Skip to main content

Meet Evolve’s fourth monster and learn about upcoming DLC

meet behemoth evolves not gentle giant learn dlc evolve
Image used with permission by copyright holder
Turtle Rock Studios has shared details about Behemoth, the fourth playable monster in Evolve, as well as information about the upcoming game’s downloadable content plans.

If Wraith was all about skill and speed, Behemoth is at the other end of the spectrum, relying on its raw size and strength to pummel hunters into submission. What it lacks in speed and jumping ability, it makes up for with massive, damage-soaking health and armor, and the ability to reshape the arena to trap and punish hunters. Behemoth is literally the largest possible monster in Evolve, designed at the very limit of what the game’s maps could reasonably accommodate. Behemoth is free for anyone that pre-orders Evolve, and otherwise available for $15 in the Monster Expansion Pack this coming spring.

Four new hunters will become available following launch with the Hunting Season Pass. The pass also includes alternate, “Magma” skins for Goliath, Kraken, and Wraith, which will be available at launch. The Season Pass costs $25, saving you about $5 over purchasing all of that content individually. Save an additional $5 by pre-ordering the Digital Deluxe Edition for $80 (versus $60 for the regular digital pre-order), which includes the game, Monster Expansion Pack, and Hunting Season Pass. Finally, the most dedicated fans can order the PC Monster Race Edition, which includes all of the above plus the unannounced fifth monster and fifth and sixth hunters, whenever they become available.

Evolve launches on PlayStation 4, Windows, and Xbox One on February 10, 2015. Xbox One gamers get an early chance to join the hunt with an open beta starting on January 15. Hunters and monsters unlocked during the beta roll over into the full game on release.

Editors' Recommendations

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Mecha Break’s robot customization shakes up the battle royale formula
Mecha Break robot head with glowing blue eyes

Mecha Break isn't the kind of multiplayer game you can master right away.

You might equip a lance that you barely know how to use because it seemed like a good idea, and spend the rest of a round attempting to bash yourself into enemies to help your teammates. It incorporates action that's more similar to that of Armored Core 6: Fires of Rubicon than it is to the shooter-focused gameplay in Gundam Evolution, Bandai Namco's multiplayer mecha shooter that shut down last year. Overwatch does come to mind, but in a way where mechs are still the focus rather than the pilots within them.

Read more
Visions of Mana paints a promising picture of the RPG series’ return
Red-haired girl with horns and dragon wing in Visions of Mana

The vibrant settings and character designs in Visions of Mana instantly alerted me that I'd be knee-deep into fantasy, riding on the back of a giant black wolf into the grassy plains of Fallow Steppe. A lush landscape welcomed me as I chatted with my teammates on top of my mount and tussled with little woodland monsters.

I had this experience at this year's PAX East, where I went hands-on with a demo of the upcoming RPG. I never played previous Mana games, but I have enough experience with RPGs and real-time combat to name it one of the most gorgeous, action-packed games I played at the show. The shiny open-world and slick combat I experienced point to a strong comeback for the Mana series coming later this summer.

Read more
Sega lays off 240 workers and sells Company of Heroes 3 studio
sega lets relic entertainment go independent company of heroes 3 girl

Sega Europe is going through some major restructuring, and as a result, it is laying off about 240 developers and letting Warhammer 40,000: Dawn of War and Company of Heroes developer Relic Entertainment spin off as an independent company.

Although Sega's Japanese developers are known for their platformers, action games, and RPGs, its European output is more strategy game-focused. A key component of that was Relic Entertainment, which has made games like Warhammer 40,000: Dawn of War III, Age of Empires IV, and Company of Heroes 3 over the past decade. With the help of investment company Emona Capital, Relic is buying itself back from Sega and going independent for an undisclosed amount. Relic addressed going independent on X (formerly Twitter) with a message.

Read more