Skip to main content
  1. Home
  2. Gaming
  3. News

Australian PlayStation Plus members can win real Platinum trophies

Add as a preferred source on Google

For nearly a decade, PlayStation players have been able to earn trophies in their games by completing certain challenges, giving them bragging rights and an opportunity to prove they’re the best out of all their friends. The most coveted of these is the Platinum trophy — awarded for unlocking every trophy in a given game — and Australian players will soon have a chance to win a real one through the PlayStation Plus Platinum Hunters competition.

Beginning on Tuesday, September 26 with FIFA 18, players who complete a series of tasks will be entered for a chance to win the real Platinum trophy (though they’re not made of, you know, platinum). First, they must earn a Platinum trophy in the supported game. In October, that will be Gran Turismo Sport, and it will be Call of Duty: WWII in November.

Recommended Videos

As you can see in the video above, the trophy looks identical to the icon for Platinum trophies on PlayStation console, with the system’s buttons engraved on its front. It’s surrounded by metal swirls that give it an almost holy aura, though it’s certainly attainable in several games.

After earning your Platinum trophy, you then have to share it to either Facebook or Twitter. On Facebook, it must be public and use the hashtag “#PlusPlatinumHunters” and on Twitter it must use the same hashtag and also tag the PlayStationAU account.

If you couldn’t guess by the name of the competition, you must be subscribed to PlayStation Plus in order to be eligible. As some trophies in games are online multiplayer-based, it’s likely impossible to earn a Platinum without subscribing, anyway. And if you don’t want to fork over the cash for a membership, ask your friends for a free trial card — nearly everyone with a PlayStation 4 has at least one of them lying in a box somewhere.

Sony’s PlayStation trophies were heavily inspired by Microsoft’s “achievements,” which were introduced with the launch of Xbox 360. Steam and Uplay both have their own similar systems, but Nintendo has thus far not introduced trophies. If you want your friends to believe that you beat Ganon without upgrading your health at all in Breath of the Wild, you better record your gameplay.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more