Skip to main content
  1. Home
  2. Gaming
  3. News

Hideki Kamiya credits ‘Nier: Automata’ with saving PlatinumGames

Add as a preferred source on Google

Yoko Taro’s Nier: Automata is the eccentric director’s magnum opus, delivering consistently subversive gameplay to complement a story bolder and more complex than almost every other game to come before it. While many of Taro’s previous games were met with a mixed critical reception, the decision to partner with renowned action PlatinumGames helped to make Automata‘s combat on par with anything else in the industry, and Platinum director Hideki Kamiya feels that the game may have even saved the studio.

“Nier‘s success has, to this point, given Platinum a new fan base, a growing staff, a brilliant success story, an increase in qualified job applicants, and a great benefit,” Kamiya wrote on Twitter in a post translated by a NeoGAF user. “Normally, I can’t help but do everything by myself. It’s a pitiful story, but to say that Yoko-san saved Platinum would not be an exaggeration. I cannot thank him enough.”

Recommended Videos

Nier: Automata wasn’t just a critical success, but a commercial one, as well. The game has sold well over 1 million copies thus far, which is much higher than publisher Square Enix had anticipated, and the game’s producer even hinted that this could lead to a remastered version of the original Nier.

Previously, Taro had worked with the now-defunct studio Cavia to developer the original Nier as well as games in its sister series, Drakengard. He partnered with Access Games for Drakengard 3 before joining forces with PlatinumGames. Shortly after the game’s release, he parted ways with the studio, though we wouldn’t be shocked to see him return for the all-but-inevitable follow-up.

Many of PlatinumGames’ other recent projects haven’t generated the same buzz. Both Teenage Mutant Ninja Turtles: Mutants in Manhattan and The Legend of Korra were poorly received, and Star Fox Zero‘s strange control scheme didn’t help what was already essentially a remake of Star Fox and Star Fox 64. The developer’s action-role-playing game Scalebound seemed to show promise, but the Xbox One and PC-exclusive title was canceled by Microsoft earlier this year.

Most recently, PlatinumGames has teased remastered games for the Nintendo Switch. Last month, the developer posted artwork from the first two Bayonetta games, with blue and red backgrounds similar to the Switch’s Joy-Con controllers. We’ve heard little else in the following weeks, but we’re certainly hoping the ass-kicking witch will make her way to the system.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Valve isn’t letting the RAM crisis derail Steam Deck 2, but the price could be a different story
Valve still wants a proper generational leap. The bigger question is how much that leap will cost.
Steam Deck OLED

Valve isn't letting the ongoing memory crisis derail its plans for the Steam Deck 2. Speaking to IGN, Valve developers Pierre-Loup Griffais and Jeff Leinbaugh said the company's goals for its next-generation handheld remain unchanged, despite the soaring cost and availability of RAM.

Valve still wants a proper Steam Deck 2, not a slightly faster one

Read more
Valve’s Steam Frame is finally here, bringing wireless VR and Steam gaming in one headset
Two storage options, wireless PC streaming and a reservation lottery.
Valve Steam Frame Featured

Valve's long-awaited Steam Frame is finally here, giving PC gamers a new way to jump into VR without being permanently attached to a gaming rig. The wireless headset can run supported games locally through its Snapdragon 8 Gen 3-based hardware and SteamOS, while also streaming more demanding VR and flat-screen games from a PC.

Steam Frame is basically a wireless Steam machine for your face

Read more
The iPhone Duo may be the Nintendo DS replacement I didn’t expect
Delta is preparing dedicated support for the iPhone Duo, potentially turning Apple’s new foldable into a surprisingly capable dual-screen retro gaming machine.
iPhone Duo on table unfolded

Apple’s new iPhone Duo already has plenty going for it as the company’s first foldable, but there may be another reason to get excited about those two screens: Nintendo DS games. Delta, one of the most popular retro game emulators available on iPhone and iPad, is working on dedicated support for Apple’s foldable. The news comes via RetroDodo, which reached out to Delta lead developer Riley Testut about whether the emulator would take advantage of the Duo’s unusual form factor.

Testut confirmed that dedicated iPhone Duo support is already in the works, although he stopped short of giving it a release date. And this feels like much more than Delta adapting to another new iPhone. The Duo’s folding design could finally give Nintendo DS games the kind of dual-screen setup that regular smartphones have always struggled to replicate.

Read more