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The best weapons in BattleBit Remastered

If you judge BattleBit Remastered based on its graphical style alone, you might assume there’s little to no depth in this shooter. That couldn’t be further from the truth. While it may look like a game from the early days of 3D graphics, the gunplay and mechanics are as modern as the latest Battlefield or Call of Duty entry. With that comes a massive roster of weapons across various types, each with its own stats and uses.

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Despite the game still technically being in early access, nearly 40 weapons are available to unlock and take into the field. Even the most dedicated players will find that number intimidating when trying to nail down which one is best, so we’ve thrown ourselves into the trenches of BattleBit Remastered to figure out which weapons you should take out on your next mission.

AK-15

Looking at the ak15's stats in Battlebit.
SgtOkiDoki

It was a tough call which gun to put first, but we give the edge to the AK-15 in BattleBit. For an assault rifle, having 40 damage is massive, and the fire rate of 540 will drop targets in no time if you can keep line up your shot. When you begin tweaking it with attachments, the AK-15 can basically serve any purpose, from short, medium, and even long-range encounters. Unlock the AK-15 by hitting rank 15.

M4A1

The M4A1 with all its stats and graphs.
SgtOkiDoki

Our runner-up is the old reliable M4A1. While it does have a much higher fire rate than the AK-15 at 700, its accuracy is worse and only deals 30 damage. Unless you’re able to compensate yourself, odds are you will need to use your attachments to mitigate this gun’s downsides to make it great as opposed to improving what it does great like our first pick. You have access to the M4A1 by default.

MP7

Examining the MP7
SgtOkiDoki

Switching over to the SMG class for our Medic friends out there, the current meta is basically unanimous in crowning the MP7 the best in its class. Yes, it is an SMG so it will only do 25 damage, but the fire rate of 950 is only where things start to get good. Its accuracy rating of 74 is among the best there is, plus has an actually decently sized clip size. It obviously does its best work in close-range encounters, but the MP7 can hold its own in a midrange fight too. You have access to the MP7 by default.

FAL

The FAL has a lot going for it, and in many ways stands toe-to-toe with the AK-15. Both deal 40 damage, while the FAL sacrifices its accuracy to 75 in exchange for a faster fire rate of 650. It’s one you will need to weigh its pros and cons for but is a good replacement for the M4A1. What keeps it this low, however, is that you only unlock the FAL once you hit rank 140.

AK-74

Looking at the ak74's stats in Battlebit.
SgtOkiDoki

The AK-47, or 74 rather, might have a higher number than the AK-15, but sadly can’t measure up. That doesn’t make it a bad gun, though. It edges out the M4A1 in damage by a single point, as well as the FAL’s accuracy by one point as well. Despite that, the kick and recoil on this gun get out of control fast, making it hard to use if you’re not using controlled bursts. It can serve the same purposes as most assault rifles, but only really shines in shorter-ranged battles. You have access to the AK-74 by default.

M200

We had to give all you sniper fans out there some love, and the M200 is one well worth scoping out. While there are no completely overpowered guns in BattleBit, this sniper comes as close in the right hands. You’ll deal a huge 70 damage per shot, with headshots being instant kills, but with the obvious drawbacks that come with a bolt-action weapon. The accuracy, as expected, is maxed out, which makes this weapon’s lethality completely dependent on the person holding it. If you’re able to line up your shots, manage the downtime between firing, and stay at range, this could easily be the best gun. We slot it here simply due to it being so skill dependent, as well as requiring you to hit rank 100 to unlock.

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Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
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Lies of P boss fight

This interpretation of the classic Pinocchio is nothing like the friendly (if a little creepy) original. Your puppet brought to life is sent out into a world of dangers around every corner, and only your weapons and reflexes will see you through. Lies of P is a Soulslike, after all, so finding and testing out new weapons is all part of the experience. That and dying, of course. Still, if you want to avoid doing the latter as much as possible, a strong weapon will come in handy. This game uses a system where you can customize your arsenal by swapping out the blades and handles, giving you tons of possibilities, but we'll focus on which weapons are the best out of the box in Lies of P and let you do the tweaking from there.
The best weapons in Lies of P

Puppet Saber
Because you can get the Puppet Saber right at the start of Lies of P, you might write it off as something that's only viable in the early game and should be dumped ASAP. That's not the case, as this fast-hitting sword can stay competitive at least until the midgame. It has a good range, is fast, and has a great charge attack you can use to zone enemies with. It scales at rank C in both Motivity and Technique, and comes with the fable art of Storm Slash, which unleashes a flurry of strikes on a target ahead of you. The other art it packs is Concentrate, which gives you a temporary attack buff.
Salamander Dagger
If you are going for a build focused on doing a lot of quick hits rather than long, heavy strikes, daggers like the Salamander Dagger are your best friend. This dagger's real advantage is that it deals fire damage, which many enemies are weak against. It scales at a B in Advance, C in Technique, and D in Motivity. It also has the Ignite ability to give it even more firepower (literally), and the guard ability of doing a fast stab before automatically retreating.
Booster Glaive
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Acidic Crystal Spear
Despite the word "Spear" being in the weapon's name, the Acidic Crystal Spear technically falls under the Dagger category of weapons. Regardless, this has the looks, range, and feel of a spear. It can do fast, poking attacks, and will deal acid damage on each strike as well. You get great A-level scaling with Advance, as well as D level in Technique and Motivity. The Radiate art is just like the Salamander Dagger's Ignite, only for acid, and Single Stab is a more powerful forward lunge attack.
Two Dragons Sword
With a name like the Two Dragons Sword, who could resist at least trying this katana out? This boss weapon gives you all the flair and speed of a katana, but it unfortunately cannot be disassembled or modified. Still, with A scaling in Technique and D in Motivity, you won't be wanting for much with this blade. Your two skills are Link Emergency Dodge, which has you dodge forward and gives you the option to use a Fable slot to do two follow-up attacks, and Wind of Swords, which unleashes a torrent of swords in an area of effect.

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A ship lands on a planet in Starfield.

If there's one thing every space game needs, it's cool ships. Starfield's main new feature compared to the studio's prior work is focused on letting you feel like a true captain of a ship by allowing you to build, buy, and completely customize your very own ship. While you could get through the game only doing the bare essentials for your ship, treating it more like a glorified fast travel system, there's an entire game's worth of mechanics waiting to be played with when it comes to building and piloting your ship. Because it is so deep, and there are so many weapons and parts to consider for different purposes, it can start to feel like rocket science. To simplify the process, here are the best ship weapons and parts to get in Starfield.
Best ship weapons

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Atlatl 280C missile launcher
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Torch-P 250MW UV Pulse Laser
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Turrets
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Best ship parts

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The best ships in Starfield
Spaceship on planet in Starfield.

It only takes a few minutes of playing Starfield before you're sitting in the pilot seat of your very own starship, The Frontier. As exciting as it is to have your very own ship to travel the stars with, being the default ship means that there's far more potential in future ships. While you could get creative and design your own ship from scratch, there are a ton of ships in the game you can either purchase for Credits or earn as rewards for completing specific quests. Since not everyone is going to take to the ship-building system, these pre-built ships are extremely useful upgrades over your basic Frontier, but tracking down and figuring out which ones are the best is a tall order. Here are the best ships you can buy or earn in Starfield and how to get them.
Renegade III

If you want a ship that can withstand plenty of abuse for either heavy combat or surviving raids, the Renegade III is about as good as it gets. This ship's primary draw will no doubt be its cargo capacity, which is among the best we've found in the game at 4,367. This makes it a perfect choice for all you space-truckers, or outpost builders who never want to run out of materials while on the go. It has a hull capacity of 1,488 and can 500 fuel, but isn't meant for much fighting due to lacking any missiles. You can buy this ship on Neon for 450,000 Credits.
Shieldbreaker

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