Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

‘Middle-earth: Shadows of Mordor’ tells a brand new story in the LOTR universe

Add as a preferred source on Google

Warner Bros. Interactive Entertainment is set to return to J.R.R. Tolkien’s The Lord of the Rings universe with the Monolith Productions-developed third-person action game, Middle-earth: Shadows of Mordor. The game sends players off on a brand new adventure set during the time of the Rings trilogy, starting off with a ranger named Talion, who is murdered alongside his family on the night that Sauron and his army return to Mordor.

Talion may be dead for most of the game, but that doesn’t mean he’s done fighting. The ranger is resurrected as a Spirit of Vengeance and granted the abilities of a Wraith – you know, those creepy robed skeleton dudes who are in constant pursuit of the One Ring – as he sets out to exact his revenge on those who wronged him. The press release gets a little cagey at this point, suggesting there’s more to Talion’s resurrection than simple revenge: “Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power, and ultimately confronts his true nemesis.”

See?

Recommended Videos

The announcement notes that every enemy players encounter is unique, each with its own personality, strengths, and weaknesses. There’s also mention of a “Nemesis System” in which “enemy relationships and characteristics” are shaped by the decisions that players make. These are the big picture ideas, at any rate. We’ll have to wait for a more detailed reveal to really get a sense of how the game works. 

Monolith is perhaps best known for its work on the first two F.E.A.R. games, as well as Gotham City Impostors, and the Tolkien-inspired MOBA Guardians of Middle-earthShadows of Mordor is in development for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, though there’s no release date or window confirmed at this time.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Roblox’s AI Build tool wants to make game development as easy as texting
Just describe your idea, and Roblox's AI will help turn it into a playable game.
Roblox

Roblox is turning 20 soon, and it's marking the occasion with a new way to make games without writing a single line of code. The platform's whole pitch has always been that anyone can be a creator, not just professional studios. Now, with millions of daily users, Roblox is finally bringing that power straight to your tablets and phones.

What exactly is Build?

Read more
This gaming mouse has a Noctua fan inside, and it finally has a launch date
Pulsar’s Noctua-cooled gaming mouse finally launches on July 21
Pulsar Feinmann F01 Noctua Edition mouse in hand

More than a year after its Computex 2025 debut, the Pulsar Feinmann F01 Noctua Edition gaming mouse is finally ready to launch. Sales begin through Pulsar’s online store on July 21 at 4 p.m. KST, although pricing has not yet been announced.

We also saw the mouse at Computex 2026, where it appeared much closer to a finished retail product. Its defining feature remains the tiny Noctua fan built into the shell, designed to push air toward your palm during long gaming sessions.

Read more
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more