Skip to main content

Star Wars and live-service games keep EA strong despite Anthem’s flop

Star Wars Jedi: Fallen Order — Hone Your Powers

Electronic Arts continued to generate strong profits over 2019, with Star Wars Jedi: Fallen Order selling well above the company’s expectations and its live-service games generating impressive revenue. The success comes in spite of the early-year failure of Anthem, which was quickly discounted after receiving middling review scores and reports of the game being massively overhauled.

Recommended Videos

As part of its latest quarterly earnings call, Electronic Arts revealed it had record operating cash flow during 2019, with nearly $1 billion in revenue coming from its live services during the fourth quarter alone.

Please enable Javascript to view this content

Star Wars Jedi: Fallen Order is now on course to sell around 10 million units, up from an initial estimate of between 6 million and 8 million units. More content related to the project is on the way and it will remain single-player-focused, but Electronic Arts stopped short of saying if it would be DLC or a new game. Fallen Order was the first non-shooter project from Respawn Entertainment, which is currently developing a VR-exclusive Medal of Honor game.

FIFA 20 and Madden NFL 20 both sold above expectations as well, with continued player support for their online components. Madden NFL 20‘s success also meant it staved off a discount as early or as deeply as its predecessors. However, the raw sales data for these three franchises doesn’t tell the whole story, as Electronic Arts’ royalty checks to the brands’ owners cut into profits.

Image used with permission by copyright holder

During the call’s Q&A portion, Electronic Arts shared details about a pattern emerging in its Origin subscription service: Players joining to play one game move onto playing other games and continue playing and using the service. A Star Wars fan, for instance, may become a fan of Dragon Age or Titanfall via their subscription.

Anthem‘s disappointing performance, however, still looms over the company. It did not meet EA’s expectations, either for sales or microtransactions, and was discounted to a fraction of its original price by the end of 2019. Developer BioWare is working on a new Dragon Age game, but the full game hasn’t yet been unveiled. Anthem was BioWare’s second recent disappointment, following Mass Effect: Andromeda in 2017. The latter effectively killed its series — at least temporarily — with developers moving onto other franchises.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
The best Star Wars games of all time
Cal fighting the Ninth Sister in Jedi Fallen Order.

Star Wars has been a cultural touchstone since the original film debuted in theaters more than 45 years ago. Today, the Star Wars brand is still led by the ongoing movie series. Each Star Wars movie release stirs frantic buzz across the world, and with Disney+, that even extends to television now with series like The Mandalorian.

It seeps into video games, too, and although there are a lot of bad Star Wars games, recent ones like Star Wars Jedi: Survivor prove they can be good. Let's take a look at the best Star Wars games, ranging from third-person shooters to full-blown role-playing games.

Read more
Star Wars Jedi: Survivor is the culmination of the series’ rocky gaming history
Jedi Cal Kestis.

I've played Star Wars Jedi: Survivor's Coruscant heist opening multiple times at this point, and every time I play it, I can't help but think about what could've been with Star Wars 1313, the franchise's most infamous canceled game. 
The idea of an Uncharted-like game about Boba Fett fighting throughout the Coruscant underworld is such an excellent pitch that I've grieved the loss of a game I never even had a chance to play for over a decade. Playing through Survivor's opening doesn't elicit feelings of disappointment about 1313, though. Instead, I feel happy that at least some fraction of that idea was able to be realized.

Survivor's Metroidanvia-like level design and Lightsaber-and-Force-based combat are much different than what was promised from 1313. However, the idea of cleverly climbing and fighting across a seedy-looking level of Coruscant during a heist was still realized. Reflecting on the lost project ahead of this year's Star Wars Day, I had a revelation about Respawn Entertainment's latest game. Despite technically being a sequel to just Fallen Order, Star Wars Jedi: Survivor feels like the culmination of over a decade of Star Wars games, both released and canceled, that came before.
A walk through Star Wars gaming history
Growing up, two of my favorite video games were the original Star Wars: Battlefront II and Star Wars: The Force Unleashed. To this day, 2005's Battlefront II is my favorite game of all time, not only because of all the great memories that I had with it but also because it feels like an authentic Star Wars simulator where multiple eras, planets, and characters are preserved in incredible detail. Survivor feels like it has the same keen attention to detail.
Players may not visit as many planets as they do in Battlefront II, but each location in Survivor is densely packed with content and immaculately packed with detailed environments and characters that faithfully represent the High Republic, prequel, and Imperial eras. While the aesthetics feel as detailed as Battlefront, the gameplay fantasy pulls more from The Force Unleashed.

Read more
Star Wars Jedi: Survivor ending explained: What happens to Cal, Cere, and Bode?
Bode helps Cal up in Star Wars Jedi: Survivor.

Respawn Entertainment’s Star Wars Jedi: Survivor finally launched on April 28, continuing the story of Jedi Knight Cal Kestis during the Reign of the Empire era. Its predecessor, Star Wars Jedi: Fallen Order, ended with Kal, his mentor Cere, Nightsister Merrin, and Mantis pilot Greez destroying a Holocron with the locations of force-sensitive children on it. Star Wars Jedi: Survivor follows Cal five years after the events of that game as he struggles to balance his well-being with his fight against the Empire and uncovers a new threat linked to The High Republic and a mysterious planet.
Star Wars Jedi: Survivor is a lengthy adventure as it takes over 20 hours to experience a story with quite a few twists and turns. Whether you’ve beaten the game and are looking for a recap or want to know how Cal Kestis’ adventures continue, this is a rundown of what happens in Star Wars Jedi: Survivor and how it all coalesces into a somber ending.
This article contains spoilers for Star Wars Jedi: Survivor.
How does Star Wars Jedi: Survivor begin
Star Wars Jedi: Survivor begins with Cal Kestis seemingly captured on Coruscant. While it initially seems like he’s being turned over into the custody of a Utapauian senator, it turns out this is all part of an elaborate heist with a new crew that Cal has been running with since the Mantis crew from the first game disbanded. During this mission, Cal meets Bode Akuna, who tells Cal he’s fighting to protect his daughter Kata from the Empire.

They are eventually able to track down the Utapauian senator’s damaged ship, and all seems to be going well. Unfortunately, they are then ambushed by an Imperial Squad led by the Ninth Sister from the Fallen Order. Cal kills the Ninth Sister and escapes on the Mantis, but everyone but him and Bode is killed, and the Mantis is heavily damaged. With no other choice, he flies to the planet Koboh, where Greez is now living, and crash lands on the planet.
After fighting some of the Bedlam Raiders, led by a powerful Gen’Dai named Rayvis, Cal reunites with Greez. While Greez encourages Cal to settle down, Cal refuses and looks for a piece of technology in the caves beneath Greez’s Saloon. While doing this, he discovers an old ruin from The High Republic era, and frees a droid named ZN-A4 (or Zee) for short, who was sent on a mission by a Jedi Knight named Santari Khri during the High Republic era to find the “Key to Tanalorr.”
Cal investigates this, learning that Santari Khri and a Jedi named Dagan Gera found Tanalorr, a hidden planet beyond the dangerous Koboh Abyss, where they wanted to build a new Jedi base. Cal decides to free Dagan from his Bacta Tank, but he quickly betrays Cal after learning of the Jedi’s fall, adamant about retaking Tanalorr with the help of Rayvis, who owes him a life debt. Now, Cal, Bode, and Greez make it their duty to stop Dagan and potentially claim Tanalorr as a safe haven for themselves.
The quest to stop Dagan Gera
Following this encounter, Cal, Greez, and Bode, who found Cal on Koboh, decide to look for Tanalorr and make it their new home together. Looking for any existing information on Tanalorr, the group decides to go to Jedha, where Cal’s mentor Cere Junda is working with Jedi Master Edo Cordova to rebuild the Jedi Archives and support the Hidden Path, which protects force-sensitive people from the Empire.

Read more