Rocket League was one of the biggest surprises in gaming of 2015, coming out of nowhere and pulling players into what is essentially soccer (or football, if you prefer) played with rocket-powered cars that wear hats. After months of only being available on the PlayStation 4 and PC, a release date has finally been revealed for the Xbox One version of the game.
The game officially arrives on the Xbox One on February 17, according to Xbox Wire. While Rocket League will sell for the same $20 price tag as it did on other platforms, gamers will get a lot more for their money. Not only does the game pack in some console-exclusive vehicles, but DLC released separately for the other versions of the game will be included right out of the gate.
The Supersonic Fury DLC adds two premium battle-cars, 12 decals, five paint types, two rocket trails, and two wheel types, while the Revenge of the Battle-Cars DLC adds two more vehicles, another 12 decals, and a host of other vehicle customizations. Finally, the Chaos Run adds two more vehicles and even more decals, toppers, antennas, and other customizations. These are all included at no extra cost.
As for the Xbox One-exclusive bonuses, two more battle-cars are included. First is the obvious inclusion of the Halo Warthog — called the “HogSticker” here — while the other is the Armadillo from the Gears of War games. Several other Garage items from other console-exclusive games like Sunset Overdrive are also included with the release.
While the basic gameplay of Rocket League is of the easy-to-learn, difficult-to-master variety, it has seen major additions since its initial release. In November, the game received Unreal Tournament-style Mutators, allowing for drastic changes in the physics and driving mechanics.
Thanks to Mutators like “Moonball” and “Time Warp,” the already-addictive gameplay has become much more varied, and should give the game a long multiplayer lifespan on the Xbox One.