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How to start the Burning Shores DLC in Horizon Forbidden West

Aloy’s adventure wasn’t fully concluded at the end of Horizon Forbidden West, but you don’t have to wait for the third game to continue her journey. With the Burning Shores DLC, a brand new region is unlocked. This area is home to the Quen tribe and brings in a new character named Seyka to accompany Aloy on a new quest. Of course, there will also be tons of sidequests, new machines to hunt, and sights to see. If you’re interested in exploring this new and dangerous region, there are some requirements you should know about that could prevent you from jumping in as quickly as you think. Here’s everything you need to know about how to start the Burning Shores DLC in Horizon Forbidden West.

How to start the Burning Shores DLC

Aloy riding a machine in the sky over LA.
Image used with permission by copyright holder

The major requirement for accessing the new content (outside of purchasing it, of course) is that this takes place after the main campaign, unlike the DLC for the first game that could be accessed in the middle of the story. This means that you need to have gotten through all main story missions ending in “Singularity.” Your save must be at this point to access the DLC. If you finished the game and started a New Game + run, but haven’t gotten back up to that point, you won’t be able to start the DLC until you get there again. The final mission of the game has a recommended level of 35, while the first mission of Burning Shores is 38, so you may want to do some side activities beforehand if you are underleveled.

It is also important to note that this DLC is exclusive to the PlayStation 5 version of the game. If you own Horizon: Forbidden West on the PS4, you won’t be able to activate or play it on that console, unfortunately.

If you meet these requirements, upon starting up your save file with the DLC downloaded, Aloy will receive a call on her Focus from Sylens asking to meet him at Tilda’s mansion to begin the first quest of the DLC.

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Luke
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Cammy
Cammy also is locked behind a side mission that you can go on during Chapter 7-1. The one in question is called "Special Unit Del-?" in Metro City. Head down to the subway to grab the quest, complete it by clearing out the subway, and unlock access to the stadium area on the west side of the map. Once you take care of all the enemies downtown, you can go back to King Street via the World Map to find and battle Cammy.
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The yoga master himself can be found by doing the "Yoga Statue" quest available starting on Chapter 9. Talk to Anik in Bayside Park in Metro City. Complete the quest to unlock Dhalsimer Temple on the World Map, where you can enroll with Dhalsim.
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The sidequest for Zangief also spawns when you hit Chapter 9. This time, you need to go to the stadium to find the "Hither and Thither" mission from some wrestlers. Finish up the quest and the Barmaley Steelworks will be added to your map. Zip on over and meet the master grappler.
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Not available until much later in Chapter 11-4, you're looking for the "A Hardboiled Adventure" sidequest in Nayshall from Govind in the Bazaar. You will need to wait until Chapter 12 before you can fully finish this quest, but once done, you can ask to study under Juri.
JP
The last master you will find can only be encountered once you've fully finished World Tour mode. Once everything is wrapped up, go to Old Nayshall at night and go to the Suval'hal Arena Entrance. JP will be there waiting by the stairs around back for someone to come asking to train.

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