Skip to main content

Game-breaking bugs hinder Red Dead Redemption 2 PC launch

Image used with permission by copyright holder

Rockstar Games has officially launched Red Dead Redemption 2 on PC, and though the game retains its excellent storytelling and immersion from last year’s console releases, players have also encountered several bugs that can sully the whole experience, and Rockstar’s own solution doesn’t appear to be helping much.

A thread on the PCRedDead Reddit community is currently cataloging all the known launch issues plaguing Red Dead Redemption 2 on PC, and they include several glaring problems that we don’t expect from games in 2019. These include the game completely crashing at its intro or when running a benchmark program, stuttering and framerate drops regardless of PC power, launcher problems for those who have already purchased the game, and audio glitches.

Other players have reported unusual strain being put on their CPU while their GPU is barely used at all, though switching to DX12 helps to alleviate any freezing that could occur.

Red Dead Redemption 2 PC Launch Trailer

Several of the players seem to think the problem stems from using Rockstar’s own game launcher instead of Steam — the game will come to Steam in December, but it remains unclear if that will solve any of the issues.

For its part, Rockstar has been directing players to a page on its support website, where it blames the unexpected crashes on outdated graphics drivers. If you have experienced unexpected crashes, you can update them from this page, either for Nvidia or AMD cards. You can also run the game’s file as an administer and disable full-screen optimization — out of 273 votes on the page as of this writing, however, only 34 people found that this worked.

Rockstar has had a tumultuous relationship with the PC platform in the past and has typically launched PC versions of its games after their console counterparts. With Grand Theft Auto IV and Grand Theft Auto V, the games were eventually turned into the definitive versions, with modders offering completely new experiences not found on consoles. Not every Rockstar game has made the jump to PC, most notably the original Red Dead Redemption. If you want to experience John Marston’s adventure, you’ll need to buy it for PlayStation 3 or Xbox 360.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Latest Red Dead Online update adds a new survival mode
A cowboy on their horse in Red Dead Online.

Red Dead Online has been in dire need of multiplayer PvE game modes, and with today's update, one has finally been added to the game. A new game mode, titled Call to Arms, adds a survival multiplayer mode to the game that should be similar to anyone that's played GTA Online in the past. Along with Call to Arms, players can find some extra new content, including a new Crimes Contract.

Today's update was revealed on the Rockstar Newswire, but here are all of the details on what to expect from the new update.
Survive and conquer

Read more
Red Dead Online’s Blood Money DLC is a great first step in the right direction
Three characters in Red Dead Online.

Red Dead Online fills a very specific niche for me. I love cowboys, Westerns, revolvers, and lever-action repeaters. Everything about the Old West's depiction in media is exciting, from its gritty daily life to its even grittier characters. For a while, Red Dead Online failed to reflect any of that latter part, giving players the opportunity to play through Red Dead Redemption 2's five states without any of its charms. You made money by being a good guy, and your biggest crimes were hardly offensive. I mean, what's distilling and delivering moonshine compared to robbing a train? Not much, I'll tell you.

Red Dead Online: Blood Money

Read more
Red Dead Online’s season passes should become a live service standard
red dead online

There's something to be said about making games shorter overall. The older you get, the less time you have to sink into a 40-hour long game. You have work to do, bills to pay, and generally don't want to spend all three or four of your free hours over the course of a day in front of a screen.

But a lot of games, especially live-service titles, want you nowhere else. They want you stuck in front of your monitor or TV, playing. More ideally, they want you progressing through a battle or season pass -- some massive ladder of rewards, cosmetics, and other nebulous extras with a flashy prize at the end. It's only natural to want to reach the end. After all, why purchase a game's battle/season pass and not finish it? We may tell ourselves that we'll reach the final rank, but that's a spur-of-the-moment decision every time. Life has a mind of its own and often decides that we can't dedicate tens of hours to a game to complete a hundred-rank pass.

Read more