Skip to main content
  1. Home
  2. Gaming
  3. News

Batgirl, Nightwing, Red Hood, Robin take on the Court of Owls in Gotham Knights

Add as a preferred source on Google

The first trailer for Gotham Knights was rolled out during DC Fandome, showcasing Batgirl, Nightwing, Red Hood, and Robin as the game’s playable characters.

Gotham Knights, which has previously been leaked through domain registrations and teased through an online campaign, is developed by WB Games Montreal, the studio behind 2013’s Batman: Arkham Origins.

Gotham Knights - World Premiere Trailer

Bruce Wayne has apparently died in an explosion, leaving the duty of protecting Gotham City to his allies. The trailer also confirms that the antagonists of the game are the Court of Owls, a secret society that has lurked in the city’s shadow for centuries.

Recommended Videos

WB Games Montreal also released a nearly 8-minute gameplay video for Gotham Knights, showing Batgirl and Robin teaming up in a mission to save Gotham City from Mr. Freeze.

Gotham Knights - Official Gameplay Walkthrough

One of the game’s core elements is that enemies will scale with the player’s level, not just in terms of stats but also in the moves that they bring to battle.

Gotham Knights will launch on the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC sometime in 2021. Digital Trends has reached out to WB Montreal to try to confirm a more specific release window for the game.

Rocksteady working on Suicide Squad game

Before Batman: Arkham Origins, it was Rocksteady Studios on the series, releasing the trilogy of 2009’s Batman: Arkham Asylum, 2011’s Batman: Arkham City, and 2015’s Batman: Arkham Knight.

Rocksteady, however, is moving on to another DC property, with an announcement for a Suicide Squad game expected at DC FanDome.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more