Skip to main content
  1. Home
  2. Social Media
  3. Computing
  4. Virtual Reality
  5. News

Facebook launches beta of interactive social virtual reality platform Spaces

Add as a preferred source on Google

Facebook unveiled its new Spaces virtual reality platform at the F8 conference in San Jose, California, on Tuesday. The project aims to take the social experience one step further, providing Facebook users with virtual environments where they can interact with their friends.

Inside Spaces, users are represented by an avatar, which can be customized. You can even choose a photograph of yourself that you like, and Facebook will pick an option that resembles you.

Recommended Videos

The experience is built around interacting with up to three friends, but there’s more to do than simply talk to one another and gawp at each other’s avatars. Users will be able to share 360-degree video content, draw with virtual markers, and, inevitably, take selfies.

Facebook users who haven’t invested in a VR headset aren’t going to be left out of Spaces entirely. You can receive a standard video call from a group of users taking part in a Spaces session, and get a window into their virtual world, avatars and all.

Spaces demonstrates why Facebook purchased Oculus for $2 billion in 2014. While much of the VR content that’s hit the scene has been akin to traditional video games, it’s clear that the social media giant sees the technology’s potential to underpin a different kind of social media.

What’s unclear is whether users will latch onto what Spaces has to offer. The footage shown at the event made it look like an amusing diversion — but not the kind of thing that warrants spending upwards of $1,000 on a compatible headset and a sufficiently powerful PC.

Anyone with an Oculus Rift headset and an Oculus Touch controller can now try out the experience. The beta version of the app is available now from the Oculus Store for free. More information, including recommended specs, is available via the Oculus website.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Meta just pulled its most controversial AI image generation feature days after launch
Meta is framing this as "hearing feedback," not as fixing a consent problem.
Instagram Muse Image

A couple of days ago, I covered Meta’s announcement of the Muse Image, an AI tool that lets users generate images based on someone’s Instagram profile without asking the account owner. 

I also highlighted the risks associated with it in another piece, along with steps for opting out. Three days later, the feature is no longer available. 

Read more
Your YouTube playlists can now become actual TV shows, but there’s a catch you need to know
YouTube just gave Partner Program creators the episodic infrastructure that Netflix has been using to keep audiences hooked for years.
Electronics, Mobile Phone, Phone

YouTube just gave its creators a tool that streaming platforms take for granted. I’m talking about the ability to structure content as proper episodic TV. 

If you're in the YouTube Partner Program and you’ve been organizing your videos into playlists while praying that the algorithm and your audience notice, then Shows is the upgrade you've been waiting for.

Read more
I knew there was plenty of AI slop on LinkedIn. Shocking report says the problem is far worse than suspected
LinkedIn app on App Store iPhone

I already knew LinkedIn was overflowing with posts written by AI, recycled leadership advice, and those god-awful lessons about entrepreneurship. A new report suggests the situation is considerably worse than even the platform’s feed makes it appear.

AI-detection company Pangram analyzed more than one million posts scanned through its Chrome extension across LinkedIn, X, Reddit, Medium, and Substack. LinkedIn represented approximately one-third of everything scanned, yet produced 62% of all content Pangram flagged as AI-generated.

Read more