Skip to main content

Baldur’s Gate 3 will enter early access on September 30

Larian Studios’ upcoming RPG Baldur’s Gate 3 will enter early access on September 30, following a recent delay that pushed it out of its planned August launch window.

The studio announced the new date in Tuesday’s Panel From Hell livestream. The game will launch on both PC via Steam and Google Stadia.

Larian Studios placed a caveat on the release date. Larian CEO Swen Vincke admitted that the studio is currently optimizing the game to keep its minimum specs lower. Vincke said that the process could lead to another delay, but added, “it’s looking OK, and I’m an optimist by nature and I hope that everything’s gonna work out.”

Baldur's Gate 3 Early Access Release Date Announcement - Panel From Hell

The game was originally slated for an early access release this month, but the studio pushed the game back on August 4. Larian previously noted that remote production due to the ongoing COVID-19 pandemic slowed down the game’s development.

The early access build includes the game’s first act and will allow players to hit level four. Six character classes will be available at launch, with more to be announced throughout early access. Split-screen multiplayer will not be available at launch.

The game’s Steam page says that the build will include “approximately 25 hours of self-contained content.”

Larian cited the successful early access launch for Divinity: Original Sin 2 as part of its decision. Vincke says that the studio hopes to get the same positive community feedback out of Baldur’s Gate 3 launch.

In addition to the release plan, the stream showed off plenty of new footage and details from the game. Vincke gleefully revealed a new cinematic that involved a creepy lobotomy. A short gameplay clip showed off a cantrip which allows level one rangers to summon familiars. In the demo, the player controls a spider, using it to attack enemies. Crabs, cats, and ravens were cited as other possible summons.

No official release window was given for the full game, but Vincke says it won’t be anytime soon: “We’re going to go into early access and we intend to stay there for a while as we improve everything our community doesn’t like about it.”

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
The Sims competitor Life by You canceled before entering early access
A conversation in Life by You.

Paradox Interactive has canceled Life by You, a life simulator game in the style of The Sims. The project was supposed to launch a couple of weeks ago, but got delayed at the last minute.

Life by You was in development at Paradox Tectonic under the supervision of The Sims 3 and Second Life alumnus Rob Humble. It was a life simulation sandbox where players could build a town, customize the people within it, and control them as they went about their daily lives. Notably, conversations between its characters featured full dialogue rather than a fictional language like Simlish. Paradox, a publisher known for games like Cities: Skylines and Europa Universalis IV, planned to release the game to early access but kept delaying it. Its September 2023 early access release date eventually became a June 2024 one, but just weeks ahead of release, Paradox delayed the game indefinitely. Now, it seems that management at Paradox has lost faith in Life by You.

Read more
Baldur’s Gate 3 is getting a game-changing update later this year
A character speaks in Baldur's Gate 3

Baldur's Gate 3 will finally get official modding support this September when Larian Studios releases Patch 7.

The developer confirmed this news in its latest community update on the Steam page for Baldur's Gate 3. Although this patch is a few months out, Larian announced it early because it wants to beta test what it's calling the "Baldur's Gate 3 Toolkit" prior to a wide release. It's inviting popular modders to test out the toolkit this month and will hold a bigger closed beta that supports 1,000 players in July.

Read more
Baldur’s Gate 3 isn’t getting DLC or a sequel from Larian, and that’s OK
Shadowheart post-launch outfit in Baldur's Gate 3.

Baldur's Gate 3 game director Swen Vincke shocked fans of the Dungeons & Dragons RPG when he revealed that the critically acclaimed game would not get any expansions and that Larian Studios would not go right into making Baldur's Gate 4. Considering how much of a runaway success Baldur's Gate 3 has been, it seemed like that would be the most logical continuation of things. Larian isn't the only studio to leave behind a wildly successful game either; Nintendo has confirmed The Legend of Zelda: Tears of the Kingdom also won't get any expansions.

Those might seem like baffling decisions, both from a business perspective and from the point of view of an eager player who just wants more of a thing they love. But they become a lot more understandable when you learn to view these games as complete works, appreciate the post-launch support that has happened for a game like Baldur's Gate 3, and turn that excitement toward whatever is coming next from these developers.
A complete work
Vincke explained to IGN that Larian had actually started to do some preliminary work on Baldur's Gate 3 DLC but that the constraints of working within D&D 5th edition meant that work "wasn't really coming from the heart" and that the team's passion lied with two other projects Larian wanted to make. As a result, leadership at Larian made the decision not to work on a massive expansion or sequel to Baldur's Gate 3 for the time being, and Vincke claims the studio was "elated" by that decision. Zelda series producer Eiji Aonuma offered a similar sentiment when he revealed Tears of the Kingdom wasn't getting DLC, explaining that "we feel like we have already fully explored and exhausted the gameplay possibilities in this world" and that "the next [Zelda] game will offer a completely new experience."

Read more