Skip to main content

Final Fantasy VII Remake eliminates loading screens to ‘fully immerse’ players

The people behind the Final Fantasy VII Remake want players to be “fully immersed” in the highly anticipated RPG, so the game will not have any disruptions from loading screens.

Recommended Videos

In an interview with The Washington Post’s Launcher, producer Yoshinori Kitase, co-director Naoki Hamaguchi, and brand manager Shinji Hashimoto talked about how they aimed to perfect the legacy of the original Final Fantasy VII with the upcoming remake.

Hamaguchi said that while fans of the RPG were kept “waiting for quite some time,” he believes that the advance preparations that allowed Square Enix to “maintain a certain development speed” within the production phase led to what he believes is “a very high-quality game.”

The Final Fantasy VII Remake co-director provided the lack of loading screens in the RPG’s demo as an example of the results of Square Enix’s preparations. The developers laid down the groundwork early in the development cycle for assets to load in the background during gameplay, so that there will be no loading screens “to allow players to be fully immersed in the game.”

Immersion in Final Fantasy VII Remake

Immersion is a recurring theme in the interview, as Hamaguchi also revealed there were some instances from the story of the original Final Fantasy VII that felt out of place when the scenes were upgraded to modern graphics. In those instances, Square Enix had to make adjustments to the plot or its delivery.

Hamaguchi pointed to the events between Wall Market and the Shinra Building, which happen overnight in the original Final Fantasy VII. In the remake, he said that “it would have been strange to depict everything as happening in one night,” which would disrupt player engrossment. To maintain the engagement, Square Enix added new story details and incorporated time elements.

“How immersive the story feels to the player is extremely important to the Final Fantasy VII Remake project,” Hamaguchi said.

In the interview, Kitase also explained that Square Enix decided to split the Final Fantasy VII Remake into episodes to “focus on keeping everything people loved from the original, but go into greater detail and more story depth than before.”

The Final Fantasy VII Remake is set to launch on April 10, though Square Enix flagged possible delays in the RPG’s arrival to players.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Xbox has added the first six Final Fantasy games to Xbox, PC
Pixelated heroes on the right up against four black nights on the left. Below is the Final Fantasy turn-based control screen in blue.

Final Fantasy I-VI Pixel Remaster | TGS Xbox Announcement

Xbox on Thursday surprise-dropped some Square Enix JRPGs, including six Final Fantasy games and two Mana titles, fon Xbox and PC following an announcement at the Tokyo Games Show.

Read more
Sony fixes PS5 bug that was breaking Final Fantasy 16
Final Fantasy 16's cover showcasing its protagonist infront of two demon summons.

Sony has released a fix to a recent firmware update that reportedly caused games like Final Fantasy 16 to experience intense graphical glitches and other issues. Publisher Square Enix confirmed on the official Final Fantasy 16 X (formerly Twitter) account on Friday that there is now a small update for PlayStation 5 players to install.

"In response to the crashes and graphical bugs that were occurring on the PlayStation 5 version of Final Fantasy 16, [Sony Interactive Entertainment has]released a new system update. Please try downloading and installing this update," the post reads. It added that it'll continue to look into the problems along with SIE.

Read more
Recent PS5 firmware update may have caused big issues in some games
Final Fantasy 16's main cast standing together.

The latest PlayStation 5 firmware update has reportedly caused a lot of problems for players, making some games like Final Fantasy XVI practically unplayable thanks to intense graphical glitches.

Most of the reports (via Tom's Hardware) have come from players, although the official X (formerly Twitter) Final Fantasy XVI account said that Square Enix is looking into the issue.

Read more