Skip to main content

CES 2022 shows the very convoluted future of video game tech

A lot has changed about the technology we use to play video games. For decades, players needed to have a PC, console, or portable device (whether it be a Game Boy or iPhone) to game. Nowadays, the lines between all three of those categories have blurred. Devices like the Nintendo Switch have sparked a portable console revolution, while cloud gaming is making companies rethink what devices gamers need to play AAA titles.

That philosophical shift has been on full display throughout CES 2022. Manufacturers showed up in full force to unveil incredibly powerful devices that further break the established gaming mold. While there are plenty to ooh and ahh at, but this year’s show highlights just how convoluted gaming tech has become.

The only gaming trend at CES 2022 is that no one can settle on a trend.

Too many options

This year’s show found manufacturers presenting completely different visions of how gamers should play. On one side, you had the traditionalists. Companies like Samsung doubled down on the home PC experience, showing off a pair of incredible monitors. The Odyssey Neo G8 is a future-proofed display that’s prepared for 4K 240Hz gaming, while the Odyssey Ark turns a player’s desk into a battle station. With new graphics cards coming from AMD, Intel, and Nvidia, PC gamers got a lot of good news this year.

Samsung ARK gaming monitor.
Jacob Roach / Digital Trends

But portability was more top of mind for other companies. We saw plenty of impressive gaming laptops, like MSI’s new liquid-cooled devices, that further proved portable computers can compete with desktops.

Meanwhile, Asus had a completely different take on portability. The company’s ROG Flow Z13 is a powerful tablet that’s essentially a Microsoft Surface for gamers. Equipped with an RTX 3050 Ti graphics card, the device is an impressive portable machine, though it’s also where the industry’s lack of focus this year starts to become clear. Is a gaming tablet really that much more portable than a laptop?

Asus ROG Flow Z13 gaming laptop.
Jacob Roach / Digital Trends

And that’s before getting into cloud gaming, which was another arm of the industry octopus this year. AT&T is encouraging players to not buy a new portable device at all by giving existing 5G users six months of GeForce Now for free. Samsung, on the other hand, is integrating a Gaming Hub into its 2022 smart TVs, which will put GeForce Now and Google Stadia in anyone’s hands without the need for a PC, console, laptop, tablet, phone or ham sandwich.

Alienware won the award for the most complicated solution, however. The company’s conceptual Project Nyx is essentially a server that players can place in their homes. That means that an entire house full of players could use the black box to more cleanly stream games onto their devices at the same time. It’s an entirely experimental project, but one that feels comically old school.

Outside of CES, there are even more conflicting approaches to streaming and portability. The Steam Deck will give players a Switch-like portable PC, which will compete with both laptops and tablets. Qualcomm has a similar concept in the works with its dev-only Snapdragon G3x, but that machine is more a handheld that’s designed for cloud gaming — never mind that the phone you already own can do the same thing right now.

Someone playing the Steam Deck.
Steam

It’s a mess. Every company has a completely different strategy for bringing gamers into its ecosystem. The problem is that so many of the ideas are built on a fast-evolving tech that constantly moves the goalposts. What happens if Google finds a way to let Stadia users offline their games so they don’t need great internet to play? It seems realistic that we could hit that reality in the next few years, turning any old device into a perfectly competent gaming machine. Why spend thousands on a tablet, a server, or a portable console when they could all become irrelevant at the drop of a hat?

I’m being skeptical, but there is ultimately a positive spin here. Companies are serious about breaking down barriers for gamers. Players no longer need to own the priciest PC they can find to be considered a “true gamer.” The idea of using a tablet on an airplane to run Halo Infinite is genuinely amazing. No matter what your situation is, CES 2022 had a solution.

Even so, the mosh pit of ideas is reaching a critical mass. It’s getting harder to figure out what the best option is with so many companies taking the ball and running in completely separate directions. The future of gaming should see players owning fewer devices, not more, but that’s been the opposite takeaway from this year’s CES.

Editors' Recommendations

2023 is already an excellent year for rhythm games
The heroes of Hi-Fi Rush stand together.

Just days into 2023, my podcast co-hosts and I fell into a discussion about rhythm games. In talking about the golden age of music games like Guitar Hero, we began to mourn for a genre that had seemingly fallen out of fashion among mainstream audiences. Sure, niche indies like Melatonin still release regularly and Ubisoft’s Rocksmith quietly exists, but we were left to wonder if the genre was long past its peak.

I’ve never seen a video game conversation age so poorly so fast. Now two full months into the year, 2023 has already been a godsend for fans of rhythm games. That was initially thanks to Tango Gameworks’ excellent Hi-Fi Rush, but that’s only the most high-profile example. Between an excellent Final Fantasy title, indie hidden gems, and a wealth of VR music games getting a second life thanks to PlayStation VR2, 2023 is shaping up to be the year of the rhythm game.
Feel the beat
For music game aficionados, 2023 started off on the strongest note possible thanks to Hi-Fi Rush. The Game Pass title is a character-action game, not unlike Devil May Cry, but with a unique musical twist: every action is more effective when performed to the beat of the game’s soundtrack. While music-based action games aren’t new to gaming (see last year’s Metal: Hellsinger), Hi-Fi Rush cracked the genre wide open and discovered mainstream success.

Read more
Dead Cells: Return to Castlevania is as much of a slam dunk as it sounds
Death Attacks Dead Cells' hero in the Return to Castlevania DLC.

These days, I don’t go into many video games with expectations. I’ve been burned enough times by disaster launches to know that I should approach every game with a bit of reservation. It’s to the point where I’ve wiped the word “fan” out of my lexicon almost entirely, refusing to get too excited about any upcoming game even if it's part of a series I usually like. Sure, I love the original Resident Evil 4, but you won’t catch me hyping the remake when I have no idea what state it’ll launch in this month.

Dead Cells: Return to Castlevania DLC - Launch Date Gameplay Trailer

Read more
GTA 6: release date speculation, gameplay rumors, and more
gtav rockstar editor coming to consoles gta rockstareditor thumb

There used to be a time when Rockstar would publish a new Grand Theft Auto game nearly every year. That's a far cry from the current release schedule, which consists of multiple Grand Theft Auto V rereleases, but that hasn't stopped us from thinking about the next installment, which has yet to be officially unveiled. Sure, we've got Grand Theft Auto: The Trilogy -- The Definitive Edition to enjoy in the meantime and GTA: San Andreas for Oculus Quest 2 to look forward to, but what about Grand Theft Auto 6?

While GTA 6 hasn't actually been announced (at least by name), we do know Rockstar is working on "a new entry in the Grand Theft Auto series," as confirmed on Twitter. We can infer this will be GTA 6, but keep in mind that the company has been known to release non-numbered installments, such as Vice City and San Andreas.

Read more