Atari has talked about its plans for 2012, revealing it'll release a combination of 15 re-imagined classic titles and new "social" games from outside developers.

Atari has been looking closely at the modern video game industry to identify the direction it should take next.  According to current CEO Jim Wilson, who has been speaking to CNN, their new approach will be to continue building a library of updated classic titles, while also moving into the burgeoning social gaming market.

Atari has already started to change their mobile gaming strategy and adapt well-known titles for iOS and Android. Asteroids: Gunner and Breakout: Boost are two of the most recent, and show Atari’s adoption of the “freemium” model, where the game is free to download, but in-app purchases are often needed to advance in the game or unlock new levels.

Breakout: Boost attracted 2 million downloads during its launch month, and Asteroids: Gunner reached the iTunes Top 10 list in its first two weeks of release.  Mr. Wilson says Atari’s brand name is very recognizable, and this “discoverability” is crucial to success in the App Store.

The company has between 10 and 15 new titles planned for the coming year, some of which will be re-releases, while others will be new titles created by outside developers, but remaining true to the brand. The intention is to “bring back a powerful brand that consumers know and love” according to Wilson, but can some re-hashed classics and a series of social games do that?

It will perhaps depend on their definition of “social gaming”, as more-often-than-not, this means free games that rely heavily on in-app purchases to succeed.

Having already had a go at the MMO genre with City of Heroes before selling off Cryptic Studios, Atari’s plan is to appeal to gamers outside their existing fanbase, indicating it’s targeting companies such as Zynga rather than Blizzard this time around.

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  1. jesterking at 10:17am 17th January 2012 Why are game companies constantly trying to make us more "social"? I don't want to be social when I play games! I want to get away from the world, and get away from the idiots that occupy it. I don't want to get "pwned" by a 12 year old who has school the next day and is getting yelled at by his mother to turn the game off because it's past his bed time at 9pm. I understand that we are all interconnected these days, but we need to take a step back, and get back to the roots of gaming and not rely on catchy fads (social networks) that really have nothing to do with the gaming experience, but rather everything to do with marketing and making money. There are few things that social games get right. Most of the time, they are not played the way they should be played (MWF games, I'm looking at you). COD games are supposed to be squad based games. You know, with cooperation going on to achieve your objectives. Like in real life. Instead you have everyone running around shouting "look at the nub" while jumping up and down shooting RPG's. It's just not fun.
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