Skip to main content

Harvestella Jobs guide: How to unlock, how to upgrade, and more

The combat system is Harvestella is almost entirely powered by Jobs. Whether you’re looking to hack away with a gigantic sword or keep your distance while casting spells, you’ll need to master the Job system if you’re hoping to find success. There’s a lot of flexibility to the system, although it might be hard for newcomers to wrap their heads around all its nuances.

Here’s a closer look at the Jobs in Harvestella, along with how they work, how to unlock them, and how to level them up.

Further reading

What are Jobs in Harvestella?

A Harvestella player engaged in combat.
Image used with permission by copyright holder

Jobs are essentially classes that offer unique skills and attributes during combat. Some excel at close-range combat and dealing fire damage, while others are used to sling spells from a distance. Only one Job (Fighter) will be available to you at the start of the game, although you’ll quickly unlock more as you play through the main story. You’ll also gain the ability to swap between them in the middle of combat to gain the upper hand.

How to use Jobs in Harvestella

The Job menu in Harvestella.
Image used with permission by copyright holder

Once you’ve unlocked a Job, you’ll need to assign it to your character before you can use it. This can be done by pausing the game and heading to the Party menu. From here, simply select your character, then highlight one of the three Job slots at the bottom of the screen. You’ll then have the option to assign a Job to one of these slots.

With your Jobs equipped, you’ll now have access to them while in combat. Keep in mind that both your Job Skills and the Jobs themselves carry cooldowns. For example, if you are playing as a Mage and switch to Fighter, the Mage Job will be locked for a few seconds, preventing you from using it. There’s also a cooldown for each skill. This makes it crucial to plan out your strategy ahead of time, as there’s nothing worse than having to wait for a cooldown timer before switching back to a Job you need or a skill you’d like to use.

Jobs can also be upgraded to make them more effective. As you slay enemies, you’ll accrue Job Points (JP). These are exchanged for new skills and passive abilities in the Job menu. Instead of having one large pool of JP, each individual Job has its own pool of JP. In other words, the more you use a specific Job, the faster you can level it up.

All available Jobs in Harvestella

A player casting a spell in Harvestella.
Image used with permission by copyright holder

Harvestella lets you unlock Jobs by improving your relationship with certain characters. Here’s a closer look at Jobs in Harvestella and how to earn them.

  • Fighter: a close-range class that fights with a sword and inflicts Fire damage; unlocked automatically.
  • Mage: a ranged class that deals Ice and Lightning damage; unlocked after a Higan Canyon boss fight.
  • Assault Savant: Deal Sage or Crushing damage at will. Unlocked by improving relationship with Aria.
  • Avenger: Use ranged attacks for Ice and Fire damage. Unlocked by improving relationship with Brakka.
  • Sky Lancer: Deal Wind damage a spear. Unlocked by improving relationship with Asyl.
  • Shadow Walker: Wield dual blades for fast attacks. Unlocked by improving relationship with Istina.
  • Mechanic: support class that uses physical attacks; unlocked by improving relationship with Heine.
  • Pilgrim: Use both fighting and magic skills. Unlocked by improving relationship with Shrika.
  • Woglinde: support class that uses long-ranged magic; unlocked by improving relationship with Emo.
  • Lunamancer: Casts AoE attacks to eliminate groups. Unlocked by improving relationship with Dianthus.

Editors' Recommendations

Jon Bitner
Jon Bitner is a writer covering consumer electronics, technology, and gaming. His work has been published on various websites…
How long is Final Fantasy 7 Rebirth?
Cloud and his friends overlook a scenic field.

By expanding the Midgar section of Final Fantasy 7 into an entire game, Final Fantasy 7 Rebirth finally takes us beyond the walls into the world beyond. This much larger swath of land to explore begs the question of just how big this game will be. Between all the open-world tasks, sidequests, and minigames awaiting in the Gold Saucer, could this game really be a 100-hour experience as was claimed? What if you just tried to focus on the main story to see what has or hasn't changed? We've played through the entirety of Final Fantasy 7: Rebirth and can give you a good idea of just how long it will take you to reach this chapter's conclusion.

Note: We will not be spoiling any story details, but will list how many chapters there are.
How long is Final Fantasy 7 Rebirth?

Read more
The best ways to farm Gil in Final Fantasy 7 Rebirth
Cait Sith dances in Final Fantasy VII Rebirth.

Some say it's the Lifestream that makes the world go round in Final Fantasy 7: Rebirth, but we all know the real answer is Gil. Cloud may be on a quest to save the world from Sephiroth, but he's still a merc who wants to get paid for his efforts. Plus, there are a ton of expensive items to gather up on your journey, such as Materia, Accessories, Armor, and Queen's Blood cards. You'll need some very deep pockets if you want to buy everything that catches your eye, but Gil isn't the easiest thing to come by. We've done all the odd jobs and activities around Gaia to give you the best ways to grind for Gil in Final Fantasy 7: Rebirth.
Best ways to farm Gil
Final Fantasy 7: Rebirth introduces a ton of new activities, minigames, and quests that didn't exist in Remake. That means there are a lot more ways to earn Gil than ever before, but also a lot that are a waste of time compared to others.
Get your steps in

Even when you get yourself a Chocobo to ride around on, there's no getting around how much running you will be doing. Whether it's in one of the dungeons or towns where you can't take your mount, part of a quest that keeps you on foot, or if you just like exploring the old-fashioned way, Cloud will be getting more than his fair share of steps in. So why not get paid for your efforts? The Pedometer Pin is an accessory that automatically pays you 1 Gil for every 100 steps taken. Now, that doesn't sound like a lot, but that number will build up fast when running around. Plus, it's free money you'd otherwise be leaving on the table. The best part is you don't need to sacrifice a valuable accessory slot on Cloud, or even anyone in your active party, to get the benefits. So long as the person who has it equipped is available to be in your party, not necessarily currently in it, you reap the rewards.
Sword for hire
Sidequests pay well in Rebirth for the most part. There aren't a ton of them compared to most open world games, so they all tend to be worth your while in one way or another. Visit every new town's notice board and snag all the requests whenever possible. You won't know exactly what reward you're going to get until it's said and done, but you should expect at least a couple thousand Gil for your efforts in most cases.
Get crafty

Read more
Final Fantasy 7 Rebirth: Queen’s Blood tips and tricks
Queen's Blood

After Fort Condor arrived in Final Fantasy 7: Remake Intergrade, you may not have expected an entirely new minigame to be introduced in Final Fantasy 7: Rebirth. However, after the opening hours, when you're let loose in Kalm, you will automatically be given your very first deck of Queen's Blood cards. While this minigame is entirely optional after you play your first game to learn the basics, you would be missing out on a ton of content and secrets, let alone fun, by ignoring it. Still, we understand if you feel you didn't sign up for a strange new card game in your Final Fantasy adventure. Plus, there is a lot more depth to the game than is properly explained. If you want to rise up the ranks and be a Queen's Blood champion, but are unsure how to start, we'll show you the ropes.
The basics

The tutorial for Queen's Blood does a decent job explaining the basic rules of Queen's Blood, but it goes by rather quickly and may leave some things a little unclear until you play a few rounds.

Read more