Skip to main content

Senator’s loot crate bill has the video game industry nervous

US senator loot box bill ban microtransactions
Image used with permission by copyright holder

Monetization in games has spiraled out of control in the last few years, and the loot box is one of the biggest culprits. Companies have flirted with pay-to-win mechanics implemented via loot boxes and even limited them to visual flair — but for some, it’s all just gambling in the end.

Now the U.S. may follow countries like Belgium, which has made loot boxes illegal. U.S. Republican Senator Josh Hawley of Missouri said in an interview with Kotaku that a new bill he has introduced to regulate them has the game industry “concerned.”

Hawley announced the bill, called The Protecting Children from Abusive Games Act, earlier in May, and it includes a ban on loot boxes and pay-to-win microtransactions across a broad category that includes games for children under 18 and ones whose developers knowingly allow minors to engage in microtransactions. Kotaku spoke with the senator and sought out a clearer understanding of his motivations, whether this can really get traction, and more.

In the interview, Hawley pointed toward conversations he had with gamers and parents, along with concerns for his own children as the reason for this bill. Much of the language surrounding this bill focuses on children, though adults can similarly be exploited, but he believes the addiction angle and vulnerability of children will allow for bipartisan unity behind this bill.

Hawley also shared that he and his staff spoke with the Entertainment Software Association, the U.S. trade association that a majority of the gaming industry is a member of. Hawley said his senior policy Jacob Reses was “very diplomatic” when he stepped in to answer an inquiry about the nature of conversations with the ESA.

“I think it’s fair to say the industry has concerns about this,” Reses said. “We’ve been trying to be very transparent with them, but there may be some difference of opinion.”

Kotaku mentioned FIFA, published by Electronic Arts, as an example of a title that relies heavily on loot boxes. Hawley responded that FIFA “would indeed be covered by this legislation.” He went on to say “they” have “certainly expressed their, shall we say, concern over this legislation” but it isn’t clear if the “they” in this response is EA specifically or the ESA. Safe to assume he’s been speaking with the ESA as opposed to individual studios and publishers, though.

Responding to the reporter’s skepticism that the bill will gain any traction, Hawley hopes this at least raises awareness and starts a needed conversation. “Certainly the reception we have gotten from parents, from gamers has been absolutely tremendous,” he said. “And we intend to push forward. I think this is something that people should be aware of, I think it’s an issue that more and more people are going to care about as they learn about it, and it’ll be the start of a broader conversation.”

Charles Singletary Jr.
I'm a Birmingham, AL raised author, journalist, and gaming enthusiast currently residing in San Antonio, TX. My work has…
NYT Connections: hints and answers for Monday, October 7
New York Times' Connection puzzle open in the NYT Games app on iOS.

Connections is the latest puzzle game from the New York Times. The game tasks you with categorizing a pool of 16 words into four secret (for now) groups by figuring out how the words relate to each other. The puzzle resets every night at midnight and each new puzzle has a varying degree of difficulty. Just like Wordle, you can keep track of your winning streak and compare your scores with friends.

Some days are trickier than others. If you're having a little trouble solving today's Connections puzzle, check out our tips and hints below. And if you still can't get it, we'll tell you today's answers at the very end.
How to play Connections
In Connections, you'll be shown a grid containing 16 words — your objective is to organize these words into four sets of four by identifying the connections that link them. These sets could encompass concepts like titles of video game franchises, book series sequels, shades of red, names of chain restaurants, etc.

Read more
NYT Strands today: hints, spangram and answers for Monday, October 7
NYT Strands logo.

Strands is a brand new daily puzzle from the New York Times. A trickier take on the classic word search, you'll need a keen eye to solve this puzzle.

Like Wordle, Connections, and the Mini Crossword, Strands can be a bit difficult to solve some days. There's no shame in needing a little help from time to time. If you're stuck and need to know the answers to today's Strands puzzle, check out the solved puzzle below.
How to play Strands
You start every Strands puzzle with the goal of finding the "theme words" hidden in the grid of letters. Manipulate letters by dragging or tapping to craft words; double-tap the final letter to confirm. If you find the correct word, the letters will be highlighted blue and will no longer be selectable.

Read more
NYT Crossword: answers for Monday, October 7
New York Times Crossword logo.

The New York Times has plenty of word games on its roster today — with Wordle, Connections, Strands, and the Mini Crossword, there's something for everyone — but the newspaper's standard crossword puzzle still reigns supreme. The daily crossword is full of interesting trivia, helps improve mental flexibility and, of course, gives you some bragging rights if you manage to finish it every day.

While the NYT puzzle might feel like an impossible task some days, solving a crossword is a skill and it takes practice — don't get discouraged if you can't get every single word in a puzzle.

Read more