Skip to main content

Android 12 will let users play games as they’re downloading

Google announced that Android 12 is supporting a new play-as-you-download functionality for newer games. Announced during the Google for Games Developer Summit, this allows players to start playing faster than ever and lets the games be started after only downloading the essentials for running.

The play-as-you-download function isn’t completely new to Android. However, this new Android 12 firmware will make the system default to it for new Google Play titles.

The way that the procedure works is that the system will split up the largest assets of the game. The categories of the split will involve what is immediately needed to run the game and what can simply be downloaded later. The remaining pieces will be added in the background without getting in the way of playtime.

During the digital conference, Google stated, “We’re seeing 400-megabyte games becoming available in 10 seconds instead of several minutes.” It also claims that this will make for a dramatically upgraded user experience.

The company adds that players won’t have to change their game if they choose to opt into the play-as-you-download feature, doing away with fears of losing progress. “If you use the Android app bundle format, simply upload your game, and we’ll do the rest on Android 12,” Google says.

While developers currently have to join the beta for this option, in the future, Google will default to this system for games, with it becoming mandatory in August.

For those wondering when their phone will be receiving Android 12, Google shared a roadmap with beta dates, confirming a final release is coming sometime after August.

Editors' Recommendations

DeAngelo Epps
Former Digital Trends Contributor
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
PlayStation Portal misunderstands remote play and cloud gaming’s appeal
A PlayStation Portal boots up.

Sony finally revealed more details about its upcoming handheld, now called PlayStation Portal, but these announcements have soured my opinion on the device rather than hyped me up for it. I enjoy cloud gaming and have used a variety of services like Google Stadia, Amazon Luna, and Xbox Cloud Gaming - across my phone and even dedicated devices like the Logitech G Cloud Gaming Handheld. Because of that, I was really excited to see what PlayStation could do as it entered the space. Unfortunately, some specific exclusions from PlayStation Portal's functionality that make it more of a remote-play device rather than a cloud gaming handheld indicate that Sony has a fundamental misunderstanding about what people would want out of a PlayStation game streaming handheld.

Namely, the device's positioning as primarily a "remote play dedicated device" and the exclusion of PlayStation Plus Premium cloud gaming compatibility drastically shrinks the number of reasons people should pick the device up. Cloud gaming and devices built around it have been around long enough to show that an inclusive approach to the number of services, games, and kinds of game streaming available is vital to success, and for a $200 handheld, PlayStation Portal seems like it's excluding way too much.
Narrowing its appeal
Remote play differs from what's more ubiquitously referred to as cloud gaming players are running the games on their own consoles rather than a third-party console or server. Still, it's a form of streaming games over a Wi-Fi connection, typically through an app on a phone or device like the Logitech G Cloud Gaming Handheld. That means you'll have to stick around your own home to use the PlayStation Portal, and its game library is limited to whatever the user owns on the console. That's limiting (it's like if Steam Deck only ran Steam Link) but does have some use cases. Still, it doesn't necessarily feel like it warrants a dedicated $200 device over a phone and a nice mobile controller like the Razer Kishi V2 or Backbone One - PlayStation Edition; haptic feedback and adaptive triggers only go so far.

Read more
The best free-to-play mobile games
Marvel Snap running on the OnePlus Nord N30 5G.

The realm of mobile gaming has come a long way since the days when you were lucky if you could play a game of Snake on your brick of a phone. Today, we all have essentially a modern console in our pockets with games that look and play just as good as what is offered on current consoles. Unlike the console or PC space, mobile games have mostly stuck to either being extremely cheap or simply free-to-play. While that sounds great on the surface, it also means that the storefronts are filled with thousands of games looking for your attention, with only a select few worthy of your time. If you're looking for your next mobile go-to with no upfront cost, here are the best free-to-play mobile games you may never delete from your home screen.

Honkai: Star Rail

Read more
Summer Game Fest: our 10 favorite games we saw and played
A combat encounter in Armored Core 6

Digital Trends attended Summer Game Fest Play Days once again this year, as well as events held by Xbox and Ubisoft, and we were able to play demos of a variety of upcoming games from all corners of the industry. We played or saw a hands-off demo of over 30 games slated to release throughout the next year or so. From new entries in long-running series like Mortal Kombat or Armored Core to more quirky and experimental indies that are pushing the video game medium forward, there was a lot for us to like at this Summer Game Fest Play Days and its surrounding events.
Still, we talked and narrowed things down to our ten favorites so you could have a succinct list of some of the best-looking video games that are on the horizon. In no particular order- with the exception of our Game of the Show - here are our 10 favorite games we played last week as part of Summer Game Fest.
Game of the Show: Cocoon

It’s incredibly difficult to describe what makes Cocoon so special; it’s truly one of those games you need to actually play to understand. The atmospheric, insect-themed adventure game transported me to another world entirely during my demo session, letting me get fully lost in its sci-fi ambiance. Part of that is due to the astonishingly tight game design that had me traversing its visually striking environments and naturally solving puzzles with no explanation necessary. It’s an experience that stuck with me long after I put the controller down, and I wasn’t the only one. It was the one game on my peers’ tongues all weekend, as both press and content creators couldn’t stop praising it despite not being able to describe why. That makes it an easy pick for our game of the show, beating out some impressive Titans on this list. ~ Giovanni Colantonio
Armored Core VI: Flames of Rubicon

Read more