Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Resident Evil: Revelations hands-on preview

Add as a preferred source on Google
resident-evil-revelations
Image used with permission by copyright holder

Resident Evil: The Mercenaries 3D is the first game released in the classic survival horror series for Nintendo‘s 3DS handheld, but it’s not actually a survival horror experience. You’re going to have to wait until next year if that’s what you’re looking for, as the upcoming Resident Evil: Revelations is supposed to have been cut from a more traditional genre cloth. A small slice of the game is included as a bonus demo with The Mercenaries, but we got to play a little more than what you see there at a Capcom demo in New York City last week.

Revelations is set between the events of Resident Evil 4 and Resident Evil 5. The Bioterrorism Security Assessment Alliance has just been formed, founded by two of the series’ key characters, Jill Valentine and Chris Redfield. The story opens on Jill, who has been sent to investigate a cruise ship in Europe, which a GPS signal from the missing Chris and his partner Jessica has been tracked to. Jill is joined by a partner of her own, Parker Luciani, but she’s running solo when the hands-on demo that we played opens.

Recommended Videos

Control-wise, this is Resident Evil. It’s not quite tank controls, but nowhere near the freedom of movement you have in RE5. Jill can be made to strafe with the right button combination, but moving and shooting simultaneously is, as ever, a no-no. The pace is slower–at least in this initial demo–than RE5‘s was, and the enemies are fewer in number. They take more bullets though, and there are fewer resources to work with. At one point toward the end of the demo, we literally had to run past an enemy and through a nearby door because there were literally no bullets left to fire.

Really, the demo seems to exist for the express purpose of showing off how the game controls. There’s no hint of the weapon upgrade mechanics that have been popular in the series’ more recent games, and only a minimal amount of puzzle-solving and a linear series of corridors that cut down on the potential for exploration. That’s not to say these features won’t manifest in the final game, they’re just not the focus of the demo.

Instead, you guide Jill through the cruise ship’s cramped hallways and guest rooms, with one notable (but largely uneventful) rest stop in a cavernous, mist-shrouded dining hall. The demo serves up a pistol and a shotgun, both of which quickly run out of ammo as a few too many enemies pop up along the way. Nothing new for a Resident Evil game, really.

What is new is the ability taken from The Mercenaries 3D to seamlessly switch between items using the lower screen on your 3DS. Basic actions are easily and instantly accessible, and weapons can be swapped with the tap of a finger. It’s quick, painless and doesn’t interrupt play in the slightest.

While the game’s 3D elements look fine, even great at times, a large portion of fans are likely to play with it turned off. The core games in the Resident Evil series are tense affairs, the sort of games where you huddle over your controller while staring wide-eyed and open-mouthed at the screen, on the edge of your seat anticipating the next scare. Those kinds of emotions do not mix well with a platform that must be held absolutely steady and level in order to make its unique 3D features work. Turning off the 3D solves that problem immediately.

Visually, the brief slice of Revelations that Capcom’s shown is one of the most impressive we’ve yet seen for the 3DS. We’re certainly not on the level of Resident Evil 5, but the game still looks like a big step up from the Wii remake of RE4.

The demo continues to follow Jill until she meets up with Parker. After a brief exchange, they set off for the ship’s bridge, where they’ll be able to broadcast a message out to their superiors and get back home. That’s not how things go down though. The tugboat that would have been their way out explodes and, making matters worse, a mysterious man with a gun appears and threatens them. A tense stand-off ensues, one which we don’t see the end of due to the demo ending.

Overall, Capcom appears to be on the right track with this second Resident Evil release for Nintendo DS. Fans that have been worried over the increasing departures from the genre as seen in cases like The Mercenaries and Resident Evil: Umbrella Chronicles can look to Revelations as the big hope for the preservation of the franchise’s ideals. We’re still a long ways out from release and there’s a lot more to see, of course, but for now at least this ship appears to be right on course.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more
Xbox is fixing one of the PC app’s biggest annoyances with download speed
A new Smart Download Client promises faster, more consistent download speeds for games and updates.
Xbox's logo used during the Extended Games Showcase

Waiting for a massive Game Pass download to finish could soon become a little less painful. Microsoft has begun testing a new Smart Download Client as part of the latest Xbox Insider Alpha Skip-Ahead update. The feature is designed to speed up game installs and updates by automatically connecting users to the fastest available content server. While it's currently limited to Xbox Insider testers, early reports suggest the improvements are also making their way to the Xbox PC app, potentially solving one of the platform's longest-standing frustrations.

How the Smart Download Client works

Read more