Skip to main content

Sony joins the VR fray with Project Morpheus, a headset for the PlayStation 4

Tonight at the Game Developers Conference in San Francisco, Sony announced “Project Morpheus,” its new virtual reality gaming headset. The unit isn’t ready to be released just yet and is still only a prototype, but it is coming to the PlayStation 4 in the near future.

Sony’s announcement event began with Shuhei Yoshida, Sony’s President of SCE Worldwide Studios, taking the stage to reveal Sony’s long-term planning regarding virtual reality. The headset has been under development since at least 2010, and was always intend for use with the PS4.

Recommended Videos

“Many of us at PlayStation have dreamed about VR, and what it can mean for the games we create,” Yoshida said.

As for the name, Yoshida joked that the company came up with the name just last week; “Project Morpheus” is just a placeholder.

The headset will use the PS4’s PlayStation Camera to track the movement of your head. It will also feature built in headphones, offering “true spatial sound.” The image being displayed in the VR headset will be displayed on the TV as well, but in a single image, as opposed to the binocular effect that is typically seen when VR images are represented on a TV. The idea is so that others can play the same game while one person uses the VR set. At the moment, the plan is to allow only one headset per console. The PlayStation Move will also be compatible with Project Morpheus. 

sony-project-morpheus-press
Image used with permission by copyright holder

“It’s almost as if the camera were designed for virtual reality…” Dr. Richard Marks from Sony’s Research and Development said with a knowing laugh. Clearly, Sony has had this in mind for quite a while. 

Many of the details are still being kept under wraps, including things like latency requirements. Price and release date are also still unknown. At the moment the headset is specifically designed for the PS4, but a PC version isn’t out of the question  at some point in the future.

Sony isn’t ready to talk about games just yet either – with two exceptions. During GDC, Sony will demo the unit running specially remastered sections of the recently released Thief, as well as EVE Valkyrie, the space-based dogfighter. Several partners were mentioned though, including: Crytek, Epic, Unity, and more. You can also expect first party Sony developers to work with the set, naturally, but nothing has been confirmed yet.

Of course, you can’t talk about virtual reality these days without mentioning Oculus VR and its Oculus Rift.

Yoshida gave a quick shout out to both Valve and Oculus VR, claiming he – and by extension Sony – had an enormous amount of respect for both companies and the work they have done in the virtual reality field. Similarly, we spoke with Oculus VR founder and Oculus Rift creator Palmer Luckey today about what were until now just rumors surrounding Sony’s possible entry into the VR field.

“Sony certainly has the resources to make something really incredible,” Luckey said. “They have the resources to put a huge effort behind VR and show that they’re committed.”

We’ll have a hands (and eyes) on report later this week.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
PlayStation Network is still down after more than 12 hours
A soldier fighting a bile spewer in Helldivers 2.

Last night, PlayStation Network went down across the globe — and it's still not back online. The number of complaints about the outage peaked around 7 PM, with more than 14,000 users reporting issues at DownDetector. When the service first went offline, many players assumed it was temporary — perhaps overloaded servers on a Friday night — but you still can't log on, and the outage has revealed more cracks in Sony's network.

Sony posted on X that the company was aware of the outage and suggested players check status.playstation.com for more information. Unfortunately, every single indicator from Account Management to PlayStation Direct is currently offline, and there isn't an estimated resolution time in sight.

Read more
The PlayStation 6 could launch in 2027 according to chipset leak
A PlayStation 5 connected to a TV, showing the Sony Pictures Core interface.

According to a known tipster, the PlayStation 6 chipset is nearly ready for fabrication, with estimates giving it a release window as early as 2027 — as long as current patterns continue. Take the news with a grain of salt, though; none of this is confirmed, and this is one of the earliest supposed leaks we've seen.

User KeplerL2 shared the initial information in a NeoGaf forum post. The estimated release window of 2027 is based on previous Sony trends; each Sony console is released typically two years after entering the fabrication stage. The range also fits the typical seven-year lifespan for Sony consoles. The PS3 dropped in 2006, the PS4 in 2013, and the PS5 in 2020, according to Android Authority.

Read more
PlayStation’s live service cancellations might be the lesser of two evils
A trio wearing monkey masks attack another crew in the Fairgame$ trailer.

Despite its best efforts, PlayStation's live-service strategy hasn't borne the fruits it has hoped for thus far.

The company's initial plan was to charge head-first into the market with 12 games planned to be released within just a few years after making its biggest purchase in Bungie to help guide that effort. Ever since that declaration, PlayStation has been scaling back its grand plans piece by piece, with the latest news coming from Bloomberg's Jason Schreier revealing that two unannounced live-service projects in development and Bluepoint and Sony Bend have been canceled. We don't know what the repercussions of this will be in terms of layoffs, but a spokesperson did confirm that neither studio would close down.

Read more