Skip to main content
  1. Home
  2. Gaming
  3. Business
  4. News

Bungie parts ways with Activision, will self-publish future Destiny content

Add as a preferred source on Google
Image used with permission by copyright holder

Activision and Bungie are ending their Destiny partnership after eight years, the two companies announced. Bungie will acquire the full rights to the massive first-person shooter franchise from Activision and plans on self-publishing all future Destiny content.

The companies released a joint statement announcing the development:

Recommended Videos

Today, we’re announcing plans for Bungie to assume full publishing rights and responsibilities for the Destiny franchise. Going forward, Bungie will own and develop the franchise, and Activision will increase its focus on owned IP and other projects. Activision and Bungie are committed to a seamless transition for the Destiny franchise and will continue to work closely together during the transition on behalf of the community of Destiny players around the world.

The deal was originally meant to run through 2020 and feature four full Destiny games and as many expansions. Obviously, that timeline didn’t quite pan out. The original Destiny saw its release pushed from 2013 to 2014, and rather than make a new game right away, Bungie worked on four expansions. Destiny 2 would arrive three years after the original in 2017 and has since received three expansions of its own.

Image used with permission by copyright holder

Bungie released a post discussing the end of the publishing deal with Activision. “We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects,” Bungie said.

Bungie also pledged that the future of the franchise is still bright despite this major change. “With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond.”

As far as Destiny 2 for PC, which is hosted on Activision Blizzard’s Battle.net, there are no plans to remove the game from the service, according to Bungie.

Bungie previously broke away from Microsoft when developing the Halo franchise in 2007, but Microsoft retained the rights to Xbox staple. Now, Bungie will go at it alone, developing and publishing all future Destiny content. Last year, the studio received a $100 million investment from NetEase, a Chinese technology company, to help develop future Bungie game franchises.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Google executive ports Command & Conquer Generals: Zero Hour to iPhone and Mac using Claude
A classic PC RTS is now running natively on iPhone, and Claude helped make it happen
Computer, Electronics, Animal

AI-powered game development has recently been blamed for flooding app stores with low-effort mobile games, but every now and then, the technology produces a far more interesting result. Google lead product and design executive Ammar Reshi says he used Fable 5 to port Command & Conquer Generals Zero Hour to the iPhone and iPad.

This is not an emulator or a cloud-streamed version. According to Reshi’s GitHub page, the actual 2003 game engine has been compiled natively for ARM64 and runs on iPhone, iPad, and Mac. The project uses EA’s GPL source release and builds on existing community work, while adding the iOS and iPadOS port.

Read more
This compact mechanical keyboard looks like a love letter to the Game Boy Advance
A mechanical keyboard with gaming handheld-style shoulder buttons is not something you see everyday
Prototypist Keyboy Advance, a Gameboy Advanced inspired keyboard

For many people who grew up in the early 2000s, the Game Boy Advance was the handheld they carried everywhere. The Keyboy Advance is trying to bring some of that nostalgia to a modern desk, using the wide, landscape-style silhouette of Nintendo’s 2001 handheld as the basis for a compact mechanical keyboard kit. It is not an official Nintendo product, but the visual references are easy to spot.

How much Game Boy Advance is in the design?

Read more
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more