Skip to main content
  1. Home
  2. Gaming
  3. Opinion
  4. Features

Call of Duty: Vanguard’s take on World War II can’t outdo a decade-old game

Add as a preferred source on Google

Call of Duty: Vanguard changes up the franchise’s usual formula in a lot of ways. When I reviewed the game, I couldn’t help but notice how its story, set in World War II, wasn’t being told through bombastic action sequences. Instead, cutscenes dominate the game, along with its characters. In so many Call of Duty titles, you’re a nameless soldier taking part in one conflict or another. The conflict is what usually takes precedent, not the person fighting in it.

But for Vanguardit’s the opposite. It uses World War II as a backdrop, shining the spotlight on its cast of characters while still trying to tell a Marvel-ized World War II story. The resulting game is one of Call of Duty’s worst uses of World War II, one that doesn’t hold a candle to its best story using it: World at War.

Setting makes the story

Vanguard and World at War are opposed in nearly every way. World at War is based on real events — but naturally adds its own Call of Duty spin — while Vanguard is largely a work of fiction. Funny enough, the two do share one point in common: A Russian sniper. Vanguard‘s Polina picks up her father’s old rifle after he’s killed by Nazis in the bombing of Stalingrad. Although the idea seems to have come from World at War‘s mission, Vendetta, which has players snipe enemies through the streets of a similarly bombed-out Stalingrad with the help of Sergent Reznov.

Soldiers running in Call of Duty: Vanguard promo.
Image used with permission by copyright holder

In both missions, the strengths and weaknesses of each game’s story are put on full display. World at War‘s mission emphasizes the destruction and death caused by the Nazis, with Reznov even taking the player through an old bar and commenting on how it used to be filled with laughter. It makes the city feel like something that was alive at some point. Polina’s story in Vanguard, however, doesn’t care for its setting. Instead, Polina and her family are the stars of the show, and the story that ends up being told is less gripping. Naturally, the stakes are high for Polina, but while I was playing as her, they weren’t. I simply couldn’t connect.

Those strengths in World at War persist through its entire campaign. The game is able to sink players into the environments they’re battling in by making them the vehicles for storytelling. Going through World at War‘s campaign again, it’s a steady progression. The Russian campaign starts in Stalingrad and ends with players planting the Soviet flag atop the ruins of the Reichstag. The U.S campaign similarly takes players through the Pacific theater, all the way from Peleliu to Okinawa.

Taking the Reichstag in Call of Duty: World at War
Image used with permission by copyright holder

Vanguard doesn’t have that same sense of presence. Its settings, although gorgeous thanks to modern graphics tech aren’t as gripping as what players will shoot their way through in World at War. Again, for Vanguard, World War II is nothing more than a backdrop, something for its characters to barrel through as they establish themselves as wartime legends.

That discounts World at War‘s greatest strength — that its story is, first and foremost, about its settings, and therefore, about World War II. The game is horrific, gruesome, and violent because World War II was. Vanguard on the other hand has its characters quip off snarky lines at any opportunity as they traipse through history, carving out a story that is entirely self-centered and has no time for outward reflection.

Even as far as Call of Duty stories go, which regularly discount or twist history to fit an America-centric point of view, Vanguard‘s use of World War II is poor. Against a game like World at War that places its emphasis on the war’s conflicts themselves while delivering players the action they expect, Vanguard‘s weak cast and scant use of the War itself mean it really could have been set at any time.

Call of Duty: Vanguard is available now on Xbox One, Xbox Series X/S, PS4, PS5, and PC.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
I tested DLSS 5 in NBA 2K27, and it’s seriously impressive
The visuals get a serious upgrade, but there might be a hefty price for those prettier pixels.
NBA 2K27 with DLSS 5 Tested Review Screenshot 1

I’ve spent some time testing DLSS 5 in NBA 2K27, including an early preview at Gamescom, and there’s one thing I can say with confidence: this is not your usual “turn on DLSS and watch the FPS counter go brrr” situation. NVIDIA’s latest trick is less about making games run faster and more about making them look ridiculously good. And NBA 2K27 is a surprisingly perfect guinea pig.

Your GPU just hired a Hollywood VFX artist

Read more
Sony just handed Kojima’s PHYSINT to Xbox, and PlayStation fans aren’t going to like it
Another exclusive walks out the door, and Sony has only itself to blame.
The Playstation 5 system standing upright.

Sony has just made a decision that feels straight out of a "how to lose fans" playbook. In a statement posted on X, PlayStation Studios confirmed it is stepping away from Hideo Kojima's PHYSINT after what it called three decades of "industry-leading, genre-defining" collaboration. Barely minutes later, Xbox confirmed it would publish the game instead, expanding its existing partnership with Kojima Productions.

https://twitter.com/PlayStation/status/2097875212427735146

Read more
Pusheen is getting its first game with Pusheen’s Place on Apple Arcade
Pusheen’s first official video game arrives on Apple Arcade alongside four more October additions
Book, Comics, Publication

Pusheen the Cat has been everywhere from plush toys to stickers, but the internet-famous cat has somehow never had an official video game. That changes on October 1, when Pusheen’s Place arrives exclusively on Apple Arcade.

The game headlines Apple Arcade’s October update alongside River City Survivors, Terraria+, Touchgrind BMX 2+, and 4 Pics 1 Word+. As usual for Apple Arcade releases, the games will be available without ads or in-app purchases.

Read more