Skip to main content

Atlas Fallen unexpectedly gives Forspoken some real competition

Atlas Fallen has the potential to surprise a lot of people. Although it’s launching in just two months, we haven’t seen much about this new game from The Surge developer Deck13 and publisher Focus Entertainment since its reveal at Gamescom Opening Night Live 2022. That’s a shame because after going hands-on with an early build of it, I’ve found that Atlas Fallen has the potential to appeal to people who didn’t like one of the year’s most divisive titles: Forspoken

Atlas Fallen - World Premiere Reveal Trailer | Gamescom Opening Night Live 2022

Square Enix’s open-world action RPG featured some neat ideas with its fast-paced magical combat and freeing traversal abilities, but many people couldn’t get into it. While more focused on melee combat than magic, Atlas Fallen is a similarly ambitious open-world game that delivers satisfying movement and action that’s different from the norm. That makes it a game that might scratch some itches that Forspoken didn’t fully reach due to its heavily criticized writing. If it’s not on your radar yet, you might want to know what Atlas Fallen has to offer.

Encouraged exploration

Based on my demo, I’m not fully sure what to expect from Atlas Fallen’s mysterious story yet. The basic premise is that player was a person from the lowest caste in this world’s society who was bonded with an ancient gauntlet. That gauntlet has an amnesic spirit named Nyaal living inside it and is now trying to save the world from gods that have left it in desert-filled ruins. The narrative wasn’t a big focus in my preview build, though, and the script is full of jargon that probably will only make sense once I play more of the game.

A talking companion bonded to the player’s arm and hand is already an unexpected narrative coincidence between Forspoken and Atlas Fallen. But neither game’s story is the appeal of either to me: It’s their fun traversal and combat that interest me. The few seconds of Atlas Fallen‘s sand-surfing and fighting in its Gamescom trailer caught my eye last year, and both lived up to the hype.

 

As I worked my way out of a cave at the start of the demo, I learned how to raise large structures out of the ground, surf across large patches of sand, and dash through the air with the help of my gauntlet. After I entered the game’s open world, I could play around with all my movement options and found them to be a treat. Open-ended games with large worlds like Atlas Fallen can live or die on how satisfying they are to explore, and making movement fun is a crucial way developers can make traversal enjoyable.

Forspoken was able to capture some of that magic despite its problems, and it looks like Atlas Fallen has too. Of course, that’s only one part of the game, as players will run into many enemy Wraiths and need to fight them. That’s where Atlas Fallen’s engaging combat system comes into play.

Satisfying combat

Deck13 and Focus Entertainment had yet to go into much detail about Atlas Fallen’s combat before now, so I was shocked by how unique it was. The core combat revolves around attacking, dodging, and parrying, with weapons shapeshifting as you use them in different ways. It’s faster-paced than I expected from a developer who previously made Souslikes, but it’s the Ascension system that really caught my attention.

In between fights, players can equip their character with Essence Stones that buff or add abilities, assigning them to one of three tiers in the process. Once they are in a fight, attacking and defeating enemies causes players to gain momentum, which fills a bar at the bottom left of the screen. As this bar fills, or “ascends,” players gradually gain those Essence Stone abilities, getting more powerful the more aggressive they are.

Ascending does come with a catch: The more momentum you build, the more damage you take. Players can counteract this by equipping defensive or health-related Essence Stones or using “Shatter” once an Ascension tier is filled to deal lots of damage and crystalize enemies for a short while. To succeed in Atlas Fallen, I needed to fight aggressively, but fights would quickly turn in the enemy’s favor if I missed a crucial parry or dodge when I had lots of momentum.

A player leaps to attack an enemy in Atlas Fallen.
Focus Entertainment

This system gives each fight a push-and-pull feeling not common in action games. Most of the time, games like to make players feel significantly more powerful or weaker than everything around them; Atlas Fallen does both. This unique system hasn’t gotten more attention and promotion, but it ultimately is what makes Atlas Fallen stand out the most at the moment.

There’s something exciting about how mysterious this game still is to me, as that means there could be lots of surprises when players finally get to try the whole thing in a couple of months. It’s shaping up to be an unexpected, almost accidental alternative to Forspoken. If you’re still looking for an action-heavy RPG with innovative movement and combat gameplay ideas, Atlas Fallen should be on your radar.

Atlas Fallen will launch for PC, PS5, and Xbox Series X/S on May 16.

Topics
Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
How well do you know video games? This free game will test your knowledge
A close up of ratchet in ratchet & Clank Rift Apart.

Do you know how long it takes to beat your favorite video games? You can now put your skills to the test with How Long To Beat: The Game, a free browser game that's worth checking out.

The project, launched in late April, comes from video game website How Long To Beat, which tracks the runtime of video games using player-submitted data. You can use the site to see how long it takes to complete the main story of a game or even how much time it'll take to go for 100% completion. How Long To Beat has turned that feature into a creative game that's surprisingly fun.

Read more
GTA 6: release date speculation, trailer, gameplay, and more
Lucia and her partner rob a store in GTA 6.

Believe it or not, it has been over a decade since the last GTA game. While tons of people are still dumping hundreds of hours into GTA Online, everyone has been (not so) patiently waiting for Rockstar to finally confirm that a new entry is in the works. Despite many leaks and rumors, the team held strong until late 2023. Now that the game is finally confirmed, we have a lot more solid ground to cover in terms of what Grand Theft Auto 6 will be. This is going to be the biggest game of the generation, if not all time, so let's hotwire a car and pull off a heist to get all the information about GTA 6 there is.
GTA 6 release date speculation

Along with the official announcement trailer for GTA 6, we got a release window for the game. While it is a little disappointing, we won't be exploring the next open-world phenomenon until sometime in 2025.

Read more
Is Rust cross-platform?
A player firing an assault rifle in Rust

Rust is one of the unique gaming experiences out there -- you wake up naked on a beach, scavenge for tools, build a home for yourself and your friends, and then watch that base be pummeled by rockets as another group of players destroys everything you've worked so hard for. One of the most popular survival games on the market, Rust is a brutal game, and playing it with friends makes the ups and downs of a server lifecycle bearable.

If you're looking to jump onto a Rust server with a buddy, you'll want to come prepared. Here's what you need to know about crossplay and Rust.
Is Rust cross-platform?
Rust is available on most major gaming platforms, but it isn't entirely cross-platform. Players on consoles -- PS5, PS4, Xbox Series X/S, and Xbox One -- are able to play with each other, but PC players are in a completely separate world.

Read more