Skip to main content
  1. Home
  2. Gaming
  3. Features

Every choice matters in Kingdom Come: Deliverance 2

Add as a preferred source on Google
two men in wooden pillory on stage with crowd in front of them.
Warhorse Studios

Kingdom Come: Deliverance 2 reminds me a little bit of Dungeons & Dragons. You can play the protagonist any way you want, but the choices you make have consequences — not just for the ending but throughout the campaign.

Warhorse Studios’ next installment of the Kingdom Come: Deliverance series comes with about double the content as the original and plenty of attention to detail, especially in its interactions and how they affect your playthrough. The sequel follows Henry, the hero from the first game, on a new adventure in 15th century Europe to avenge his murdered parents. You don’t need to play the first game to jump into this one, but it did catch me off guard how the realism clashed with the typical fantasy RPGs I knew. My one-hour demo was a promising peek into Henry’s new life that intrigued me with its entertaining dialogue and quirks.

medieval city with pointy castles and wooden homes
Warhorse Studios

This world doesn’t have the magic of other medieval-inspired RPGs like Fire Emblem. Instead, Deliverance 2 prides itself in medieval accuracy and realism, which you feel in the detailed world and narrative design. Its first-person perspective also makes it more of a sim, though you can still see Henry in the cutscenes when they happen.

Recommended Videos

You can play Henry however you want, but the choices you make will have an influence on your reputation and how others react to you. Your dialogue and actions, which you only have a limited time to choose from, build your character. For example, if you become a bloodstained soldier that picks fights with anyone who crosses your path, others will naturally be more wary and unwilling to trust what you say. However, you might get a combat boon because of your experience. It’s always better to choose rather than let the decision timer tick away.

As a newcomer, I was surprised by how much my interactions mattered. The combat, which required some finagling with the controls rather than mashing buttons, also proved to be a challenge for me. You can’t even walk into NPCs without someone complaining. The characters felt distinct from one another, and the campy humor was a plus.

two armor clad knights fighting with swords and shields
Warhorse Studios

Missions also had me on the edge of my seat. Following the instructions from a disgruntled foreign swordsman, I snuck into an opponent’s house to steal their sword. I paced back and forth, nervous that I’d be discovered, especially when I swung the doors open to find sleeping grunts. I was warned to not get caught or, if I did, not kill any grunts if I wanted a favorable ending.

Deliverance 2 stands out as a world for fans who appreciate realistic, sim-like medieval RPGs, especially the kind where discovering new scenarios and exploring the setting is a must. It gave me a fresh experience I wasn’t used to, seeing the world simulated as if you were an actual person in a medieval town instead of a spectating player on the other side of the screen. By the end, I was itching to see how the next duel played out, even though I was scared of accidentally starting a riot.

Kingdom Come: Deliverance 2 launches for PC, PlayStation 5, and Xbox Series X/S on February 11, 2025.

Jess Reyes
Jessica Reyes is a freelance writer who specializes in anime-centric and trending topics. Her work can be found in Looper…
Topics
Well… at least God of War Laufey is getting a physical disc
Santa Monica Studio quietly confirmed the upcoming adventure won't be download-only.
God of War Laufey screenshot

Last week, Sony lit the gaming community on fire by announcing that all new PlayStation games released from January 2028 onwards would be digital-only, effectively bringing an end to physical discs for future releases. At the same time, the company also confirmed it would shut down the PlayStation 3 and PS Vita digital stores by July 2027, reinforcing concerns that digital storefronts and the games tied to them don't last forever. Unsurprisingly, the announcements triggered widespread backlash from collectors and long-time PlayStation fans. In the middle of all that, Santa Monica Studio offered a surprisingly comforting update: God of War Laufey will be available on disc. It's only one sentence, but it says a lot.

More than just a physical release

Read more
Samsung has a new breed of OBLYX OLED panels and they should appear on your gaming laptops soon
Samsung's new OBLYX brand is all about OLED gaming laptops
Samsung Display’s Gaming-optimized OLED Products Showcased at COMPUTEX 2026

Samsung Display has introduced OBLYX, its first dedicated OLED brand for gaming laptops, as the company looks to strengthen its position in one of the fastest-growing segments of the PC market. The announcement was made at Bilibili World 2026 (BW2026) in Shanghai, marking Samsung Display's first appearance at China's largest gaming and anime convention.

Rather than unveiling a new display technology, Samsung is creating a recognizable identity for its gaming-focused OLED panels, much like established branding for processors or graphics cards. The move also hints at the company's ambitions in China, where demand for OLED-equipped gaming laptops is accelerating rapidly, according to a Digital Today report.

Read more
Razer made a Cinnamoroll headset, and it is aggressively adorable
Razer launches a Cinnamoroll Edition Kraken Kitty V2 BT headset
Razer Kraken Kitty V2 BT Cinnamonroll themed gaming headphones

Razer’s Sanrio collaboration has already produced a full desk setup, and the final drop is now here. The company has launched the Razer Kraken Kitty V2 BT Cinnamoroll Edition, a wireless headset themed around one of Sanrio’s most recognizable characters.

Cinnamoroll is a white puppy from Sanrio, the Japanese company behind Hello Kitty and several other globally recognized character brands. He is known for his long floppy ears, blue eyes, curly tail, and soft cloud-like look. As per the Sanrio lore, he was born high above the clouds and can fly by flapping his big ears. Razer has leaned heavily into that identity for this headset, replacing the usual kitty look with Cinnamoroll’s floppy ears and a sky-blue color scheme.

Read more