Skip to main content

Take-Two to continue support for Google Stadia despite tech shortcomings

Take-Two Interactive, the publisher behind hits such as Grand Theft Auto V and Red Dead Redemption 2, will continue supporting Google Stadia, despite certain shortcomings by the cloud gaming service.

Take-Two CEO Strauss Zelnick shared his thoughts on Stadia in a talk at the Bernstein Annual Strategic Decisions Conference, GameSpot reported. The executive, apparently, has not been impressed with the service.

“Streaming technology is upon us,” said Zelnick. “The launch of Stadia has been slow. I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result.”

Zelnick added that Stadia is not the “game-changer” that Google said it would be. The service, when it launched in November 2019, was missing several major features. When it rolled out, Stadia was plagued with poor PC performance, latency issues, and a limited library of games.

“Anytime you broaden distribution you potentially broaden your audience, which is why we supported the release of Stadia with three titles initially and will continue to support high-quality streaming services as long as the business model makes sense,” said Zelnick.

While Take-Two will not withdraw support for Stadia despite its faults, Zelnick apparently believes that Stadia’s better days are ahead of it.

“Over time I believe streaming will work… The belief that streaming was going to be transformative was based on a view that there were loads of people who really had an interest in interactive entertainment, really wanted to pay for it, but just didn’t want to have a console. I’m not sure that turned out to be the case.”

Google Stadia Pro free trial

In April, Google Stadia Pro started offering a free two-month trial to try to capitalize on a market where people are urged to stay at home to help curb the spread of the new coronavirus. After the trial, continued access to Stadia Pro and a library of free games, which include PlayerUnknown’s Battlegrounds, Destiny 2: The Collection, and GRID, will cost $10 per month.

Stadia supports Take-Two’s Red Dead Redemption 2, one of the major titles in the service, in addition to Borderlands 3, Final Fantasy XV, Mortal Kombat 11, and Assassin’s Creed Odyssey, among others.

Editors' Recommendations

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
This wireless workaround will give your Google Stadia controller new life
google stadia release date november 19 controller pax west 1 2

Google announced yesterday that it will shut down Stadia in January. The good news is that refunds will be given to everyone who bought all Stadia hardware, including its controller, so long as they bought it from the Google Store. You don't have to return the controller to get the refund (see the platform's FAQ page), but it doesn't have to go to waste just because Stadia is shutting down.

Users in the Stadia subreddit have been asking Google to make the firmware for the Stadia controller open source so that it would work on PC and consoles even after its namesake platform has been put out to pasture (per Eurogamer). Though Google won't be able to do that in an official capacity anytime soon, software engineer Parth Shah created a workaround tool that allows players to use the controller wirelessly over Wi-Fi.

Read more
Google Stadia shutting down in January and users are getting full refunds
Google Stadia controller.

After three years, Google Stadia is coming to an end. The Silicon Valley giant announced that the cloud-streaming platform will be going offline on January 18, 2023.

In a blog post published on Thursday, Phil Harrison, Stadia's vice president and general manager, said the company made the difficult decision to shut down Stadia because the cloud-streaming service hasn't "gained the traction with users" that it expected since its launch in 2019. This is despite the developed technology that allowed players to play demos from YouTube videos on their favorite games and then purchase them later, no console required.

Read more
The next game from the Outriders studio loses Take-Two as its publisher

Outriders developer People Can Fly and publisher Take-Two Interactive have parted ways with each other on Project Dagger, a new action-adventure game. The game has been in development for the past two years. People Can Fly will also retain the rights to Project Dagger and will continue working on it. Whether the game will find another publisher or be self-published is up in the air right now.

"I assume we will part on good terms, and I don’t see reasons why we couldn’t work with Take-Two on some other project in the future," says People Can Fly Ceo Sebastian Wojciechowski in a statement.

Read more