite pricing charging up to $100 for the highly anticipated title. Well, it seems that the final days of game discs are nigh. Sony has just announced that it is shuttering physical releases for PlayStation titles.

Starting in January 2028, new titles released on PlayStation consoles will no longer be available on disc. Everything after that date, which is about a year and a half away, will be digital-only, whether you buy it from the PlayStation Store or at a retailer.

Read more