Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Gods Will Be Watching takes pity on you with The Mercy Update

Add as a preferred source on Google

Gods Will Be Watching, Deconstructeam’s punishingly difficult point-and-click adventure game, has taken pity on beleaguered gamers with The Mercy Update, which adds variable difficulty settings: Original Mode doesn’t change the level of challenge at all, Puzzle Mode eliminates all random chance from your decisions, and Narrative Mode lets you move through the game’s story with minimal obstacles.

“The team is very happy with the release of Gods Will Be Watching and the reception of the intense challenge we set out to deliver, but we’ve also been listening carefully to all the feedback, and we want to make the game as accessible as possible to every kind of player,” said Deconstructeam designer Jordi de Paco.

Recommended Videos

Related: The good old days of King’s Quest III and satisfying failures

“The Mercy Update is the result of our team’s discussions with both fans and critics, refining the game and creating new settings that allow more gamers to experience Gods Will Be Watching at a comfortable challenge level.”

Gods Will Be Watching is a mature science fiction adventure made up of narratively disconnected “levels.” Each one presents players with complicated social puzzles that require morally-driven decisions to be made. Digital Trends found it to be unforgiving, but enjoyable, hearkening back to an earlier era in gaming when there was much less hand-holding.

The Mercy Update is available now through Steam, GOG, and Humble.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more