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Resident Evil 2 remake officially pitched at Capcom

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Capcom’s Yoshiaki Hirabayashi has officially pitched a plan to remake the publisher’s landmark survival horror sequel Resident Evil 2, following up on a groundswell of fan interest and support for the project in recent weeks.

Hirabayashi served as producer for the recently released Resident Evil HD Remaster, and announced his plans for a follow-up this week via Capcom’s official Resident Evil page on Facebook.

“Hello RE fans! This is H again!” Hirabayashi stated via Facebook. “Right after the RE HD Remaster project was finished, I actually started putting together my ideas for this ‘RE2 Project’. So, I just brushed it up and went to see my boss to present the basic concept of the project already…”

Capcom has shown a keen interest in its legacy Resident Evil games following the successful launch of Resident Evil HD Remaster for the PlayStation 4, PS3, Xbox One, Xbox 360, and PCs in January. The company announced soon after that a similar remake of Resident Evil Zero is in the works, with a launch for consoles and PCs expected in 2016.

Resident Evil 2 has been a popular topic among franchise fans in recent weeks. One of the few games in the core Resident Evil series to never see a significantly upgraded re-release, Resident Evil 2 represents what many consider to be a high point for the survival horror genre at large.

Interest in Resident Evil 2 peaked this month when Capcom directly polled fans regarding a proposed remake.

“Enthusiasm for a Resident Evil 2 Remake is something we’ve been hearing from you over the years, and has drawn some recent attention in the media,” said members of Capcom’s R&D Division 1.

Specifically, the recent media attention has pertained to a group of particularly hardcore fans that have taken it on themselves to create their own remake of Resident Evil 2. The Unreal Engine 4-powered fan remake of Resident Evil 2 takes place from an over-the-shoulder perspective, and uses dynamic lighting to replicate the original game’s distinctive horror aesthetic.

To date, Capcom has not officially announced plans to produce a Resident Evil 2 remake.

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Alan Wake stands in front of a movie theater in Alan Wake 2.

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All Koskela Brother Commercial locations
Starting off with Saga, there are six commercials to find over the course of the game. All you need to do is approach the TV for it to start, and you get credit for them as soon as they begin playing, so you really don't have to watch them through to the end.

Head into the police station before the end of Return 3 and go into the employee lounge. Note: This commercial is missable if you do not get it before the end of Return 3.
This TV is in the Oh Deer Diner up on the left wall.
The TV in the lobby of the Lederwood Palace Lodge can't be missed.
When you reach the Nursery Home, go into the rec room to watch this TV.
The only TV in Coffee World is in the Lighthouse Trailer park inside the first trailer you pass on the left.
The final commercial icomes during the final sequence of Saga's campaign. Once you start Return 8, go back to the Oh Deer Diner for the last one.

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Alan Wake 2 splits its campaign up between the titular writer from the original game and a new character, FBI agent Saga. While the two play mostly the same, each one does have some bespoke elements. Aside from smaller touches like each having their own weapons and inventory, they also have different sets of collectibles to search out. While Saga needs to track down and solve things like Nursery Rhymes and open Cult Stashes, Alan's hidden items, called Words of Power, are more in line with his profession. These are more concepts than actual, physical items to grab, and must be picked up in a unique way. Not only are they worth finding because they unlock a Trophy, but they also will help smooth out the difficulty curve since they serve as upgrades for Alan. Our words may not be as powerful as Alan's, but they can still guide you to every Word of Power location in Alan Wake 2.
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Saga fights off a Taken in Alan Wake 2.

The Dark Place and Cultists in Alan Wake 2 may be dark and twisted manifestations of an evil force, but once you shed away the darkness, everything will fall into your arsenal of firearms. Neither Alan nor FBI agent Saga are exactly equipped with the firepower you'd want when wandering through the haunted woods and mind-bending Dark Place, but they can make do with what they have in clever ways. Saga specifically is skilled enough to upgrade all the weapons in her inventory to better protect herself against the supernatural threats that stalk her. Upgrades don't come cheap, and if you find all the weapons in the game, you will need to make some tough calls on how you improve them. Here are the upgrades you need to see the final chapter of Alan Wake 2's story.
How weapon upgrades work

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Best weapon upgrades
More Bullets
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Another Headshot
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Ready for More
The best shotgun upgrade is easily Ready for More. Healing is not only a limited resource, which again takes up inventory space but also a somewhat long animation. If you're in a tight situation and on the verge of death, there usually isn't much you can do. Ready for More can bail you out since it will turn any kill you get with the shotgun into a bit of healing. It isn't a huge amount, but every bit makes a difference.
Two Shots
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Magnetic Pull
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