Skip to main content

EA Helps Publish Special Edition of Dante’s Inferno

dantes-infernoGaming die-hards may be heading to the bookstore soon to snag a special paperback edition of Dante Alighieri’s poem Inferno to get some back-ground on Visceral Games’ new video game. Electronic Arts and Del Ray Books, an imprint of Ballantine Books at the Random House Publishing Group, announced today that a trade-paperback edition of the classic poem Inferno, part one of The Divine Comedy, will be distributed to booksellers nationwide on January 19th to commemorate the launch of Visceral Games’ Dante’s Inferno video game. The new edition features an introduction written by Dante’s Inferno Executive Producer, Jonathan Knight, who describes his process of adaptation from classic literature to an interactive gaming medium. Visceral Games says that in the game, players take Dante on an epic descent through hell, battling their way through a terrifying gauntlet of demons to reclaim the soul of his beloved Beatrice.

“We are so grateful to have the opportunity to work with Random House on this project. Through the creative process of developing this game, we have grown quite close to the literary works of Dante Alighieri. It is his vision that we are adapting for this new media, and new audience,” said Jonathan Knight, Executive Producer at Visceral Games. “The game is a celebration of Dante, and we hope gamers will be encouraged to go beyond the game and explore the classic text that has inspired us so deeply.”

Dante’s Inferno the video game will be released for PlayStation3 computer entertainment system, Xbox 360 videogame and entertainment system and Sony PSP (PlayStationPortable) on February 9, 2010. But if you can’t wait until next month for a sneak peek, a free demo is now available for download on the PlayStation Network and on Xbox Live.

Dena Cassella
Former Digital Trends Contributor
Haole built. O'ahu grown
Electronic Arts CEO: We’re in no hurry to return to our offices
A man taking a picture of the EA logo.

Andrew Wilson used to be on the road almost every week. These days, he’s washing dishes, doing the laundry, and helping homeschool his children. But as CEO of Electronic Arts, he’s also overseeing the most massive and fast-paced overhaul of how the game publisher operates in the company’s history.

All of EA’s 9,700 employees are working from home right now -- and Wilson tells Digital Trends that the company is in no rush to get them back to the office.

Read more
Players have already found a way to play as Link in Echoes of Wisdom
Link holding a sword in a dungeon in Echoes of Wisdom.

Echoes of Wisdom is So Broken You Can Play as Link

The Legend of Zelda: Echoes of Wisdom is noteworthy as the first game in the series to let you play Zelda as the main character. Normally, it's Link who fights on behalf of Zelda. However, portals have opened up all over Hyrule and have consumed Link, leaving it up to Zelda to save the kingdom. Echoes of Wisdom released to Nintendo Switch last week, but players have already figured out a bug that lets you play as Link instead. Multiple YouTubers and other influencers have posted videos showing how to perform the switch.

Read more
Ubisoft execs reportedly eyeing buyout in wake of Assassin’s Creed delay
Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

Ubisoft recently announced big changes to how it publishes and release its games, and now a new report reveals more may be coming to the company. According to Bloomberg, those familiar with the situation have said Tencent, the Guillemot family, who founded Ubisoft, and other minority shareholders are looking into a buyout to take the company private.

Tencent already has a 9.2% stake in the video game publisher, while the Guillemot family has about 20.5%. The report does note that these talks are in the early stages, and since this is all information through sources, it might not happen at all.

Read more