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Marvel’s Avengers heads to Xbox Game Pass — except for exclusive Sony content

Xbox Game Pass is constantly growing its library of new games, and in just a couple of days, it’s landing another whopper. Starting on September 30, Game Pass subscribers can download Marvel’s Avengers to their devices. However, considering the platform-exclusive plans the game has for some of its future content (read: Spider-Man), this entire deal seems a little awkward.

Marvel’s Avengers will be available on Game Pass for PC, console, and Cloud on September 30 and will feature every bit of the game’s content to date. Game Pass subscribers can access all of Marvel’s Avengers story campaigns, post-launch heroes, and bonus content as soon as it’s available. Naturally, that also includes the game’s recently launched War for Wakanda DLC, which gives players access to Black Panther and the character’s own story.

Hulk smashing in Marvel's Avengers.
Image used with permission by copyright holder

To sweeten the pot a bit, developer Crystal Dynamics has also announced that a quad XP event will be taking place from September 30 to October 4, giving new players a solid chance to level up their favorite heroes.

While the addition of Marvel’s Avengers to the Xbox Game Pass library is pretty sweet for the service’s subscribers, it raises some issues when you consider that one of the game’s most highly-anticipated pieces of content isn’t out yet and won’t even be available on Xbox consoles. Spider-Man is finally swinging into the game later this year in a new hero event, but only for PlayStation users. Anyone playing the game via Xbox Game Pass won’t have that opportunity, and having the game go live on that service before PlayStation users get their exclusive content is just a bit strange.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
For Microsoft, indies aren’t Game Pass extras. They’re the future of Xbox
A list of indie games on Xbox appears in a grid.

Xbox may be about as corporate a brand as you can find, but it’s been a surprisingly vital platform for independent developers. That dates back to the Xbox Live Arcade days of old, when small developers were given a place to easily publish their projects on consoles. Rather than pulling away from those days, Xbox has only doubled down on its relationship to indies in the years since through initiatives like ID@Xbox and a Developer Acceleration Program designed to help underrepresented developers get their games out.

Over the past few months, the brand has been on a global tour to reach small developers directly and court them to Xbox. That effort would take the company to New York City on November 18, where Xbox leadership would speak to local developers and students about how to submit to their programs (the event would also feature a questionably timed speech from New York City Mayor Eric Adams amid an FBI investigation into his campaign funds). It’s clear that Microsoft is investing a lot of time and money into signing deals with small developers, but why make the effort when it could comfortably thrive just by publishing major titles through acquired publishers like Activision Blizzard and Bethesda?

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The impending Xbox 360 Store closure makes me wary of Game Pass’ future
The Xbox logo.

I'm an avid Xbox Game Pass user, often trying almost every game that comes to the service and closely following the games coming to and leaving the service each month. Following some recent announcements by Microsoft, though, I've been thinking a lot more about something else about Xbox Game Pass and Microsoft's current digital-focused Xbox storefronts and ecosystem: what happens when it all goes away?
Microsoft announced last week that it will shut down the Xbox 360 Store in July 2024. After that day, it will be impossible to buy games, movies, or TV shows digitally on the Xbox 360 store; it's just like what happened with the 3DS and Wii U eShops earlier this year. That announcement also came not long after Microsoft revealed it would replace Xbox Live Gold with Xbox Game Pass Core in September. With these changes, Microsoft is stamping out any support or focus its giving to the Xbox 360's era as a platform. As someone who grew up mostly playing Xbox 360, seeing these things I grew up with go away is saddening. It's also making me think about the day this will eventually happen to Xbox Game Pass or the store on the Xbox One and Xbox Series X/S.

Frankly, I'm not as concerned that Microsoft is going to do it anytime soon. Microsoft has given no indication that it plans on abandoning Xbox Game Pass. It's a really successful subscription service heavily integrated into all of its current platforms, there are titles confirmed to launch day one on it into 2024 and beyond, and Xbox initiatives like Play Anywhere and Smart Delivery ensure that at least some version of most Xbox games are available on other platforms. While I expect it to be the primary part of Microsoft's gaming strategy over the next decade, as someone who mainly played Xbox 360 growing up and is now seeing its storefront and subscription service go away, I'm now thinking about what the end of the Game Pass era will look like.
These recent actions have indicated that Microsoft will eventually be willing to do the same to the storefronts and subscription service we're currently using. Even after the backlash PlayStation, Nintendo, and Xbox all faced from these announcements, Sony is the only one that has backtracked its plans to close down older digital storefronts, at least temporarily. Xbox Game Pass is the current hotness for Microsoft, but what happens come the day it isn't? A lot more games are digital-only or tied to a subscription this generation, and those are the games most at risk of being lost if a digital storefront shuts down.
What happens to the Xbox console versions of games like Pentiment or Immortality on Xbox once Xbox Game Pass and the current iteration of the Xbox Store are shuttered? Yes, they can be played on PC, but the Xbox console version will be lost forever. And right now, it doesn't seem like Microsoft has any publicly shared plans to permanently preserve those experiences, nor has it done so for all of the Xbox 360 digital games going away. Game preservation is a significant problem facing the game industry, and Microsoft has just made a move showing that it's on the wrong side of that effort. 

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Square Enix commits to release more games on Xbox, starting with Final Fantasy XIV
A screenshot of Final Fantasy XIV running on Xbox.

During Final Fantasy XIV's FanFest today, Square Enix not only confirmed that its popular MMO would finally come to Xbox Series X and Xbox Series S in spring 2024, but that it will commit to bringing more of its games to Xbox going forward.

Over the past decade, Square Enix tended to partner with PlayStation a lot more than Xbox. In 2023 alone, Final Fantasy XVI launched as a PS5 exclusive, while other Square Enix games, like Octopath Traveler 2 and Theatrhythm Final Bar Line, avoided launching on Xbox entirely. That all seems to be changing, though.
Following a reveal at the Final Fantasy XIV Fan Festival in Las Vegas today that the Dawntrail expansion is coming in summer 2024, Head of Xbox Phil Spencer and Square Enix CEO Takashi Kiryu came out on stage to discuss Square Enix's future with Xbox.
First, we learned that Final Fantasy XIV itself is finally coming to Xbox Series X/S with faster loading and 4K support. An open beta test will be held alongside the launch of Patch 6.5x, while a full release is planned for spring 2024.
This partnership is not just for one game, though. "Starting with today's announcement and whenever possible, we are planning to bring our games to Xbox for players to enjoy," Kiryu said while on stage, according to X account Nova Crystallis. This sentiment is reflected in an Xbox Wire post about the port, where Square Enix PR director Luke Karmali states that "this is just the beginning of our journey together."
Final Fantasy XIV is available now for PC, Mac, PS4, and PS5. It comes to Xbox Series X and Xbox Series S in spring 2024.

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