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‘Rise of the Tomb Raider’ hits PS4 this October, complete with bonus chapter

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Lara Croft’s adventures were closely associated with the PlayStation family of systems throughout the ’90s and 2000s, but last year’s Rise of the Tomb Raider broke the trend, releasing on Xbox One and Xbox 360 before making its way to PC. If you’ve been waiting to play the globe-trotting tale on the PlayStation 4, the wait is nearly over: Rise of the Tomb Raider: 20 Year Celebration hits the system this October.

In addition to all DLC previously released, the updated version of the game features a new chapter titled “Blood Ties,” which sees Lara returning to explore her childhood home, Croft Manor, and “Lara’s Nightmare” has her defending against a wave of zombies.

Also included is an enhanced “Endurance” mode, which now incorporates online cooperative play.

“Two players must team up to survive the harsh elements by day, as well as lethal threats from enemies by night,” Square Enix says in a press release. “Battle to the top of the leaderboards, as others try to beat your longest survival run.”

All of the bonus content included for free with the PlayStation 4 version of Rise of the Tomb Raider will be made available for Xbox One and PC, but “Blood Ties” will also feature PlayStation VR support, allowing players to control Lara in first-person for the first time.

Square Enix certainly looks to have a busy second half of 2016. In addition to Rise of the Tomb Raider, the publisher is also releasing Deus Ex: Mankind Divided in August, followed by the much anticipated Final Fantasy XV the following month. Hitman also continues to release its episodic content, as well as the ability to virtually assassinate Gary Busey.

Rise of the Tomb Raider hits PlayStation 4 on October 11.

Pre-Order on Amazon

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Gabe Gurwin
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Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
A new Tomb Raider game is in development on Unreal Engine 5
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Crystal Dynamics confirmed that it is working on a new Tomb Raider game that will use Unreal Engine 5, a game engine now available to all developers. 
At the end of Epic Games' The State of Unreal 2022 presentation, which marked the wide release of Unreal Engine 5 to all developers, Crystal Dynamics' Tomb Raider franchise general manager Dallas Dickinson confirmed the new project. No gameplay or in-engine development footage was shown, but Dickinson voiced his enthusiasm for using Unreal Engine 5 to create the project.
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The new Tomb Raider is one of several brand-new games that will use Unreal Engine 5, as many studios like Crystal Dynamics and The Witcher's CD Projekt Red have committed to using the game engine for their next titles. The new engine features notable improvements over Unreal Engine 4, namely its Lumen global illumination system and Nanite technology, allowing for increased geometric detail and fidelity.
It sounds like this new Tomb Raider is early in development, so it will likely be a while before we hear more about it. Hopefully, it's an awesome showcase of Unreal Engine 5's power when it launches, presumably only on current-gen platforms. 

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