Skip to main content

‘Titanfall 2’ suits up on Xbox One, PS4, PC in October

Electronic Arts announced that its futuristic first-person shooter Titanfall will return in a multiplatform sequel launching worldwide in October.

Whereas the first game in the series was exclusive to Xbox devices and PCs, Titanfall 2 will mark the franchise’s first appearance on the PlayStation 4, and players across all platforms will see an array of improvements and new features in this year’s sequel.

A trailer showcased at Electronic Arts’ E3 presentation today demonstrated that Titanfall 2 will retain the series’ core mech-piloting gameplay while adding new mechanics, including a grappling hook that allows players to quickly traverse terrain and ascend to new heights. Footage released today also reveals that players can expect to encounter mutated creatures during combat in addition to rival pilots and mechs.

Electronic Arts previously confirmed that Titanfall 2 will feature a single-player campaign, contrasting the multiplayer-only approach adopted by its predecessor. Whereas the original Titanfall limited its single-player content to practice and training missions, Titanfall 2 players can expect a distinct story mode designed for solo play.

Multiplayer will also see a significant boost in Titanfall 2 with the addition of new playable Titans, each of which boasts its own unique set of special abilities that can dramatically reshape how each match unfolds. Players will also have access to a broader set of mech pilot upgrades, along with “an expanded arsenal of weapons, more customization options, and a robust progression system,” according to Electronic Arts.

In addition to this year’s sequel, the series will soon make its mobile debut courtesy of developer Particle City, who is slated to deliver “several new and original smartphone and tablet games based on the expansive sci-fi universe of Titanfall.”

Titanfall 2 will launch digitally and at retail for the PlayStation 4 and Xbox One on October 28. Electronic Arts will deliver a digital PC version of Titanfall 2 via its Origin service. Signups for a multiplayer beta test will be available in the months leading up to launch.

Editors' Recommendations

Danny Cowan
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
I can’t wait to go back to Street Fighter 6’s excellent Battle Hub
street fighter 6 battle hub preview arcade cabinet

Fighting games live or die on their online communities. Of course, basic functions like rollback netcode and cross-play are essential to a healthy fighting game, but Street Fighter 6 goes further by creating an online hub that celebrates the series and gives players somewhere to hang out between matches. Call it a metaverse if you must, but in reality, the Battle Hub is one-third of the Street Fighter 6 package and will likely be home to the communities and tournaments that ensure people will play the game for years to come.
It was also the focus of the Closed Beta for Street Fighter 6 this past weekend, which gave me a second chance to go hands-on with the game after falling in love with it at Summer Game Fest Play Days. The core 1-v-1 fights are still a joy to play and the beta’s new characters -- Juri, Kimberly, Guile, and Ken -- all come with the exciting combos and flashy animations. But really, I came away impressed with the groundwork Capcom is laying for Battle Hub and its implications for World Tour mode.
What’s the hubbub about?
The Battle Hub is one of three options players can choose right from the main menu of Street Fighter 6, and when selected, it tasks players with creating a character avatar that will represent them. I didn’t spend too much time with these options, but they seemed quite in-depth for those who enjoy a detailed character creator. After creating a blue-haired and face-tattooed fighter, I was thrust into the Battle Hub’s futuristic arcade.

Multiplayer hubs as a replacement for simple menus aren't a new concept for fighting games (Bandai Namco games like Dragon Ball FighterZ have done this for a while). Still, for Capcom’s first attempt at one, the Battle Hub is full of personality and things to do. Its stark blue colors, a plethora of screens, and many gameplay cabinets make it feel like the high-tech arcade Capcom wants it to be.
As soon as I entered, I could walk around, emote, and perform classic Street Fighter moves the Hadoken with button presses. I was also near two kiosks. At one, I could register and view tournaments and Street Fighter 6 events, although none were available for me during this Closed Beta. The other one was the Hub Goods Shop, where I could buy clothes and other gear to customize my character further with the currency I accrued while playing.
The other kiosks on the main level weren’t available in this Closed Beta outside a screen that showed which player in our server was performing the best. I then headed toward the arcade cabinets, most of which form a circle around the center of the Battle Hub. One person has to sit on each side to initiate a Street Fighter 6 match. While it’s a bit annoying to sit and wait for someone to play with you, I could always find an opponent if I looked around at every cabinet. Hopefully, the final game will have an option to get into fights slightly faster for those who want to simply jump into it.

Read more
Hello Neighbor 2 offers impressive open-ended puzzling and one creepy villain
Theodore Masters Peterson in Hello Neighbor 2

Hello Neighbor from 2017 was a thematically creepy game. It followed the story of protagonist Nicky Roth, who, through the player’s input, infiltrated the labyrinthine house of an unhinged man with a few too many dark secrets rolled up his sleeves. Without giving too much away, the original’s three main acts were filled with the same sort of horrors one might expect to find if they were to rummage around in their shady next-door neighbor’s basement in the middle of the night -- only to find the aforementioned neighbor creeping around the corner with a hatchet and a menacing glint in their eye.

But the average neighbor doesn't keep macabre secrets behind traps and puzzles in their basement, which means Hello Neighbor 2 could be the next big thing for anyone who ever fantasized about solving mysteries in the dead of night. Don’t try this at home -- er, your neighbor’s home -- but do try Hello Neighbor 2.

Read more
Hollow Knight: Silksong is also coming to PS4 and PS5
hollow knight silk song xbox hollowknight silksong

Team Cherry confirmed that the highly anticipated Hollow Knight: Silksong will be on two more platforms at launch: PlayStation 4 and PlayStation 5.
The official PlayStation Twitter account revealed the news this morning, adding PS4 and PS5 to a list of Hollow Knight: Silksong platforms that include PC, Nintendo Switch, Xbox One, and Xbox Series X/S. 
https://twitter.com/PlayStation/status/1570797280063627264
Hollow Knight: Silksong is a sequel to Hollow Knight, one of the most critically acclaimed Metroidvania games of the past decade. Hollow Knight: Silksong follows Hornet, a character from the first game, as she explores the unfamiliar world of Pharloom. When Team Cherry announced the indie in February 2019, it only confirmed that the game was in development for PC, Mac, Linux, and Nintendo Switch.
The game went MIA after an appearance at E3 2019, only for it to triumphantly reemerge as one of the first announcements of the Xbox & Bethesda Games Showcase in June 2022. Although we know that Hollow Knight: Silksong will be available through Xbox Game Pass on PC and Xbox platforms, it's good to know that those who prefer to try the game on Nintendo Switch or PlayStation will still have access to the game on day one. 
Unfortunately, this PlayStation announcement did not come alongside a new trailer or release date confirmation, so Hollow Knight fans are still left eagerly awaiting its follow-up. Microsoft did claim that every game in its June showcase was "targeted to launch in the next 12 months," though, so it's very possible that Hollow Knight: Silksong will be released for PC, Mac, Linux, Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X/S in the first half of 2023. 

Read more