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Do it in ‘Dubly’: Dolby Vision HDR comes to Xbox One S and Xbox One X

Xbox One X review both
Les Shu/Digital Trends

The Xbox One S and Xbox One X currently support HDR10, making games, television shows, and movies pop with a wider range of colors, but what if we could do it in “Dubly?” (to offer a Spinal Tap reference). If you’re a member of the Xbox Insiders program, you can now use Dolby Vision HDR — kind of.

With the latest Xbox One system software update available in Preview, Xbox One S and Xbox One X users can now enable Dolby Vision HDR for streaming video. If you want to use Dolby Vision — or any other type of HDR — for Netflix, you’ll need to pay extra for a subscription to Netflix Premium, which also allows you to watch content at 4K resolution.

Dolby Vision is quite similar to HDR10, which is the more popular of the two formats and is the only one supported for games on the Xbox One and PlayStation 4. Dolby Vision supports a higher color depth than HDR10, as well as higher theoretical brightness, and it more easily adapts to your individual display.

HDR10 has been more widely embraced by television manufacturers, and companies like Vizio later added support for the format through a firmware update. With updates, it should now be possible for televisions using HDR10 to add support for Dolby Vision, if you find yourself preferring it.

You’ll still have to use HDR10 if you want to see high-dynamic range content in your video games, however. It’s particularly impressive on the Xbox One X on games that also feature native 4K resolution and 60-frames-per-second gameplay, bringing you closer to the action without having to launch a full-on assault on your eyes. Though Xbox One S isn’t capable of rendering games at 4K, it does support HDR, so you’ll still be able to see the crisper colors on the less-expensive console.

The Xbox One system update also includes a few quality-of-life and accessibility features to make your experience even simpler. The console’s search function can now find games in your “ready to install” section so you can locate them more quickly, and the Narrator tool added support for Spanish, Portuguese, Polish, Swedish, and Dutch.

If you aren’t a member of Xbox Insiders, you should expect to see the latest system update in the near future.

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Atlas Fallen unexpectedly gives Forspoken some real competition
Two Atlas Fallen characters stand together in key art.

Atlas Fallen has the potential to surprise a lot of people. Although it's launching in just two months, we haven't seen much about this new game from The Surge developer Deck13 and publisher Focus Entertainment since its reveal at Gamescom Opening Night Live 2022. That's a shame because after going hands-on with an early build of it, I've found that Atlas Fallen has the potential to appeal to people who didn't like one of the year's most divisive titles: Forspoken. 
Atlas Fallen - World Premiere Reveal Trailer | Gamescom Opening Night Live 2022
Square Enix's open-world action RPG featured some neat ideas with its fast-paced magical combat and freeing traversal abilities, but many people couldn't get into it. While more focused on melee combat than magic, Atlas Fallen is a similarly ambitious open-world game that delivers satisfying movement and action that's different from the norm. That makes it a game that might scratch some itches that Forspoken didn't fully reach due to its heavily criticized writing. If it's not on your radar yet, you might want to know what Atlas Fallen has to offer.
Encouraged exploration
Based on my demo, I'm not fully sure what to expect from Atlas Fallen's mysterious story yet. The basic premise is that player was a person from the lowest caste in this world's society who was bonded with an ancient gauntlet. That gauntlet has an amnesic spirit named Nyaal living inside it and is now trying to save the world from gods that have left it in desert-filled ruins. The narrative wasn't a big focus in my preview build, though, and the script is full of jargon that probably will only make sense once I play more of the game.
A talking companion bonded to the player's arm and hand is already an unexpected narrative coincidence between Forspoken and Atlas Fallen. But neither game's story is the appeal of either to me: It's their fun traversal and combat that interest me. The few seconds of Atlas Fallen's sand-surfing and fighting in its Gamescom trailer caught my eye last year, and both lived up to the hype.
 
As I worked my way out of a cave at the start of the demo, I learned how to raise large structures out of the ground, surf across large patches of sand, and dash through the air with the help of my gauntlet. After I entered the game's open world, I could play around with all my movement options and found them to be a treat. Open-ended games with large worlds like Atlas Fallen can live or die on how satisfying they are to explore, and making movement fun is a crucial way developers can make traversal enjoyable.
Forspoken was able to capture some of that magic despite its problems, and it looks like Atlas Fallen has too. Of course, that's only one part of the game, as players will run into many enemy Wraiths and need to fight them. That's where Atlas Fallen's engaging combat system comes into play.
Satisfying combat
Deck13 and Focus Entertainment had yet to go into much detail about Atlas Fallen's combat before now, so I was shocked by how unique it was. The core combat revolves around attacking, dodging, and parrying, with weapons shapeshifting as you use them in different ways. It's faster-paced than I expected from a developer who previously made Souslikes, but it's the Ascension system that really caught my attention.
In between fights, players can equip their character with Essence Stones that buff or add abilities, assigning them to one of three tiers in the process. Once they are in a fight, attacking and defeating enemies causes players to gain momentum, which fills a bar at the bottom left of the screen. As this bar fills, or "ascends," players gradually gain those Essence Stone abilities, getting more powerful the more aggressive they are.
Ascending does come with a catch: The more momentum you build, the more damage you take. Players can counteract this by equipping defensive or health-related Essence Stones or using "Shatter" once an Ascension tier is filled to deal lots of damage and crystalize enemies for a short while. To succeed in Atlas Fallen, I needed to fight aggressively, but fights would quickly turn in the enemy's favor if I missed a crucial parry or dodge when I had lots of momentum.

This system gives each fight a push-and-pull feeling not common in action games. Most of the time, games like to make players feel significantly more powerful or weaker than everything around them; Atlas Fallen does both. This unique system hasn't gotten more attention and promotion, but it ultimately is what makes Atlas Fallen stand out the most at the moment.
There's something exciting about how mysterious this game still is to me, as that means there could be lots of surprises when players finally get to try the whole thing in a couple of months. It's shaping up to be an unexpected, almost accidental alternative to Forspoken. If you're still looking for an action-heavy RPG with innovative movement and combat gameplay ideas, Atlas Fallen should be on your radar.
Atlas Fallen will launch for PC, PS5, and Xbox Series X/S on May 16.

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Former PS5 exclusive Ghostwire: Tokyo Comes to Xbox Game Pass in April
Akito with KK and the neon colors of Tokyo and invading spirits.

Former PlayStation 5 exclusive Ghostwire: Tokyo will launch for Xbox Series X/S and Windows PC on April 12. A free update called The Spider's Thread will release on the same day for all platforms, including Xbox Series X/S,  PC and PlayStation 5. The game is being added to Xbox Game Pass.

Ghostwire: Tokyo was first released on PS5 and PC on March 25, 2022. Despite Microsoft owning Bethesda at the time, preexisting agreements were honored and the game remained a timed console exclusive on PS5. The same situation occurred with Bethesda's Deathloop, which initially launched on PS5 and PC in September 2021 and then came to Xbox Series X/S a year later.

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Time is running out to play Battlefield 2042 for free
Crawford shoots enemies with a turret he place in Battlefield 2042.

If you want to try Battlefield 2042 for free on PC, your time is running out. You have just over a day to download and play it on Steam before it goes back to being a full-price release.
Battlefield 2042's free access period on Steam began on March 13, about two weeks after the start of Season 4: Eleventh Hour. If you go to its store page on Steam, you can download and play it for free until 12 p.m. ET on March 16. The game is also discounted on Steam during this time, so you can pick Battlefield 2042 up for $18 instead of $60.
If you don't want to buy the game directly but still want to continue playing after this free trial period, you have some options. Battlefield 2042 is included in multiple subscription services at the moment. It is one of March 2023's monthly PlayStation Plus titles for both PS4 and PS5 subscribers. Meanwhile, it's available as part of the EA Play game library, which Xbox Game Pass Ultimate subscribers on PC, Xbox One, and Xbox Series X/S all have access to.
If you use the same EA account on those platforms, you'll be able to carry over all of your account progression and items and not lose any progress. As such, this free access period on Steam is a great time to check out Battlefield 2042 if you've been on the fence about picking it up. 
Battlefield 2042 is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S. Its free Steam demo ends on March 16.

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