Skip to main content

Twitch to reportedly lay off 35% of its workforce

The Twitch logo.
Twitch

Popular streaming service Twitch is about to lay off 35% of its workforce — equal to about 500 workers — according to a Bloomberg report on Tuesday.

The Amazon-owned, video game-focused platform could announce the job losses as early as Wednesday, people familiar with the matter told the news outlet.

The cuts, if confirmed, would follow a round of layoffs in March last year that impacted 400 positions, meaning Twitch could be set to lose almost 1,000 workers in less than 12 months.

Twitch CEO Dan Clancy said at the time that the business had been impacted by challenging economic conditions and that user and revenue growth had failed to keep pace with the company’s expectations. It therefore had to make the cuts “to run our business sustainably,” Clancy said.

It’s not clear if the same reasons will be given for the expected next round of layoffs, but all should be revealed in the coming days.

In a further indication of pressures affecting the company, Twitch exited South Korea just last month, with Clancy describing the cost of operating there as “prohibitively expensive” despite it making a “significant effort” to reduce those costs.

On top of that, a number of key executives departed Twitch toward the end of last year.

Twitch has been trying to boost revenue via an increased focus on ads on the platform, but in the nine years since Amazon acquired the streaming company, the business has yet to turn a profit, according to Bloomberg’s sources.

In the wider video game industry, companies big and small had a rough year in 2023, with many reducing the size of their workforce. But despite the challenges, gamers still have plenty to look forward to in 2024.

Editors' Recommendations

Trevor Mogg
Contributing Editor
Not so many moons ago, Trevor moved from one tea-loving island nation that drives on the left (Britain) to another (Japan)…
Silent Hill 2 is getting a remake and it’s a PS5 console exclusive
Silent Hill 2's hero stands in a foggy street.

A Silent Hill 2 remake was officially announced during Konami's Silent Hill Transmission showcase. The game is in development over at Bloober Team and will release for PlayStation 5 and PC.

SILENT HILL Transmission (EN) | KONAMI

Read more
Sega is putting all of its chips on the table with Sonic Frontiers
Sonic grinding on a rail.

Back in May, I wrote about how Sonic Frontiers miraculously avoided the controversial Sonic Cycle by keeping updates dry between its first teaser trailer and its official announcement trailer at The Game Awards last year. Now the game is less than two months away from release, and with the reveal of four more trailers, two alternative rock songs taking us back to 2007 (Vandalize by One OK Rock and I'm Here by To Octavia's Merry Kirk-Holmes), and Super Sonic making his triumphant return at the Tokyo Game Show, Sega seems confident that it will be a big deal for the franchise. Hell, I'm feeling more confident about this game than I ever felt for some of its predecessors. And that's saying something.

In fact, Sega is so sure about Sonic Frontiers that it's pricing the game at $60 -- or in the case of the Digital Deluxe Edition, $70 -- and putting it in direct competition with God of War: Ragnarok and Pokemon Scarlet and Violet in November. It's a big gamble to go all in on, but also a sore point for some Sonic fans. Most current-gen AAA games are priced between $60 and $70 due to enhanced graphics, controls, and the engines they run on, but some have balked at Frontiers’ price tag not only because it's "too expensive," but because they can't remember the last time a Sonic game cost that much.

Read more
The System Shock remake stays true to its ’90s roots
Shodan's face in the System Shock remake.

Even if you’ve never played System Shock, you've probably played something that was inspired by it. The 1994 classic has been hailed as an influential masterpiece that helped pave the way for emergent shooters like Bioshock. So, how do you go about remaking a game that’s been iterated on to the extent that this game has been? By staying true to the source.

I went hands-on with System Shock’s upcoming remake at Gamescom and was happy to see how developer Nightdive Studios is approaching the project. Rather than completely changing the original game by adding a lot of modern design sensibilities, the studio is creating a faithful remake that preserves the original experience while offering enough technical shine to make it feel brand new. It’s a fascinating fusion that feels like the right fit for such an important job.

Read more