Skip to main content

Sonic X Shadow Generations’ new levels are surprisingly cinematic

Shadow riding on rails in Shadow Generations.
Sega
Summer Gaming Marathon Feature Image
This story is part of our Summer Gaming Marathon series.

Back in 2011, Sonic Generations came up with a unique idea: combining Sonic’s classic 2D side-scrolling self with his modern 3D self. That made for a fun mix of two distinct kinds of Sonic levels. A lot has changed since then. With 2022’s Sonic Frontiers, the series finally took the next step to transition to an open world, for instance.

Now, Sonic Generations is making a big comeback with a remaster for modern consoles. However, the main star is the brooding Shadow the Hedgehog, who now joins Sonic in the newly packed Sonic X Shadow Generations. Here, Shadow Generations acts as a completely standalone adventure and it once again shakes up the Sonic formula — this time within a remaster.

Recommended Videos

Digital Trends got to spend about 40 minutes with Sonic X Shadow Generations at Summer Game Fest. From what we’ve been able to play, Shadow Generations is a solid add-on to the original game with some surprisingly cinematic moments. And it even seems to borrow the best aspects of Sonic Frontiers, including its combat and presentation. That makes for a worthy (and long-overdue) successor to Shadow the Hedgehog’s standalone 2005 adventure.

The Space Race

I started with Space Colony Ark Act 1. Its setting is outer space, which already makes it stand out in the remaster. The level is primarily in 3D, much like modern Sonic games, and it comes complete with the typical boost panels and rail sliding you’d expect from the series.

Sonic Generations introduced the Boost mechanic, where Sonic could build up a meter by attacking enemies and collecting rings before unleashing a destructive burst of speed that could destroy anything its way. Shadow Generations brings the mechanic back for Shadow to use, as well as a new one called Chaos Control. By building a separate meter, Shadow can freeze time for about five seconds and drench the screen in a ghostly green hue in order to use incoming objects, such as missiles, as platforms. Shadow also leaves behind a blue phantasm every time he does his homing attack. Both of these aspects show just how much cooler he is than his blue counterpart.

Doom's Eye in Shadow Generations.
Sega

As I progressed through Space Colony Ark Act 1, the level eventually became distorted. Reality warped as buildings flipped upside down. It made for a trippy effect that’s a blast to run through. It feels like something out of the Mirror Dimension from the Dr. Strange movies in the Marvel Cinematic Universe.

At the end of the level, I was greeted by Doom’s Eye, one of Shadow’s biggest foes. In a mini-boss fight, I was able to use Shadow’s homing attacks to knock back the eye’s robot henchman into its shield, eventually causing it to retreat. Space Colony Ark Act 1 is an exciting opening level and gave me a small taste of what we could expect from the level design in Shadow Generations. The game supposedly also has an open-world hub too, similar to Frontiers, but it wasn’t in the demo.

An old foe returns

The second Shadow level I played was a boss fight against Biolizard, a giant reptile with wires coming out of its back from Sonic Adventures 2. One small detail that caught my attention here was Shadow Generation’s loading screens. They have a stylized red and black flavor to them, making it look exactly like something out of Persona. It’s incredibly fitting here considering Shadow’s more edgy and rebellious personality.

The boss fight was structured like one from Sonic Frontiers. The first stage was simple, where all Shadow had to do was avoid getting hit until he found an opening to attack Biolizard’s central core. The second stage was a bit harder, as Biolizard grew two large appendages and struck the ground, unleashing continuous shockwaves. Here, Shadow has to wait until Biolizard gets stuck and then attack the appendages.

Biolizard returns from Sonic Adventure 2.
Sega

It’s a surprisingly cinematic clash. Biolizard grasps onto the side of the arena and shoots down a ton of energy balls. By mashing the Y button on the Xbox controller, Shadow can conjure up his Chaos Spears to shoot down the balls, building his Chaos Control gauge. At some point, Biolizard creates a giant energy ball to crush Shadow. By using Chaos Control, Shadow can stop the attack and throw it back at Biolizard.

With that final attack, Shadow overcomes Biolizard with blaring electric guitars in the background. One of the highlights of Sonic Frontiers was its soundtrack, and I’m glad that Shadow Generations is back with some great tunes to listen to.

The Shadow levels of Generations are shaping up to be a fun return for the black hedgehog — even if it doesn’t seem to play off of the weird tone of his 2005 adventure. That cult classic is a strange stab at a “mature” tone, complete with guns and swear words. Those elements are absent here so far, but I’m secretly hoping they make a return. Let Shadow say “damn” again!

Sonic X Shadow Generations launches on October 25 for PC, PlayStation 4, PS5, Nintendo Switch, Xbox One, and Xbox Series X/S.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
Gamescom Opening Night Live 2024: How to watch and what to expect
Goku in Dragon Ball: Sparking! Zero.

Gamescom, Europe's biggest gaming convention, returns this afternoon. Video game companies from all over the world will attend to present their upcoming games to the public. To kick things off each year, Gamescom works with Geoff Keighley, of Summer Game Fest and The Game Awards fame, to throw a Gamescom Opening Night Live showcase full of announcements. And 2024 is no different, as Gamescom Opening Night Live will take place this Tuesday. It will give us a look at some of the year's biggest games, including Call of Duty: Black Ops 6, Indiana Jones and the Great Circle, and Dragon Ball: Sparking! Zero.

It's a show that video game fans should tune into if they want an idea of what's in development at some of the most popular game companies right now. We've rounded up everything that you need to know about Gamescom Opening Night Live 2024 before tuning in today.
When is Gamescom Opening Night Live 2024
The main Gamescom Opening Night Live will begin today at 2 p.m. ET/11 a.m. PT. If you don't want to miss any announcements, know that there's also going to be a preshow hosted by Kyle Bosman that precedes the main event at 1:30 p.m. ET/10:30 a.m. PT.
How to watch Gamescom Opening Night Live 2024
GAMESCOM Opening Night Live 2024 ONL: Official Livestream (Tuesday, August 20, 11a PT/2p ET/8p CEST)

Read more
Funko Fusion is clearly for the Fortnite generation of gamers
Freddy Funko in Funko Fusion.

Some of my fondest gaming memories from growing up are of playing TT Games' Lego video games with my brother. They were easy to pick up and play as a kid, featured some of my favorite franchises like Star Wars and DC Comics, and had a childish sense of humor I found endearing. I eventually grew out of Lego games, and their release cadence dried up due to the tumultuous development of Lego Star Wars: The Skywalker Saga. That's the main reason that Funko Fusion caught my eye; it has the potential to serve the same purpose for this younger generation of players.

I was certainly intrigued by a hands-off preview I saw of Funko Fusion earlier in the year, especially because it highlighted films you wouldn't associate with a game, like The Thing and Sean of the Dead. Having gone hands-on with Funko Fusion's opening and Jurassic World levels, I now know that this game definitely isn't for me, but is tapping into an energy that a lot of younger gamers who mainly play games like Fortnite can appreciate. And if it can serve as a gateway to films like Nope and Hot Fuzz, is that such a bad thing?

Read more
Two Point Museum is a worthy follow-up to Two Point Hospital and Campus
two point museum preview

We’re far from the tycoon and simulation game boom of the 2000s, where you could find a game about managing pretty much any kind of business. However, Two Point Studios and Sega have kept the spirit of that era of PC gaming alive with their games. Two Point Hospital was an excellent spiritual successor to Theme Hospital, while Two Point Campus let players build and manage universities. Now, the pair is back with Two Point Museum.

As you can probably gather from its title, Two Point Museum is all about building and managing museums. I’ve lived near both Chicago and Washington, D.C., which are great cities for museums, so I enjoy visiting them. Because of that, Two Point Museum was immediately appealing to me. While there are some ethical questions that the comedic management game will need to address, I thoroughly enjoyed what I played of Two Point Museum prior to its announcement.

Read more