Skip to main content
  1. Home
  2. Gaming
  3. News

'Pokémon Ultra Sun' and 'Ultra Moon' will be series' last 3DS games

Add as a preferred source on Google

The Nintendo 3DS helped to revolutionize the Pokémon role-playing experience, introducing 3D environments and more detailed battles with Pokémon X and Y, and subsequent games built on that formula to both critical and fan acclaim. But as the Nintendo Switch continues to pick up steam, it appears that developer Game Freak is leaving the 3DS behind.

In an interview with IGN, Game Freak director Shigeru Ohmori revealed that his team had pushed the 3DS “to its absolute limits” with the upcoming games Pokémon Ultra Sun and Ultra Moon, and that they were treating the games as “the culmination of our work with the 3DS system.”

Recommended Videos

The two games, which release in November, are enhanced versions of last year’s Pokémon Sun and Pokémon Moon. The games ditched the series’ traditional Pokémon gyms in favor of challenges scattered around the island paradise of Alola. Those games appeared to have been taxing the 3DS hardware already, as the 3D effect was disabled almost completely — a Pokémon Snap-like minigame did still include 3D.

Nintendo and Game Freak previously confirmed that a full-fledged Pokémon role-playing game was in development for the Switch, though we have been given almost no other information on it. It will be a “main” Pokémon adventure, and the first to hit a home console. Previously, you could battle Pokémon from you Game Boy cartridges in the Nintendo 64 game Pokémon Stadium, though the game didn’t feature a full story mode itself.

For those who can’t wait to play a Pokémon game on Nintendo Switch, you can pick up Pokkén Tournament DX right now. The game, which is a remastered version of a Wii U release from 2015, is a real-time 3D fighting games featuring classic creatures like Lucario and Pikachu. We liked the Switch version more than the Wii U original, but found its split-screen multiplayer — one of its main draws — to be all but useless due to a poor framerate.

Pokémon Ultra Sun and Pokémon Ultra Moon comes to 3DS systems on November 17. The games come with new “Z-Moves” for both Solgaleo and Lunala, along with the sport “Mantine Surf,” new locations, and the “Alola Photo Club.”

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
I played Star Wars: Galactic Racer at Gamescom, and this is way more chaotic than I expected
Four very different vehicles, dangerous shortcuts and enough mid-race chaos to make even a podracer veteran sweat.
Star Wars Galactic Racer Official Image

The first few minutes with Star Wars: Galactic Racer at Gamescom had me thinking I was playing a very pretty, very modern take on Wipeout. Then the race properly kicked off, and the Burnout DNA came roaring through.

That makes perfect sense, considering Fuse Games was founded by former Criterion developers. But knowing that on paper and actually feeling it while racing are two very different things. This is an arcade racer that really doesn't want you to sit back and admire the scenery. You're boosting, dodging, ramming rivals, dealing with power-ups and trying to pick the right racing line, all while the track throws hazards and shortcuts at you. It's loud, chaotic and, occasionally, wonderfully messy.

Read more
NVIDIA G-SYNC Pulsar is proof that gaming monitors don’t just need more Hz
NVIDIA G-SYNC Pulsar Comparison Image

There is something slightly ridiculous about the gaming-monitor arms race. We now have displays pushing 500Hz, 560Hz, and even 720Hz, with esports gamers understandably chasing every last millisecond. The problem? The faster you go, the more you're often asked to compromise on resolution.

NVIDIA G-SYNC Pulsar takes a very different approach. I got to see it in action at Gamescom, and after watching NVIDIA switch the technology on and off in front of me, I came away thinking that perhaps the industry has been asking the wrong question.

Read more
Apple is apparently readying Beats-branded game controllers for the iPhone
The controllers have reportedly been in development for more than a year and could take on popular third-party iPhone accessories.
Closeup of buttons on Backbone Pro controller.

The year 2026 is proving to be the one when Apple's product portfolio expands dramatically. Apple has already launched its first foldable phone and an uber-affordable laptop so far. Later this year, the company is expected to launch an overhauled MacBook with a touchscreen and plenty of other changes, followed by new smart home devices. It seems the company is also eyeing the gaming segment pretty keenly.

According to Bloomberg, which cites data gleaned from Apple's code, the company is planning to launch two game controllers. But instead of the Apple branding, these would hit the shelves carrying the Beats logo, which has so far been reserved predominantly for audio gear.

Read more